Update 1.2 :

  • Reusability Improvement: Core functionality is contained in a new blueprint component called GravityGrabComponent. Now you can add Gravity Grab to your own actor by simply attaching this component.

Update 1.1 :

  • Support UE5.

Features:

  • Gravity Grab let a pickable item jump into player’s hand.
  • Slow motion is applied when Gravity Grabbed item comes close so it’s easier to grab.
  • A pointer is attached to the hand to assist aiming.
  • Gravity Grab candidate items are highlighted with glowing effect.
  • Glowing effect is applied to hand mesh during slow motion.
  • Blueprints are clearly commented with orange comment block and variable tooltips.
  • Oculus devices native support : Oculus Rift S, Oculus Quest 1/2/3, Oculus Link.
  • Ready for Oculus Quest deployment. Just set android SDK path and you are good to go.

Bonus Feature:

  •  Precise finger level hand physics against dynamic objects.

Number of Blueprints: 8

Input: Oculus Touch Controller

Network Replicated: No

Supported Development Platforms: Oculus

Documentation: EN

Read this for UE5.3+ settings.

更新1.2 :

  • 可重用性改进:核心功能包含在名为的新蓝图组件中 GravityGrabComponent. 现在,您只需附加此组件即可将Gravity Grab添加到自己的actor中。

更新1.1 :

  • 支持UE5。

特征:

  • 重力抓取让一个可挑选的物品跳到玩家的手中.
  • 当重力抓取的物品靠近时应用慢动作,因此更容易抓取。
  • 指针附在手上以辅助瞄准。
  • Gravity Grab候选项目以发光效果突出显示。
  • 发光效果在慢动作期间应用于手网格。
  • 蓝图使用橙色注释块和可变工具提示进行清晰注释。
  • Oculus设备原生支持:Oculus Rift S,Oculus Quest1/2/3,Oculus Link。
  • 准备好Oculus任务部署。 只需设置android SDK路径,您就可以开始了。

奖金功能:

  •  精确的手指水平手物理对动态物体.

蓝图数目:8

输入:Oculus触摸控制器

网络复制:没有

支持的开发平台:Oculus

文件: EN

讀! 对于UE5.3+设置。










This is Oculus version of VR Gravity Grab. Native support for Oculus devices. No need for SteamVR.

VR Gravity Grab Oculus provides remote grabbing functionality to your VR games.

Finger-level precision hand physics is also included as a bonus feature.

Video: VR Gravity Grab Oculus

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How To Use:

  • Use BP_MotionControllerPawn_GravityGrab and BP_MotionController_GravityGrab blueprints directly, or add GravityGrabComponent to your own blueprints.
  • By default, you aim your index finger at a pickable item then press trigger to make it jump into your hand.
  • Grab the item like usual when it comes near your hand. Gravity Grab make items come to you but won’t grab them for you.

Bonus:

  • BP_MotionController_GravityGrab is implemented with finger-level precision hand physics which works out of the box.

这是Oculus的版本 VR重力抓斗. 对Oculus设备的本机支持。 无需SteamVR。

VR重力抓取Oculus为您的VR游戏提供远程抓取功能。

手指级精密手物理也包括作为一个额外的功能.

短片: VR重力抓取Oculus

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如何使用:

  • 使用方法 BP_MotionControllerPawn_GravityGrab 和 BP_MotionController_GravityGrab 直接蓝图,或添加 GravityGrabComponent 到你自己的蓝图。
  • 默认情况下,你的食指瞄准一个可挑选的项目,然后按触发器,使它跳到你的手。
  • 当物品靠近你的手时,像往常一样抓住它. 重力抓取使物品来到你身边,但不会为你抓住它们。

奖金:

  • Bp_motioncontroller_grab是用手指级精确手物理实现的,它是开箱即用的。
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