Features:
- Sprite Editor Tools
- Bulk convert sprites to Mesh
- Bulk convert sprites to Skeletal Mesh
- Bulk create materials
- Auto instance materials across sprite sheet conversions
- Auto sprite to Mesh and Skeletal Mesh material
- Includes all content from the “2D Skeletal System” Blueprints Asset Pack
- Expands workflow with the Epic Skeletal Editor
- Example Map
- Character Creator Tool Map
- 2 Example Character BPs
- 2D Skeletal System Blueprint Asset Pack
- 3 Level Sequence Linked Animation examples
Code Modules:
- Skeletal2DTools Module
- Sprite Converter (Mesh and Skeletal)
- Sprite to Mesh Options
- Sprite to Skeletal Mesh Options
- Converter Factories
- Converter User Dialog Box
Number of Blueprints: 3
Number of C++ Classes: 6
Supported Development Platforms: Win64 Editor
Supported Target Build Platforms: Win64, Linux, IOS, Android
Documentation: https://discord.com/invite/JTBBm5bzUP
Video Overview: https://youtu.be/dQ0hMgtDVrk
**LIVE SUPPORT OFFERED ON DISCORD**
Important/Additional Notes:
Plugin extends on the following epic plugins:
Paper2D, ProceduralMeshComponent, SkeletalMeshModelingTools
特征:
- 精灵编辑器工具
- 批量转换精灵到网格
- 批量转换精灵到骨架网格
- 批量创建材料
- 跨sprite工作表转换的自动实例材质
- 自动精灵到网格和骨架网格材料
- 包括”2D骨架系统”蓝图资源包中的所有内容
- 使用Epic骨架编辑器扩展工作流程
- 示例地图
- 角色创建工具图
- 2示例字符BPs
- 2D骨架系统蓝图资源包
- 3级序列链接动画示例
代码模块:
- Skeletal2DTools模块
- 精灵转换器(网格和骨架)
- 精灵到网格选项
- 精灵到骨骼网格选项
- 转炉工厂
- 转换器用户对话框
蓝图数目:3
C++类数:6
支持的开发平台:Win64编辑器
支持的目标构建平台:Win64,Linux,IOS,Android
文件:https://discord.com/invite/JTBBm5bzUP
短片概览: https://youtu.be/dQ0hMgtDVrk
**在DISCORD上提供现场支持**
重要/附加注意事项:
插件扩展到以下史诗插件:
Paper2D,ProceduralMeshComponent,SkeletalMeshModelingTools
2D Skeletal System Tools Plugin adds sprite conversion options and editor companion tools to enhance 2D Skeletal system workflows.
2D骨架系统工具插件增加了精灵转换选项和编辑器配套工具,以增强2D骨架系统工作流。
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