


Features:
-
Beginner-Friendly UI
-
Asset & Level Analysis
-
Threshold-Based Warnings
-
Flexible Mesh Filtering System
Number of Blueprints: 3
Input: Mouse & Keyboard
Network Replicated: No
Runtime: Yes
Supported Development Platforms:
-
Windows: Yes
-
Mac: Yes
Documentation Link: Link
Features:
-
Beginner-Friendly UI
-
Asset & Level Analysis
-
Threshold-Based Warnings
-
Flexible Mesh Filtering System
Number of Blueprints: 3
Input: Mouse & Keyboard
Network Replicated: No
Runtime: Yes
Supported Development Platforms:
-
Windows: Yes
-
Mac: Yes
Documentation Link: Link
🎬FEATURES Soon™ | 📚DOCUMENTATION | 🌐WEBSITE | 💬DISCORD
🎁 Bonus (limited time)
Buy RenderTools: Analyzer and get either RenderTools: Profiler or Performance Volumes for FREE.
-
Join our Discord.
-
Open a #support-ticket and attach your Fab receipt (order ID + email).
-
Tell us which product you want. We’ll deliver it to your epic vault.
(One bonus per Fab account. Non-transferable. We may end or change this offer at any time.)
RenderTools: Analyzer – Smart Mesh & Asset Analysis
Accelerate your optimization workflow with RenderTools: Analyzer – a powerful asset-level analysis tool built for Unreal Engine. Whether you’re targeting smooth performance or preparing assets for final release, Analyzer helps you find, sort, and prioritize the biggest performance offenders in your project.
🧠 Key Features
✅LOD & Nanite ChecksInstantly flag static meshes missing LODs or not using Nanite when supported.
✅Triangle Count AnalysisGet alerts for meshes with excessive or under-optimized triangle counts – great for console or large-world projects.
✅Clear Severity LevelsIssues are color-coded by severity: Critical, Severe, or Warning, so you know what to fix first.
✅Searchable, Filterable LogFilter results or search specific asset names to quickly target what matters most.
✅One-Click ScanAnalyze your scene or folder in seconds – no config, no scripting.
🧪 Technical Details
Built in Blueprint using Editor Utility Widgets
Supports Unreal Engine 5.1 and up
Compatible with Nanite, Lumen, World Partition
Works across levels, folders, or selected actors/meshes
🎯 Ideal Use Cases
Projects with large world maps and high memory usage
Teams prepping scenes for console or VR
Artists needing clear optimization targets
Technical QA for 3D asset quality control
RenderTools are used by 500+ developers worldwide.
📘 Docs & Support
RenderTools: Analyzer includes documentation, best practices, and regular updates. Have questions or feedback?
Contact us via Discord or email at contact@rendrify.com
👉 Start finding bottlenecks before they hit your framerate. Optimize smarter with RenderTools: Analyzer.
🎬FEATURES Soon™ | 📚DOCUMENTATION | 🌐WEBSITE | 💬DISCORD
🎁 Bonus (limited time)
Buy RenderTools: Analyzer and get either RenderTools: Profiler or Performance Volumes for FREE.
-
Join our Discord.
-
Open a #support-ticket and attach your Fab receipt (order ID + email).
-
Tell us which product you want. We’ll deliver it to your epic vault.
(One bonus per Fab account. Non-transferable. We may end or change this offer at any time.)
RenderTools: Analyzer – Smart Mesh & Asset Analysis
Accelerate your optimization workflow with RenderTools: Analyzer – a powerful asset-level analysis tool built for Unreal Engine. Whether you’re targeting smooth performance or preparing assets for final release, Analyzer helps you find, sort, and prioritize the biggest performance offenders in your project.
🧠 Key Features
✅LOD & Nanite ChecksInstantly flag static meshes missing LODs or not using Nanite when supported.
✅Triangle Count AnalysisGet alerts for meshes with excessive or under-optimized triangle counts – great for console or large-world projects.
✅Clear Severity LevelsIssues are color-coded by severity: Critical, Severe, or Warning, so you know what to fix first.
✅Searchable, Filterable LogFilter results or search specific asset names to quickly target what matters most.
✅One-Click ScanAnalyze your scene or folder in seconds – no config, no scripting.
🧪 Technical Details
Built in Blueprint using Editor Utility Widgets
Supports Unreal Engine 5.1 and up
Compatible with Nanite, Lumen, World Partition
Works across levels, folders, or selected actors/meshes
🎯 Ideal Use Cases
Projects with large world maps and high memory usage
Teams prepping scenes for console or VR
Artists needing clear optimization targets
Technical QA for 3D asset quality control
RenderTools are used by 500+ developers worldwide.
📘 Docs & Support
RenderTools: Analyzer includes documentation, best practices, and regular updates. Have questions or feedback?
Contact us via Discord or email at contact@rendrify.com
👉 Start finding bottlenecks before they hit your framerate. Optimize smarter with RenderTools: Analyzer.

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