Features: (Please include a full, comprehensive list of the features of the product)

  •   Modular Building kit – Walls, floors, ceilings, doors, and exterior pieces
  •  80s themed furniture kit
  •  retro electronics, pc, fax machine, projector, phone, server, etc.
  • Set dressing props, ( Plants, table props, wall props)

Number of Unique Meshes:208

Collision: (Yes/No, and specify which type — custom, automatically generated, or per-poly?)Yes

Vertex Count:4-20000

LODs: (Yes/No)No

Number of Materials and Material Instances:155

Number of Textures:231

Texture Resolutions: (Please list all various texture resolutions)2048*2048, 4096*4096, 1024*512

Supported Development Platforms:PC

Windows: (Yes/No)Yes

Mac: (Yes/No)Yes

Documentation: Link (or a description of where users can find) the documentation Instruction on how to enable Lumen:https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine

Important/Additional Notes:Project is using Lumen and Nanite

特点:(请包括一个完整的,全面的产品功能列表)

  •   模块化建筑套件-墙壁,地板,天花板,门和外部件
  •  80年代主题家具套装
  •  复古电子,pc,传真机,投影仪,电话,服务器等。
  • 设置敷料道具,(植物,桌子道具,墙壁道具)

唯一网格数:208

碰撞:(是/否,并指定哪种类型-自定义,自动生成或per-poly?)是

顶点数:4-20000

Lod:(是/否)否

材质和材质实例数:155

纹理数量:231

纹理分辨率:(请列出所有各种纹理分辨率)2048*2048, 4096*4096, 1024*512

支持的开发平台:PC

Windows:(是/否)是

Mac:(是/否)是

文档:关于如何启用的文档说明的链接(或用户可以在哪里找到的描述)Lumen:https://dev.epicgames.com/documentation/en-us/unreal-engine/lumen-global-illumination-and-reflections-in-unreal-engine

重要/附加说明:项目使用流明和纳米

Modular Brutalist Office building with highly detailed interiors. Great as a realtime background or for use in games. A lot of modular parts for easy creation of new levels. Most props are using masks for colour, so you can customize the look without modifying textures. Customizable blueprints to speed up building process (Randomized table clutter, Door number and text editor). Works best with “use hardware raytracing when available” setting turned on in project settings

模块化的野蛮主义办公大楼与高度详细的内部。 伟大的实时背景或在游戏中使用。 大量的模块化部件,便于创建新的水平。 大多数道具都使用遮罩来着色,因此您可以自定义外观而无需修改纹理。 可定制的蓝图,以加快建设过程(随机表杂乱,门号和文本编辑器)。 在项目设置中打开”在可用时使用硬件光线追踪”设置时效果最佳

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