Features:

  • Beginner-Friendly UI

  • Asset & Level Analysis

  • Threshold-Based Warnings

  • Flexible Mesh Filtering System

Number of Blueprints: 3

Input: Mouse & Keyboard

Network Replicated: No

Runtime: Yes

Supported Development Platforms:

  • Windows: Yes

  • Mac: Yes

Documentation Link: Link

Features:

  • Beginner-Friendly UI

  • Asset & Level Analysis

  • Threshold-Based Warnings

  • Flexible Mesh Filtering System

Number of Blueprints: 3

Input: Mouse & Keyboard

Network Replicated: No

Runtime: Yes

Supported Development Platforms:

  • Windows: Yes

  • Mac: Yes

Documentation Link: Link

🎬FEATURES Soon™ | 📚DOCUMENTATION | 🌐WEBSITE | 💬DISCORD

🎁 Bonus (limited time)
Buy RenderTools: Analyzer and get either RenderTools: Profiler or Performance Volumes for FREE.
  1. Join our Discord.

  2. Open a #support-ticket and attach your Fab receipt (order ID + email).

  3. Tell us which product you want. We’ll deliver it to your epic vault.

(One bonus per Fab account. Non-transferable. We may end or change this offer at any time.)

RenderTools: Analyzer – Smart Mesh & Asset Analysis

Accelerate your optimization workflow with RenderTools: Analyzer – a powerful asset-level analysis tool built for Unreal Engine. Whether you’re targeting smooth performance or preparing assets for final release, Analyzer helps you find, sort, and prioritize the biggest performance offenders in your project.

🧠 Key Features

LOD & Nanite ChecksInstantly flag static meshes missing LODs or not using Nanite when supported.

Triangle Count AnalysisGet alerts for meshes with excessive or under-optimized triangle counts – great for console or large-world projects.

Clear Severity LevelsIssues are color-coded by severity: Critical, Severe, or Warning, so you know what to fix first.

Searchable, Filterable LogFilter results or search specific asset names to quickly target what matters most.

One-Click ScanAnalyze your scene or folder in seconds – no config, no scripting.

🧪 Technical Details

Built in Blueprint using Editor Utility Widgets

Supports Unreal Engine 5.1 and up

Compatible with Nanite, Lumen, World Partition

Works across levels, folders, or selected actors/meshes

🎯 Ideal Use Cases

Projects with large world maps and high memory usage

Teams prepping scenes for console or VR

Artists needing clear optimization targets

Technical QA for 3D asset quality control

RenderTools are used by 500+ developers worldwide.

📘 Docs & Support

RenderTools: Analyzer includes documentation, best practices, and regular updates. Have questions or feedback?

Contact us via Discord or email at contact@rendrify.com

👉 Start finding bottlenecks before they hit your framerate. Optimize smarter with RenderTools: Analyzer.

🎬FEATURES Soon™ | 📚DOCUMENTATION | 🌐WEBSITE | 💬DISCORD

🎁 Bonus (limited time)
Buy RenderTools: Analyzer and get either RenderTools: Profiler or Performance Volumes for FREE.
  1. Join our Discord.

  2. Open a #support-ticket and attach your Fab receipt (order ID + email).

  3. Tell us which product you want. We’ll deliver it to your epic vault.

(One bonus per Fab account. Non-transferable. We may end or change this offer at any time.)

RenderTools: Analyzer – Smart Mesh & Asset Analysis

Accelerate your optimization workflow with RenderTools: Analyzer – a powerful asset-level analysis tool built for Unreal Engine. Whether you’re targeting smooth performance or preparing assets for final release, Analyzer helps you find, sort, and prioritize the biggest performance offenders in your project.

🧠 Key Features

LOD & Nanite ChecksInstantly flag static meshes missing LODs or not using Nanite when supported.

Triangle Count AnalysisGet alerts for meshes with excessive or under-optimized triangle counts – great for console or large-world projects.

Clear Severity LevelsIssues are color-coded by severity: Critical, Severe, or Warning, so you know what to fix first.

Searchable, Filterable LogFilter results or search specific asset names to quickly target what matters most.

One-Click ScanAnalyze your scene or folder in seconds – no config, no scripting.

🧪 Technical Details

Built in Blueprint using Editor Utility Widgets

Supports Unreal Engine 5.1 and up

Compatible with Nanite, Lumen, World Partition

Works across levels, folders, or selected actors/meshes

🎯 Ideal Use Cases

Projects with large world maps and high memory usage

Teams prepping scenes for console or VR

Artists needing clear optimization targets

Technical QA for 3D asset quality control

RenderTools are used by 500+ developers worldwide.

📘 Docs & Support

RenderTools: Analyzer includes documentation, best practices, and regular updates. Have questions or feedback?

Contact us via Discord or email at contact@rendrify.com

👉 Start finding bottlenecks before they hit your framerate. Optimize smarter with RenderTools: Analyzer.

声明:本站所有资源都是由站长从网络上收集而来,如若本站内容侵犯了原著者的合法权益,可联系站长删除。