Features:

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Number of Animations: 176 + Aim Offsets (all anims in 2 versions – root motion and in-place, 352 anims total)

Animation types (Root Motion/In-place): Both

Number of Materials and Material Instances: one (spear placeholder)

Number of Textures: one (spear placeholder)

Documentation: https://www.kubold.com/unreal-faq-2

Important/Additional Notes: The weapon can be parented to IK_Gun bone, or directly to right Hand bone. The only exception are throwing animations – in this case it works only if you parent the weapon to IK_Gun bone, because the character has to let go of the weapon at certain moments in this animation.

Source FBX files are included in SourceFiles\SourceFiles.zip. Access it outside the Engine, Unreal doesn’t see .zip files.

特征:

装备史诗骨架:是的

如果被装配到史诗骨架上,IK骨骼包括在内:是的

动画数量:176+瞄准偏移(2个版本中的所有动画-根运动和就地,总共352个动画)

动画类型(根运动/就地):两者兼而有之

材质和材质实例数:一个(长矛占位符)

纹理数量:一个(矛占位符)

文件: https://www.kubold.com/unreal-faq-2

重要/附加说明:武器可以父级到IK_Gun骨,或直接到右手骨。 唯一的例外是抛出动画-在这种情况下,只有当您将武器父化为IK_Gun骨骼时,它才有效,因为角色必须在此动画中的某些时刻放开武器。

源FBX文件包含在SourceFiles\SourceFiles中。拉链。 在引擎外部访问它,虚幻没有看到。zip文件。




This is a 176 mocap animation set to build a TPP character armed with any pole weapon. The set fits to spears, halberds, pikes, pollaxes, naginatas, quarterstaves and even such weapons as greatswords or greataxes.

This pack does not contain a character controller, only animations.

VIDEO: https://youtu.be/NkMrtSZrwO8

VIDEO Retargeted to Paragon character: https://youtu.be/3bsSHtDjPj4

VIDEO Combo example: https://youtu.be/hOwsbVVV3_k

This set includes animations for 2 poses, with the left or right foot forward, giving you two different stances for better flexibility in usage.

Frequently Asked Questions

这是一个176mocap动画设置建立一个TPP角色武装任何杆武器. 这套武器适合长矛、戟、长矛、长矛、长矛、长矛、四分卫,甚至是大刀或大刀等武器。

此包不包含角色控制器,仅包含动画。

短片: https://youtu.be/NkMrtSZrwO8

视频重定位为模范人物: https://youtu.be/3bsSHtDjPj4

视频组合示例: https://youtu.be/hOwsbVVV3_k

这组包括两个姿势的动画,左脚或右脚向前,给你两个不同的姿势,以更好的灵活性使用。

常见问题解答

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