Number of Unique Meshes:

Rigged: (Yes)

Rigged to Epic or MetaHumans Skeleton: Yes

If rigged to the Epic or MetaHumans skeleton, IK bones are included: Yes

Number of Characters:1

Vertex Counts of Characters: 11732

Animated: (Yes)

Number of Animations:26

Animation Types (26In-place):

Number of Materials:3

Number of Material Instances:1

Number of Textures:12

Texture Resolutions: (4096×4096)

Supported Development Platforms:

  • Windows: (Yes)

  • Mac: (Yes)

Documentation Link:No

Important/Additional Notes:No

Number of Unique Meshes:

Rigged: (Yes)

Rigged to Epic or MetaHumans Skeleton: Yes

If rigged to the Epic or MetaHumans skeleton, IK bones are included: Yes

Number of Characters:1

Vertex Counts of Characters: 11732

Animated: (Yes)

Number of Animations:26

Animation Types (26In-place):

Number of Materials:3

Number of Material Instances:1

Number of Textures:12

Texture Resolutions: (4096×4096)

Supported Development Platforms:

  • Windows: (Yes)

  • Mac: (Yes)

Documentation Link:No

Important/Additional Notes:No

PREWIE

DISCORD

Suitable for games of different genre: RPG, strategy, first-person, etc.

in the archive basick mesh(fbx and maya).

Images displaying visual contents of the product are rendered in Unreal Engine 4 and Marmoset

uv set 4096×4096(down to 1024×1024)

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations:26

Animation types (26 In-place):

Number of characters:1

Vertex counts of characters: 11732

Number of Materials and Material Instances:4

Number of Textures:12

Texture Resolutions: (4096х4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: Link No

Important/Additional Notes: No

Attention

The model is loaded and works in Unreal Engine 5 , But the skeleton has a structure from Unreal Engine 4 , be careful and consider this point.

PREWIE

DISCORD

Suitable for games of different genre: RPG, strategy, first-person, etc.

in the archive basick mesh(fbx and maya).

Images displaying visual contents of the product are rendered in Unreal Engine 4 and Marmoset

uv set 4096×4096(down to 1024×1024)

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations:26

Animation types (26 In-place):

Number of characters:1

Vertex counts of characters: 11732

Number of Materials and Material Instances:4

Number of Textures:12

Texture Resolutions: (4096х4096)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: Link No

Important/Additional Notes: No

Attention

The model is loaded and works in Unreal Engine 5 , But the skeleton has a structure from Unreal Engine 4 , be careful and consider this point.

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