




Number of Unique Meshes: 5
Collision: (No)
Vertex Count: 13 298
LODs: (Yes)
Number of Materials and Material Instances: 5
Number of Textures: 30
Texture Resolutions: 12 – 2048, 12 – 1024, 3 – 512, 3 – 256 PBR textures [png]
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: Yes
Important/Additional Notes: No
唯一网格数:5
碰撞:(否)
顶点数:13298
Lod:(是的)
材质和材质实例数:5
纹理数量:30
纹理分辨率: 12 – 2048, 12 – 1024, 3 – 512, 3 – 256 PBR纹理[png]
支持的开发平台:
视窗:(是)
Mac:(是)
文件:是的
重要/附加说明:否
Low poly models of classic suit.
Created by Genesis 8 avatar -A pose default size
Skinned for Metahuman base skeleton. Using MANUAL
All screenshots rendered in UE5
LOD count 4 for each part
Polycount with LODs:
Blazer – 6 329 – 5 207 – 2 332 – 571 tris
Pants – 4 720 – 4 054 – 2 347 – 563 tris
Shirt – 7 402 – 6 300 – 2 443 – 483 tris
Vest – 6 866 – 5 714 – 2 536 – 595 tris
Shoe – 610 – 490 – 242 – 70 tris
– PBR Materials
– All objects, textures and materials have their own names
– Model is built to real-world scale
– Doesn’t have NGons
– Doesn’t have Overlapping Vertices
– Doesn’t have Overlapping Faces
– Doesn’t have Overlapping UV Faces
低聚模型的经典西装。
由创世纪8阿凡达创建-姿势默认大小
剥皮为人类基础骨架。 使用 手册
在UE5中呈现的所有屏幕截图
每个部件的详细级别计数4
带Lod的Polycount:
开拓者,开拓者- 6 329 – 5 207 – 2 332 – 571 特里斯
裤子- 4 720 – 4 054 – 2 347 – 563 特里斯
衬衫- 7 402 – 6 300 – 2 443 – 483 特里斯
背心- 6 866 – 5 714 – 2 536 – 595 特里斯
鞋,鞋- 610 – 490 – 242 – 70 特里斯
-PBR材料
-所有物体,纹理和材料都有自己的名字
-模型是建立在现实世界的规模
-没有NGons
-没有重叠的顶点
-没有重叠的面孔
-没有重叠的UV面

评论(0)