




Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: Yes
Animated: Yes
Number of Characters: 1
Number of Animations: 43
Animation Types: In-place
To view the animations in engine from First Person perspective:
- Launch the project
- Open the Overview map
- Press play
- Use right arrow and left arrow on your keyboard to cycle through animations.
This is a small Blueprint created just to easily view the animations from the intended FP view. It is NOT a gameplay Blueprint!
缩放到史诗骨架:是
绑定:是
绑定到史诗骨架:是
动画:是
角色数量:1
动画数量: 43
动画类型:就地
要从第一人称视角查看引擎中的动画:
- 启动项目
- 打开概览图
- 按播放
- 使用键盘上的向右箭头和向左箭头循环浏览动画。
这是一个小蓝图,创建的目的只是为了从预期的 FP 视图轻松查看动画。 这不是游戏蓝图!
First Person katana melee. 43 animations, all hand keyed on the Unreal Epic Skeleton. Place your camera wherever you wish in order to get the FP view you desire. The head has animation for each asset so, once you attach the camera to the head bone, you will have the camera animation (shakes for each hit etc.).
The katana model is there purely for reference. You can add your own model, position it like the reference model and attach it to the right hand.
Of course, if you wish to use that exact low quality model feel free to do so!
THESE ANIMATIONS ARE NOT FOR 3rd PERSON CAMERA!
第一人称武士刀近战。 43 个动画,全部在 Unreal Epic Skeleton 上手动抠像。将相机放置在您想要的任何位置,以获得您想要的 FP 视图。头部具有每个资源的动画,因此,一旦将相机连接到头部骨骼,您将获得相机动画(每次击中时摇晃等)。
武士刀模型仅供参考。您可以添加自己的模型,将其像参考模型一样放置并将其固定在右手上。
当然,如果您想使用完全相同的低质量模型,请随意这样做!
这些动画不适合第三人称相机!

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