Number of Unique Meshes: 5

Collision: (No)

Vertex Count: 13 298

LODs: (Yes)

Number of Materials and Material Instances: 5

Number of Textures: 30

Texture Resolutions: 12 – 2048, 12 – 1024, 3 – 512, 3 – 256 PBR textures [png]

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: Yes

Important/Additional Notes: No

唯一网格数:5

碰撞:(否)

顶点数:13298

Lod:(是的)

材质和材质实例数:5

纹理数量:30

纹理分辨率: 12 – 2048, 12 – 1024, 3 – 512, 3 – 256 PBR纹理[png]

支持的开发平台:

视窗:(是)

Mac:(是)

文件:是的

重要/附加说明:否

Low poly models of classic suit.

Created by Genesis 8 avatar -A pose default size

Skinned for Metahuman base skeleton. Using MANUAL

All screenshots rendered in UE5

LOD count 4 for each part

Polycount with LODs:

Blazer – 6 329 – 5 207 – 2 332 – 571 tris

Pants – 4 720 – 4 054 – 2 347 – 563 tris

Shirt – 7 402 – 6 300 – 2 443 – 483 tris

Vest – 6 866 – 5 714 – 2 536 – 595 tris

Shoe – 610 – 490 – 242 – 70 tris

– PBR Materials

– All objects, textures and materials have their own names

– Model is built to real-world scale

– Doesn’t have NGons

– Doesn’t have Overlapping Vertices

– Doesn’t have Overlapping Faces

– Doesn’t have Overlapping UV Faces

低聚模型的经典西装。

由创世纪8阿凡达创建-姿势默认大小

剥皮为人类基础骨架。 使用 手册

在UE5中呈现的所有屏幕截图

每个部件的详细级别计数4

带Lod的Polycount:

开拓者,开拓者- 6 329 – 5 207 – 2 332 – 571 特里斯

裤子- 4 720 – 4 054 – 2 347 – 563 特里斯

衬衫- 7 402 – 6 300 – 2 443 – 483 特里斯

背心- 6 866 – 5 714 – 2 536 – 595 特里斯

鞋,鞋- 610 – 490 – 242 – 70 特里斯

-PBR材料

-所有物体,纹理和材料都有自己的名字

-模型是建立在现实世界的规模

-没有NGons

-没有重叠的顶点

-没有重叠的面孔

-没有重叠的UV面

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