Scaled to Epic Skeleton: Yes
Number of Unique Meshes: 461
Number of Blueprints: 10 with over 80 variations total
Collision: Custom and auto generated.
LODs: Custom and auto generated.
Number of Materials: 15
Number of Material Instances: 271
Number of Textures: 108
Texture Resolutions: Majority 2048
Supported Development Platforms: Windows
Note: This project uses baked static lighting created with GPU Lightmass. It does not natively support Lumen or Nanite.
Note: No AI/machine learning was used in this project whatsoever. All assets with photos/illustration are mine or sourced from public domain/cc0 sources (cited in documentation). No part of this product whatsoever may be used to train any machine learning/ai/neural networks/etc.
缩放到史诗骨架:是的
唯一网格数:461
蓝图数目:10个,共有超过80个版本
碰撞:自定义和自动生成.
Lod:自定义和自动生成.
材料数量:15
材质实例数:271
纹理数量:108
纹理分辨率:多数2048
支持的开发平台:Windows
注: 此项目使用使用GPU Lightmass创建的烘焙静态光照。 它本身不支持流明或纳米.
注: 在这个项目中没有使用人工智能/机器学习。 所有带有照片/插图的资产都是我的或来自公共领域/cc0来源(在文档中引用)。 本产品的任何部分都不能用于训练任何机器学习/人工智能/神经网络/等。
A high quality, modular office environment in a 1960s mid century modern style. Complete with hundreds of props, materials, and convenient blueprints, all highly optimized for your needs.
Showcase Video
Technical Overview Post
Includes:
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A hand crafted office demo level with retro mid century interior design.
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Hundreds of high quality props with dozens of variants.
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Fully modular structural components.
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Custom graphic design elements created for books, magazines, posters, office supplies, etc.
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A swappable hotspot/trim material system built for easy customization and optimal performance.
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Materials utilizing texture channel packing and reuse to cut down on drawcalls.
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Convenient blueprints to save time on set dressing.
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Multiple color grading LUT choices for a variety of aesthetics.
Technical Details
Scaled to Epic Skeleton: Yes
Number of Unique Meshes: 461
Number of Blueprints: 10 with over 80 variations total
Collision: Custom and auto generated.
LODs: Custom and auto generated.
Number of Materials: 15
Number of Material Instances: 271
Number of Textures: 108
Texture Resolutions: Majority 2048
Supported Development Platforms: Windows
Documentation and Credits
Note: This project uses baked static lighting created with GPU Lightmass. It does not natively support Lumen or Nanite.
Note: No AI/machine learning was used in this project whatsoever. All assets with photos/illustration are mine or sourced from public domain/cc0 sources (cited in documentation). No part of this product whatsoever may be used to train any machine learning/ai/neural networks/etc.
一个高品质,模块化的办公环境在20世纪60年代中期的现代风格。 完整的数百个道具,材料和方便的蓝图,所有高度优化您的需要。
展览短片
技术概览职位
包括:
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一个手工制作的办公室演示水平与复古世纪中期室内设计.
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数以百计的高品质道具与几十个变种。
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全模块化结构部件。
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为书籍,杂志,海报,办公用品等创建的自定义平面设计元素。
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一个可切换的热点/装饰材料系统建立容易定制和最佳性能。
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利用纹理通道包装和重复使用的材料来减少绘图.
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方便的蓝图,以节省时间设置敷料.
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多种审美观的多种调色选择。
技术细节
缩放到史诗骨架:是的
唯一网格数:461
蓝图数目:10个,共有超过80个版本
碰撞:自定义和自动生成.
Lod:自定义和自动生成.
材料数量:15
材质实例数:271
纹理数量:108
纹理分辨率:多数2048
支持的开发平台:Windows
文件及学分
注: 此项目使用使用GPU Lightmass创建的烘焙静态光照。 它本身不支持流明或纳米.
注: 在这个项目中没有使用人工智能/机器学习。 所有带有照片/插图的资产都是我的或来自公共领域/cc0来源(在文档中引用)。 本产品的任何部分都不能用于训练任何机器学习/人工智能/神经网络/等。
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