Scaled to Epic Skeleton: Yes

Number of Unique Meshes: 461

Number of Blueprints: 10 with over 80 variations total

Collision: Custom and auto generated.

LODs: Custom and auto generated.

Number of Materials: 15

Number of Material Instances: 271

Number of Textures: 108

Texture Resolutions: Majority 2048

Supported Development Platforms: Windows

Documentation and Credits

Note: This project uses baked static lighting created with GPU Lightmass. It does not natively support Lumen or Nanite.

Note: No AI/machine learning was used in this project whatsoever. All assets with photos/illustration are mine or sourced from public domain/cc0 sources (cited in documentation). No part of this product whatsoever may be used to train any machine learning/ai/neural networks/etc.

缩放到史诗骨架:是的

唯一网格数:461

蓝图数目:10个,共有超过80个版本

碰撞:自定义和自动生成.

Lod:自定义和自动生成.

材料数量:15

材质实例数:271

纹理数量:108

纹理分辨率:多数2048

支持的开发平台:Windows

文件及学分

注: 此项目使用使用GPU Lightmass创建的烘焙静态光照。 它本身不支持流明或纳米.

注: 在这个项目中没有使用人工智能/机器学习。 所有带有照片/插图的资产都是我的或来自公共领域/cc0来源(在文档中引用)。 本产品的任何部分都不能用于训练任何机器学习/人工智能/神经网络/等。

A high quality, modular office environment in a 1960s mid century modern style. Complete with hundreds of props, materials, and convenient blueprints, all highly optimized for your needs.

Showcase Video

Technical Overview Post

Includes:

  • A hand crafted office demo level with retro mid century interior design.

  • Hundreds of high quality props with dozens of variants.

  • Fully modular structural components.

  • Custom graphic design elements created for books, magazines, posters, office supplies, etc.

  • A swappable hotspot/trim material system built for easy customization and optimal performance.

  • Materials utilizing texture channel packing and reuse to cut down on drawcalls.

  • Convenient blueprints to save time on set dressing.

  • Multiple color grading LUT choices for a variety of aesthetics.

Technical Details

Scaled to Epic Skeleton: Yes

Number of Unique Meshes: 461

Number of Blueprints: 10 with over 80 variations total

Collision: Custom and auto generated.

LODs: Custom and auto generated.

Number of Materials: 15

Number of Material Instances: 271

Number of Textures: 108

Texture Resolutions: Majority 2048

Supported Development Platforms: Windows

Documentation and Credits

Note: This project uses baked static lighting created with GPU Lightmass. It does not natively support Lumen or Nanite.

Note: No AI/machine learning was used in this project whatsoever. All assets with photos/illustration are mine or sourced from public domain/cc0 sources (cited in documentation). No part of this product whatsoever may be used to train any machine learning/ai/neural networks/etc.

一个高品质,模块化的办公环境在20世纪60年代中期的现代风格。 完整的数百个道具,材料和方便的蓝图,所有高度优化您的需要。

展览短片

技术概览职位

包括:

  • 一个手工制作的办公室演示水平与复古世纪中期室内设计.

  • 数以百计的高品质道具与几十个变种。

  • 全模块化结构部件。

  • 为书籍,杂志,海报,办公用品等创建的自定义平面设计元素。

  • 一个可切换的热点/装饰材料系统建立容易定制和最佳性能。

  • 利用纹理通道包装和重复使用的材料来减少绘图.

  • 方便的蓝图,以节省时间设置敷料.

  • 多种审美观的多种调色选择。

技术细节

缩放到史诗骨架:是的

唯一网格数:461

蓝图数目:10个,共有超过80个版本

碰撞:自定义和自动生成.

Lod:自定义和自动生成.

材料数量:15

材质实例数:271

纹理数量:108

纹理分辨率:多数2048

支持的开发平台:Windows

文件及学分

注: 此项目使用使用GPU Lightmass创建的烘焙静态光照。 它本身不支持流明或纳米.

注: 在这个项目中没有使用人工智能/机器学习。 所有带有照片/插图的资产都是我的或来自公共领域/cc0来源(在文档中引用)。 本产品的任何部分都不能用于训练任何机器学习/人工智能/神经网络/等。

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