




Rigged to Epic Skeleton: (Yes)
IK bones are included: (Yes)
Number of Animations: 5,035
Animation Types (Root Motion/In-place): Both
Number of Characters: 1
Supported Development Platforms:
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Windows: Yes
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Mac: Yes
装备史诗骨架:(是的)
包括IK骨头:(是的)
动画数量: 5,035
动画类型(根运动/就地):两者兼而有之
字符数:1
支持的开发平台:
-
Windows:是的
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Mac:是的
This animation pack will help you create medieval fantasy, soul-likes, and RPGs.
Attack motions can be linked into combos, and some motions are suitable as skill attacks or strong attacks.
Since we created the animation ourselves, you don’t have to worry about copyright issues.
Unless something special happens, other motions will be added and updated.
Also applicable to Unity 6.
Animation Basic Model
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Unity – Unity Basic Model
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Unreal – UE5_Mannequins Basic Model
using the UE5_Mannequins Basic Model, you can apply it to your character using automatic retargeting.
Base is an animation suitable for characters equipped with a basic weapon such as a longsword or dagger.
Up is a suitable animation for characters equipped with heavy or large weapons, such as greatswords.
For inquiries about the product, please contact the email below.
doublelsoft@gmail.com
You can see the animation in action through the following link.
Before purchasing an asset, please check the free version to see if it fits your character well.
Unity ☞ RPG_Animations_Pack_FREE
Ladder climbing tutorial video
Combo attack tutorial video
How to use animation (Document) Must Read
I also run a YouTube channel. I hope this helps you.
The -Demo Scenes- folder is an example scene, so you can remove it.
You must receive the T-Pose file in the Model folder because it is the basic component of animation.
B = Back, F = Front, L = Left, R = Right, _InPlace = In Place
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Total Animation(5,035)
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Actions
Actions , Chest , Combat Idle , Crafting , Door Gate , Hammer , Item , Labber , Ladder , Obj Action , Start Point Behavior
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Base Move
Crouch
Base, Idle, Idle_Turn, Change, LR90_Shuffle, Start, Stop, Turn, Transition
Run
Base, Change, LR90_Shuffle, Start, Stop, Turn
Sprint
Base, Start, Stop, Turn
Walk
Base, Change, LR90_Shuffle, Start, Stop, Turn
Walk Slow
Base
Stand_Idle
Idle, Idle_Turn
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Block
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Bow
Burn Fire , Attack , Fight Ready End , Jump
Movement
Attack Idle , Attack Walk , Crouch , Idle , Run , Sprint, Walk , Walk Slow
Rest , Roll , Weapon Change
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Dead Pose
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Enemy Attack
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Hit
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Magic
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NPC
Chair Sit , Counter , Cower , Dialogue , Door Knock , Drinking , Foor , Lean Table , Resurrect , Standing , Think, Waving Hello ,Wipe Forehead
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OneHand_Base
Attack_A , Attack_B , Attack_C , Buff Weapon , Burn Fire , Fatal , Fight Ready End , Jump ,
Movement
Crouch , Idle,
Type A,B – Run ,Sprint , Shield Walk Slow , Walk , Walk Slow
Rest , Roll , Shield , Weapon Change
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One Hand Up
Attack_A , Attack_B , Buff Weapon , Burn Fire , Fatal , Fight Ready End , Jump ,
Movement
Crouch , Idle,
Type A,B – Run ,Sprint , Shield Walk Slow , Walk , Walk Slow
Rest , Roll , Shield , Weapon Change
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Roll
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Torch & Lantern
Lantern
Torch Left Hand
Action , Jump ,
Movement – Run , Walk , Walk Slow
Torch Right Hand
Action , Attack, Jump ,
Movement – Run , Walk , Walk Slow
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Two Hand Base
Attack_A , Attack_B , Block , Buff Weapon , Burn Fire , Fatal , Fight Ready End , Jump,
Movement
Crouch , Idle, Block B Walk Slow,
Type A ,B – Run , Sprint, Walk, Walk Slow
Rest , Roll, Weapon Change
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Two Hand Up
Attack_A , Attack_B , Block , Buff Weapon , Burn Fire , Fatal , Fight Ready End , Jump,
Movement
Crouch , Idle, Block A Walk Slow,
Type A ,B – Run , Sprint, Walk, Walk Slow
Rest , Roll, Weapon Change
The fire used in the demo video is not included in the assets.
这个动画包将帮助您创建中世纪幻想,灵魂喜欢和Rpg。
攻击动作可以连成连击,有些动作适合作为技能攻击或强力攻击。
由于我们自己创建了动画,您不必担心版权问题。
除非发生特殊情况,否则将添加和更新其他动作。
同样适用于Unity6。
动画基本模型
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Unity-Unity基本模型
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虚幻-UE5_Mannequins基础模型
使用UE5_Mannequins基本模型,您可以使用以下方法将其应用于您的角色 自动重定位.
基地 是一个动画适合配备有一个 基本武器 如一 长剑,长剑 或 匕首。
向上 是适合配有 重 或 大型武器,如 伟大的剑.
有关产品的查询,请联系下面的电子邮件。
doublelsoft@gmail.com
您可以通过以下链接看到动画的作用。
在购买资产之前,请检查免费版本,看看它是否适合您的角色。
爬梯教程视频
☞ 点击观看视频
组合攻击教程视频
☞ 点击观看视频
如何使用动画(文档) 必读
☞ 点击文档
我还经营一个YouTube频道。 我希望这对你有帮助。
演示场景文件夹是一个示例场景,所以你可以删除它.
你必须收到 T型姿势 档案 在 模型文件夹 因为它是动画的基本组成部分。
B=返回, F=正面, L=左, R=右,_InPlace=到位
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动画总数(5,035)
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行动
动作,胸部,战斗空闲,手工艺,门门,锤子,物品,Labber,梯子,Obj动作,起点行为
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基本移动
克劳奇
Base,Idle,Idle_Turn,Change,Lr90_shuffle,Start,Stop,Turn,Transition
跑
基地,变化,LR90_Shuffle,开始,停止,转
冲刺
基地,开始,停止,转弯
步行
基地,改变,LR90_Shuffle,开始,停止,转
慢走
基地
标准,标准
空闲,空闲
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座
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弓
烧火,攻击,战斗准备结束,跳跃
运动
攻击空闲,攻击步行,蹲伏,空闲,跑步,冲刺,步行,慢走
休息,翻滚,换武器
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死姿势
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敌人的攻击
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击中
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魔法
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人大代表
椅子坐,柜台,畏缩,对话,敲门,喝酒,Foor,瘦桌子,复活,站立,思考,挥手问候,擦额头
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OneHand_Base
Attack_A,Attack_B,Attack_C,Buff武器,烧火,致命,战斗准备结束,跳 ,
运动
蹲伏,无所事事,
A型,B型-跑,冲刺,盾走慢,走,走慢
休息,翻滚,护盾,换武器
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一只手向上
Attack_A,Attack_B,Buff武器,烧火,致命,战斗准备结束,跳跃 ,
运动
蹲伏,无所事事,
A型,B型-跑,冲刺,盾走慢,走,走慢
休息,翻滚,护盾,换武器
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滚
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火炬及灯笼
灯笼
火炬左手
动作,跳跃 ,
运动-跑,走,走慢
火炬右手
动作,攻击,跳跃 ,
运动-跑,走,走慢
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双手底座
Attack_A,Attack_B,格挡,Buff武器,烧火,致命,战斗准备结束,跳跃,
运动
蹲伏,闲着,B座慢行,
A型,B型-跑步,冲刺,步行,慢走
休息,翻滚,换武器
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两只手举起来
Attack_A,Attack_B,格挡,Buff武器,烧火,致命,战斗准备结束,跳跃,
运动
蹲伏,闲着,慢慢来,
A型,B型-跑步,冲刺,步行,慢走
休息,翻滚,换武器
演示视频中使用的火灾不包括在资产中。

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