




Rigged to Epic or MetaHumans Skeleton: Yes
If rigged to the Epic or MetaHumans skeleton, IK bones are included: Yes
Number of Animations: 45
Animation Types (Root Motion/In-place): Root Motion and In-place
Number of Textures: 16
Texture Resolutions: 4096×4096
Supported Development Platforms:
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Windows: Yes
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Mac: Yes
Documentation Link: Video Tutorial (Migrate, add weapon, description of all settings)
Important/Additional Notes: Online support as well as additional information is available here – Discord channel
绑定到 Epic 或 MetaHumans 骨架:是
如果绑定到 Epic 或 MetaHumans 骨架,则包括 IK 骨骼:是
动画数量:45
动画类型(根运动/就地):根运动和就地
纹理数量:16
纹理分辨率:4096×4096
支持的开发平台:
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Windows:是
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Mac:是
重要/附加说明:此处提供在线支持以及附加信息 – Discord 频道
The project contains animations of melee weapons ( Axe, Chainsaw, Sledgehammer). It also contains a component for implementing melee weapons and building combo attacks.
The project contains weapon models, sounds, animations, effects and components (code) that will allow you to quickly add melee weapons to your ready-made character.
Features:
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45 animations for melee weapons
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Axe model with lods
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Chainsaw weapon model with lods
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Sledgehammer weapon model with lods
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Melee combo component – a component for creating melee weapons and attacks for them
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Two targets for attack tests. Physical mannequin and destructible wooden box.
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3 particles of impact on wood, metal, concrete
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1 weapon trail effect (distortion effect)
Rigged to Epic skeleton: Yes
Number of Animations: Axe 15, Chainsaw 11, Sledgehammer 13, movement 2handed 3, movement chainsaw 3
Animation types: Root Motion (fullbody attacks) and In-place (aim attacks)
Vertex Counts of Weapons: Axe 2331, Chainsaw 15440, Sledgehammer 682
Number of Textures: 16
Texture Resolutions: 4096×4096
Melee Combo Vol 1 – The first set of melee animations contains a bat, a one-handed stick and a knuckle knife.
Melee Combo Vol 2 – The second set of melee animations contains animations of melee weapons ( Katana, BoStaff, Spear).
Melee Combo Full set – All 3 sets together. Configured and combined into one project. ( Katana, BoStaff, Spear, Bat, Stick, Knuckle-knife, SledgeHammer, Axe, Chainsaw).
Other projects – Other projects with a lot of animation. (Interactions, car, magic, skills, melee, etc.).
Documentation: Video Tutorial (Migrate, add weapon, description of all settings)Animations use weapon bones. They can be activated in a couple of clicks – tutorial.
Online support as well as additional information is available here – Discord channel
该项目包含近战武器(斧头、电锯、大锤)的动画。它还包含用于实现近战武器和构建组合攻击的组件。
该项目包含武器模型、声音、动画、效果和组件(代码),可让您快速将近战武器添加到现成的角色中。
功能:
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45 个近战武器动画
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带有斧头模型
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具有详细程度的电锯武器模型
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具有详细程度的大锤武器模型
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近战组合组件 – 用于创建近战武器和攻击的组件
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用于攻击测试的两个目标。物理人体模型和可破坏的木箱。
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对木材、金属、混凝土产生 3 个冲击粒子
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1 个武器轨迹效果(扭曲效果)
绑定到史诗骨架:是
动画数量:斧头 15、电锯 11、大锤 13、2 手移动 3、移动链锯 3
动画类型:根部运动(全身攻击)和就地(瞄准攻击)
武器顶点数:斧头 2331、链锯 15440、大锤 682
纹理数量:16
纹理分辨率:4096×4096
近战组合第 1 卷 – 第一组近战动画包含一只蝙蝠、一根单手棍和一个指节刀。
近战组合第 2 卷 – 第二组近战动画包含近战武器的动画(Katana、BoStaff、矛)。
近战组合全套 – 所有 3 套在一起。配置并合并到一个项目中。 (Katana、BoStaff、Spear、Bat、Stick、Knuckle-knife、SledgeHammer、Axe、Chainsaw)。
其他项目 – 具有大量动画的其他项目。 (交互、汽车、魔法、技能、近战等)。
文档:视频教程(迁移、添加武器、所有设置的说明)动画使用武器骨骼。只需点击几下即可激活它们 – 教程。
此处提供在线支持和其他信息 – Discord 频道

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