




Number of Blueprints: 61
Number of Textures: 275
Supported Development Platforms:
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Windows: Yes
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Linux: Yes
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Mac: Yes
Supported Target Build Platforms: Windows, Linux, Mac, Xbox, Playstation
Supported Input Devices: Mouse&Keyboard, Xbox, Playstation, Nintendo Switch
Plugins used: CommonUI
Documentation Link: https://outfacegames.com/og-main-menu/
Discord Link: https://discord.gg/Qd9CjHatww
Support Email: info@outfacegames.com
Notes: See the documentation on how to setup a Playstation controller on your pc.
蓝图数目:61
纹理数量:275
支持的开发平台:
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Windows:是的
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Linux:是的
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Mac:是的
支持的目标构建平台: Windows,Linux,Mac,Xbox,Playstation
支持的输入设备: 鼠标和键盘,Xbox,Playstation,Nintendo Switch
使用的插件: [医]普通
文档链接: https://outfacegames.com/og-main-menu/
不和谐连结: https://discord.gg/Qd9CjHatww
支援电邮: info@outfacegames.com
注意事项: 请参阅有关如何在pc上设置Playstation控制器的文档。
✅100% Replicated | ✅100% Gamepad Support | ✅100% Customizable | ✅100% Blueprint
🎥 PREVIEW VIDEO | 🎮 DEMO | 📜 DOCUMENTATION | 💬 DISCORD
Main Menu System Pro by OG
The Main Menu System Pro by Outface Games is a polished, highly-optimized menu template designed for professional and indie game developers alike. Built upon the CommonUI plugin, utilized in AAA-Games like Fortnite, with performance and modularity in mind, it offers a seamless user experience across platforms with full support for Mouse & Keyboard, as well as Gamepad.
Whether you’re building a single-player adventure or a multiplayer online experience, the Main Menu System Pro provides all the UI foundations you need to get started, and go pro.
⚔️ Features:
Startup Screen
• Startup Video (Placeholder to show how you can setup yours)
Main menu
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Intro (With wait for Button press, can be turned off or setup to wait for a specific button)
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Party Window to create and join parties
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Player Kick system (Only Host can kick)
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Show Host to all by adding a crown icon next to their profile
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Host and join matches
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3D menu map included
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Events auto-switcher
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Let your players know of on-going or upcoming events!
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Side Menu that allows you to access multiple other menus and screens
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Tab-bar to switch between menus using “A or D” on Keyboard and “LB & RB” on Xbox or “L1 & R1” on Playstation
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Placeholder “Coming Soon” menu examples to make your players excited on what’s to come!
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Background music
Advanced settings menu
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Built for modularity to expand easily
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Video settings (Display, Graphics qualities, Advanced graphics)
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Audio settings (Audio volumes and Audio quality)
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Control settings (Remap Inputs and set values like Camera Sensitivity)
3D Character Selection Screen
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Equip any skin you want
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Skins can be viewed without being equipped
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Every skin has a customizable name and description
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Custom animation for each skin that plays when viewing the character (can be turned off or give all skins the same animation)
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Customizable background for the character selection screen as it is in 3D on the map
Profile Customization
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Change your name and icon
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Replicated across all players and widgets
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Easily expandable
Chat System
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Write and Receive chat messages
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Get the latest updates by the server on who has joined, left or when the game is about to start
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View previously sent messages
Events Screen
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Let your player base know of any patches, events, updates or just wish them happy holidays!
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Fully customizable with an image, title and description for every event
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Fully customizable with a Rich Text setup
Lobby setup
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Connected player list
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Joined Player count system (For example: “Waiting for players: 2/10”)
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Lobby launch event (Countdown till game launch when lobby is full)
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Player Kick system
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Chat system
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Lobby game settings can be managed through data tables
Other widget classes
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Animated Loading screen
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Popup Widgets (Example: “Are you sure you want to leave?” With options “Leave” and “Stay”)
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Popups Messages (Feedback handling, error handling etc.)
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Credits Menu (Let your players know the real heroes!)
Overall
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Many practical examples and explanations to learn from
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Network and overall optimized as a perfect base for your game
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Modular blueprint setup
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Lots of base widget classes that can be reused throughout your game (Base button, settings checkbox, popups, Text etc.)
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Product makes use of all network necessary classes (GameMode, GameState, PlayerController, PlayerState, Character)
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Inheritance and Dependencies that keep a linear structure(Player Controller > HUD > Main Menu > Sub-widgets)
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Neatly organized folder structure
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Fully replicated (Multiplayer ready)
Documentation and Support
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Extensive online documentation with a comments section
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Many Comments and explanations inside the blueprints that also help with understanding UE replication
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7-days a week Discord support
Plugins used: Common UI
✅100% 复制的 | ✅100% 游戏手柄支持 | ✅100% 可定制 | ✅100% 蓝图
OG主菜单系统专业版
该 主菜单系统Pro By Outface Games 是一个抛光,高度优化的菜单模板专为专业和独立游戏开发者的一致好评。 基于CommonUI插件构建,用于像Fortnite这样的AAA游戏,考虑到性能和模块化,它提供了跨平台的无缝用户体验,并完全支持 鼠标和键盘, 以及 游戏手柄.
无论你是在建立一个单人冒险还是多人在线体验, 主菜单系统专业版 提供所有的UI基础,你需要开始,并去专业。
⚔️ 特征:
启动屏幕
*启动视频(占位符,以显示如何设置你的)
主菜单
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简介(与等待按钮按下,可以关闭或设置等待特定的按钮)
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创建和加入聚会的聚会窗口
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球员踢球系统(只有主持人才能踢球)
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通过在他们的个人资料旁边添加一个皇冠图标来向所有人展示主持人
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主持和加入比赛
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包括3D菜单图
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事件自动切换器
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让你的球员知道正在进行或即将发生的事件!
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侧菜单,允许您访问多个其他菜单和屏幕
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使用键盘上的”A或D”和Xbox上的”LB&RB”或Playstation上的”L1&R1″在菜单之间切换的标签栏
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占位符”即将推出”菜单示例,让您的玩家对即将到来的内容感到兴奋!
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背景音乐
高级设置菜单
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为模块化而构建,易于扩展
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视频设置(显示,图形质量,高级图形)
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音频设置(音频音量和音频质量)
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控制设置(重新映射输入和设置值,如相机灵敏度)
3D人物选择画面
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装备你想要的任何皮肤
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皮肤可以在没有装备的情况下查看
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每个皮肤都有一个可定制的名称和描述
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查看角色时播放的每个皮肤的自定义动画(可以关闭或给所有皮肤相同的动画)
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可自定义背景的字符选择屏幕,因为它是在地图上的3D
配置文件定制
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更改您的名称和图标
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在所有玩家和小部件中复制
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易于扩展
聊天系统
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编写和接收聊天消息
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获取服务器关于谁加入、离开或游戏即将开始的最新更新
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查看以前发送的消息
活动屏幕
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让您的玩家基地知道任何补丁,事件,更新或只是祝他们节日快乐!
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完全可定制的图像,标题和描述为每个事件
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使用富文本设置完全可自定义
大堂设置
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已连接的播放器列表
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加入玩家计数系统(例如:”等待玩家:2/10″)
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大堂启动活动(大堂满座时倒数至游戏启动)
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球员踢球系统
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聊天系统
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大堂游戏设置可以通过数据表进行管理
其他小部件类
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动画加载屏幕
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弹出窗口小部件(例如:”您确定要离开吗?”有选项”离开”和”留下”)
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弹出消息(反馈处理,错误处理等))
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学分菜单(让你的球员知道真正的英雄!)
整体而言
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许多实际的例子和解释可以借鉴
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网络和整体优化为您的游戏的完美基础
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模块化蓝图设置
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许多基本小部件类,可以在整个游戏中重用(基本按钮,设置复选框,弹出窗口,文本等)。)
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产品使用所有网络必要的类(GameMode,GameState,PlayerController,PlayerState,Character)
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保持线性结构的继承和依赖关系(播放器控制器>HUD>主菜单>子小部件)
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整齐组织的文件夹结构
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完全复制(多人准备)
文件和支持
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广泛的在线文档与评论部分
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蓝图中的许多注释和解释也有助于理解UE复制
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每周7天的不和谐支持
使用的插件: 通用UI

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