Update 1.2 :
- Reusability Improvement: Core functionality is contained in a new blueprint component called GravityGrabComponent. Now you can add Gravity Grab to your own actor by simply attaching this component.
Update 1.1 :
- Support UE5.
Features:
- Gravity Grab let a pickable item jump into player’s hand.
- Slow motion is applied when Gravity Grabbed item comes close so it’s easier to grab.
- A pointer is attached to the hand to assist aiming.
- Gravity Grab candidate items are highlighted with glowing effect.
- Glowing effect is applied to hand mesh during slow motion.
- Blueprints are clearly commented with orange comment block and variable tooltips.
- Oculus devices native support : Oculus Rift S, Oculus Quest 1/2/3, Oculus Link.
- Ready for Oculus Quest deployment. Just set android SDK path and you are good to go.
Bonus Feature:
- Precise finger level hand physics against dynamic objects.
Number of Blueprints: 8
Input: Oculus Touch Controller
Network Replicated: No
Supported Development Platforms: Oculus
Documentation: EN
Read this for UE5.3+ settings.
更新1.2 :
- 可重用性改进:核心功能包含在名为的新蓝图组件中 GravityGrabComponent. 现在,您只需附加此组件即可将Gravity Grab添加到自己的actor中。
更新1.1 :
- 支持UE5。
特征:
- 重力抓取让一个可挑选的物品跳到玩家的手中.
- 当重力抓取的物品靠近时应用慢动作,因此更容易抓取。
- 指针附在手上以辅助瞄准。
- Gravity Grab候选项目以发光效果突出显示。
- 发光效果在慢动作期间应用于手网格。
- 蓝图使用橙色注释块和可变工具提示进行清晰注释。
- Oculus设备原生支持:Oculus Rift S,Oculus Quest1/2/3,Oculus Link。
- 准备好Oculus任务部署。 只需设置android SDK路径,您就可以开始了。
奖金功能:
- 精确的手指水平手物理对动态物体.
蓝图数目:8
输入:Oculus触摸控制器
网络复制:没有
支持的开发平台:Oculus
文件: EN
讀! 这 对于UE5.3+设置。
This is Oculus version of VR Gravity Grab. Native support for Oculus devices. No need for SteamVR.
VR Gravity Grab Oculus provides remote grabbing functionality to your VR games.
Finger-level precision hand physics is also included as a bonus feature.
Video: VR Gravity Grab Oculus
VR Power Suit Flying and Weapon Control : VR Power Suit Toolkit and VR Power Suit Oculus
How To Use:
- Use BP_MotionControllerPawn_GravityGrab and BP_MotionController_GravityGrab blueprints directly, or add GravityGrabComponent to your own blueprints.
- By default, you aim your index finger at a pickable item then press trigger to make it jump into your hand.
- Grab the item like usual when it comes near your hand. Gravity Grab make items come to you but won’t grab them for you.
Bonus:
- BP_MotionController_GravityGrab is implemented with finger-level precision hand physics which works out of the box.
这是Oculus的版本 VR重力抓斗. 对Oculus设备的本机支持。 无需SteamVR。
VR重力抓取Oculus为您的VR游戏提供远程抓取功能。
手指级精密手物理也包括作为一个额外的功能.
短片: VR重力抓取Oculus
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如何使用:
- 使用方法 BP_MotionControllerPawn_GravityGrab 和 BP_MotionController_GravityGrab 直接蓝图,或添加 GravityGrabComponent 到你自己的蓝图。
- 默认情况下,你的食指瞄准一个可挑选的项目,然后按触发器,使它跳到你的手。
- 当物品靠近你的手时,像往常一样抓住它. 重力抓取使物品来到你身边,但不会为你抓住它们。
奖金:
- Bp_motioncontroller_grab是用手指级精确手物理实现的,它是开箱即用的。
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