




TECHNICAL SPECIFICATIONS
Levels
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This pack contains a ready-made and optimized Alien World level already built using the Brushify assets.
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Contains Alien World asset zoo showcase level.
Assets
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4 Alien Cliffs, 4 Alien Rocks, 4 Alien Stacks
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Stalactites, Pebbles and Gas Vents
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2 Alien Canyon Distance Meshes
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6 High resolution (8k) unique Alien World Landscape Brushes (as pictured above)
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Each Landscape Brush is generated from a combination of real-world and simulated height data, carefully designed to fit the Alien World aesthetic while maintaining realistic high-resolution detail.
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Each Landscape Brush Included as both Distance Meshes and Alpha Brushes
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2x 8192×8192 Alpha Brush Texture is included that can be used to sculpt Alien World style mountains directly into the landscape.
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4 separate brushes are stored in the R G B A Channels of the texture.
Shaders
Includes all shaders from the Brushify Environment Shaders pack, please check the description here:
https://www.unrealengine.com/marketplace/en-US/slug/brushify-shaders-pack
Texture Sizes: Foliage and Rock Textures up to 4k resolution, distance terrain Textures are 8k resolution.
Vertex Count: 1000 to 80,000
LODs: All Meshes have 5 LODs
技术规格
水平
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这个包包含一个现成的和优化的外星世界水平已经建立使用刷化资产。
-
包含外星世界资产动物园展示水平。
资产
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4个外星人悬崖,4个外星人岩石,4个外星人堆叠
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钟乳石、卵石和气体通风口
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2外星人峡谷距离网格
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6个高分辨率(8k)独特的外星世界景观画笔(如上图)
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每个地形笔刷都是由真实世界和模拟高度数据的组合生成的,经过精心设计,以适应外星世界的美学,同时保持逼真的高分辨率细节。
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每个地形画笔都包含为距离网格体和Alpha画笔
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包含2x8192x8192Alpha画笔纹理,可用于将外星世界风格的山脉直接雕刻到景观中。
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4个单独的画笔存储在纹理的R G B A通道中。
着色器
包括Brushify环境着色器包中的所有着色器,请查看此处的说明:
https://www.unrealengine.com/marketplace/en-US/slug/brushify-shaders-pack
纹理尺寸:树叶和岩石纹理高达4k分辨率,距离地形纹理为8k分辨率。
顶点计数:1000至80,000
Lod:所有网格都有5个Lod
Discover the ultimate toolkit for creating breathtaking extraterrestrial landscapes with the Alien World Pack. Designed for level designers and environment artists, this comprehensive package offers everything you need to build immersive alien worlds effortlessly.
READY-MADE LEVEL
A complete Alien World level is included and ready to go out of the box.
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Instantly start testing gameplay, creating cinematics, and learning from the example setup.
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Everything in the screenshots is included, along with the powerful shaders and workflows demonstrated in Brushify tutorials.
NANITE & LUMEN COMPATIBLE
These packs are fully compatible with Nanite and Lumen, making use of Unreal Engine 5’s latest technology.
To enable Nanite when needed follow this tutorial: https://www.youtube.com/watch?v=ZokkH4_eCPI
Lumen is enabled by default.
ALPHA BRUSHES
The included Alpha Sculpting Brush allows you to add detail to the landscape while maintaining artistic control in real-time.
This Alien World Pack contains 4 Alpha Sculpting Brushes stored in a single 8192×8192 texture (See Asset Zoo Screenshot above).
DISTANCE MESHES
Want to add a detailed background vista, but you don’t want the cost? Use Distance meshes, they are optimized geometry that are purpose built to match the playable landscape. A great way to extend your world far into the horizon without affecting performance.
The Alpha Brushes / Distance Meshes are generated from Real-World and Simulated Height data which is then texturized to create realistic high resolution results.
This Alien World Pack contains 6 Distance Meshes for background mountains (See Screenshot above).
PROCEDURAL SPAWNERS
The pack includes Procedural Spawners for quickly scattering Rocks.
BRUSHIFY LANDSCAPE AUTO MATERIAL
The fastest way to build detailed fully playable landscapes. This material allows users to paint multiple biomes with ease across huge landscapes. Each biome is it’s own Automatic Paint Layer. There are 11 landscape layers for you to choose from including Grass, Desert, Forest, Snow, Beach, Dunes, Mud, Craters.
Simply apply this material to any landscape and it will be automatically textured and covered with optimized Rocks/Grass which match that biome.
Supports Runtime Virtual Texturing (RVT), Parallax Occlusion Mapping (POM), Tri-planar mapping, Tessellation/Height, Roughness, Reduced Distance Tiling Feature, 3 stage Level Of Detail system (Far, Medium and Near), optimized Shader overdraw and Flow mapping.
The entire shader is fully modular in design and functions can be removed and customized in order to streamline the system to your project.
COMBINING PACKS
Brushify packs can easily be merged together, in the Epic launcher, click ‘Add to project’ then choose ‘Overwrite files’. This is required because Brushify packs share some generic objects, textures and shaders.
TECHNICAL SPECIFICATIONS
Levels
-
This pack contains a ready-made and optimized Alien World level already built using the Brushify assets.
-
Contains Alien World asset zoo showcase level.
Assets
-
4 Variations of Alien Cliffs
-
4 Variations of Alien Rocks
-
4 Variations of Alien Stacks
-
Includes Stalactites, Pebbles and Gas Vents
-
2 Alien Canyon Distance Meshes
-
6 High resolution (8k) unique Alien World Landscape Brushes (as pictured above)
-
Each Landscape Brush is generated from a combination of real-world and simulated height data, carefully designed to fit the Alien World aesthetic while maintaining realistic high-resolution detail.
-
Each Landscape Brush Included as both Distance Meshes and Alpha Brushes
-
2x 8192×8192 Alpha Brush Texture is included that can be used to sculpt Alien World style mountains directly into the landscape.
-
4 separate brushes are stored in the R G B A Channels of the texture.
Shaders
Includes all shaders from the Brushify Environment Shaders pack, please check the description here:
https://www.unrealengine.com/marketplace/en-US/slug/brushify-shaders-pack
Texture Sizes: Foliage and Rock Textures up to 4k resolution, distance terrain Textures are 8k resolution.
Vertex Count: 1000 to 80,000
LODs: All Meshes have 5 LODs
发现最终的工具包,创造惊人的外星景观与 外星世界包. 专为关卡设计师和环境艺术家设计,这个全面的软件包提供了您毫不费力地构建身临其境的外星世界所需的一切。
现成的水平
一个完整的 外星世界 水平包括在内,准备开箱即用。
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立即开始测试游戏玩法,创建过场动画,并从示例设置中学习。
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屏幕截图中的所有内容都包括在内,以及Brushify教程中演示的强大着色器和工作流程。
纳米及流明兼容
这些包与Nanite和Lumen完全兼容,利用了虚幻引擎5的最新技术。
要在需要时启用Nanite,请遵循本教程: https://www.youtube.com/watch?v=ZokkH4_eCPI
默认情况下启用流明。
阿尔法笔刷
附带的Alpha雕刻笔刷可让您在实时保持艺术控制的同时为景观添加细节。
这个Alien World包包含存储在单个8192×8192纹理中的4个Alpha雕刻画笔(请参阅上面的Asset Zoo屏幕截图)。
距离网格
想添加一个详细的背景vista,但你不想要的成本? 使用距离网格,它们是经过优化的几何体,专门用于匹配可玩的地形。 这是一个在不影响性能的情况下将你的世界扩展到地平线的好方法。
Alpha笔刷/距离网格由真实世界和模拟高度数据生成,然后对其进行纹理化以创建逼真的高分辨率结果。
这个外星世界包包含6个背景山脉的距离网格(见上面的截图)。
程序产卵器
该包包括快速散射岩石的程序产卵器。
刷化景观汽车材料
最快的方式来建立详细的完全可玩的景观。 这种材料允许用户绘画 多个生物群落 轻松穿越巨大的风景. 每个生物群系都是它自己的自动油漆层。 有11个景观层供您选择,包括草,沙漠,森林,雪,海滩,沙丘,泥,陨石坑。
只需将此材料应用于 任何景观 它将自动纹理化,并复盖与该生物群系相匹配的优化岩石/草。
支持运行时虚拟纹理(RVT),视差遮挡映射(POM),三平面映射,曲面细分/高度,粗糙度,减少距离平铺功能,3级细节系统(远,中,近),优化着色器透绘和流映射。
整个着色器是完全模块化的设计和功能可以删除和定制,以简化系统到您的项目。
组合包装
刷化包可以很容易地合并在一起,在史诗启动器中,单击”添加到项目”,然后选择”复盖文件”。 这是必需的,因为Brushify包共享一些通用对象,纹理和着色器。
技术规格
水平
-
这个包包含一个现成的和优化的外星世界水平已经建立使用刷化资产。
-
包含外星世界资产动物园展示水平。
资产
-
4外星人悬崖的变化
-
外星岩石的4种变化
-
外星人栈的4种变化
-
包括钟乳石,鹅卵石和气体通风口
-
2外星人峡谷距离网格
-
6个高分辨率(8k)独特的外星世界景观画笔(如上图)
-
每个地形笔刷都是由真实世界和模拟高度数据的组合生成的,经过精心设计,以适应外星世界的美学,同时保持逼真的高分辨率细节。
-
每个地形画笔都包含为距离网格体和Alpha画笔
-
包含2x8192x8192Alpha画笔纹理,可用于将外星世界风格的山脉直接雕刻到景观中。
-
4个单独的画笔存储在纹理的R G B A通道中。
着色器
包括Brushify环境着色器包中的所有着色器,请查看此处的说明:
https://www.unrealengine.com/marketplace/en-US/slug/brushify-shaders-pack
纹理尺寸:树叶和岩石纹理高达4k分辨率,距离地形纹理为8k分辨率。
顶点计数:1000至80,000
Lod:所有网格都有5个Lod

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