Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Extra Bones: eye_r; eye_l; arm_shoulder_l; arm_shoulder_r; bag;

Animated: (No)

Number of Animations: 0

Animation types ( InPlace ): 0

Number of characters: 1

Vertex counts of characters: 60919

Number of Materials and Material Instances: 8 (Material), 18 (Material instance), 2 (Material Function)

Number of Textures: 52

Texture Resolutions: 4096×4096

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: no

Important/Additional Notes: There are no animations. All provided animations in the scene are just a demonstration of the character and are taken from free Epic Game assets.

Render scenes are not included in the package

操纵:(是)

装备史诗骨架:(是的)

如果被装配到史诗骨架上,IK骨骼包括在内:(是的)

额外骨骼:eye_r;eye_l;arm_shoulder_l;arm_shoulder_r;bag;

动画:(没有)

动画数量:0

动画类型(InPlace):0

字符数:1

字符顶点数:60919

材质和材质实例数:8(材质)、18(材质实例)、2(材质函数)

纹理数量:52

纹理分辨率:4096×4096

支持的开发平台:

视窗:(是)

Mac:(是)

文件:否

重要/附加说明:没有动画。 在场景中提供的所有动画都只是角色的演示,并且取自免费的Epic游戏资产。

渲染场景不包含在包中

Death Knight completely low-poly ready-made model for any of your games

You can change the color of the eyes, Head, Magic shoulder to whatever you need.

Render in Unreal 4.26

Modular

All separate parts are skeletal mesh

Video: https://www.youtube.com/watch?v=K5907Qj5GYQ

7 UV sets 4096×4096 + Eye, Magic Shoulder, Sword, Magic Sword

In models, it is desirable to use a shader with double-sided polygon elements on the clothing material.

Characters:

Face: 60529

Vertex: 60919

Tris: 1113647

Sword:

Face: 3378

Vertex: 3655

Tris: 6570

死亡骑士完全低聚现成的模型为您的任何游戏

你可以改变眼睛,头部,魔术肩膀的颜色,以任何你需要的。

在虚幻4.26中渲染

模块化设计

所有单独的部分都是骨架网格

短片: https://www.youtube.com/watch?v=K5907Qj5GYQ

7个UV套装4096×4096+眼睛,魔肩,剑,魔剑

在模型中,希望在服装材质上使用具有双面多边形元素的着色器。

人物:

面部:60529

顶点:60919

Tris:1113647

剑:

面部:3378

顶点:3655

Tris:6570

声明:本站所有资源都是由站长从网络上收集而来,如若本站内容侵犯了原著者的合法权益,可联系站长删除。