Female Scientist Zombie or Lab Worker, with 3 materials

女科学家僵尸或实验室工作人员,有 3 种材料

Features:

  • Realistic PBR Materials with 2k Textures.
  • 3 base models
  • 3 body materials
  • 3 Top Materials
  • 3 Bottom Materials
  • 4 Hair Materials
  • Zombie Expressions Morph Targets
  • 3 LODs

Scaled to Epic Skeleton: Yes

Rigged: Yes

Rigged to Epic Skeleton: Yes

Animated: Yes (EPIC Third Person Animations)

Vertex Counts of Characters: Around 8000

Texture Resolutions: 2048×2048

Number of Animations: 8 (Third person animations by Epic)

Supported Development Platforms: PC, Mac

Supported Target Build Platforms: Windows PC /MAC/XBox/PS4/Android/IOS

功能

  • 具有 2k 纹理的逼真 PBR 材质。
  • 3 个基本模型
  • 3 种身体材质
  • 3 种顶部材质
  • 3 种底部材质
  • 4 种头发材质
  • 僵尸表情变形目标
  • 3 LOD

缩放到史诗骨架:是

绑定:是

绑定到史诗骨架:是

动画:是(史诗第三人称动画)

角色顶点数:左右8000

纹理分辨率:2048×2048

动画数量:8(Epic 的第三人称动画)

支持的开发平台:PC、Mac

支持的目标构建平台:Windows PC /MAC/XBox/PS4/Android/IOS

Pack consist of 3 base models, with Body parts variants for dismembering, 3 Body materials, 3 Top Materials, 3 Bottom Materials, 4 Hair Materials.

PBR materials.

Textures in 2k resolution.

You can make different combinations with the materials.

5 variants are included as Blueprints, but more are possible.

Scaled and Rigged to Epic Skeleton.

Coat uses Cloth physics, and the ponytail uses Ragdoll physics.

Included are Two Blueprints for each model, One Mesh, and Body Parts BPs.

Models also have Zombie Open Mouth and Zombie Angry Morph Targets, with variables to control them in the BP.

One mesh variants have 3 LODs:

LOD0 – around 15000 tris

LOD1 – around 7500 tris

LOD2 – around 3200 tris

Models are variants of my other pack, Female Scientists https://unrealengine.com/marketplace/en-US/slug/female-scientists

They share same UVs on the face, and same UVs and Base model in the Clothes.

Included are only Epic default Third Person Animations.

Video Preview – Animations from MoCap Online.

包包含 3 个基本模型,以及用于肢解的身体部位变体、3 种身体材料、3 种顶部材料、3 种底部材料、4 种头发材料。

PBR 材料。

2k 分辨率的纹理。

您可以使用材料进行不同的组合。

蓝图中包含 5 个变体,但还可能有更多变体。

缩放并装配到史诗骨架。

外套使用布料物理,马尾辫使用布娃娃物理。

每个模型包含两个蓝图、一个网格和身体部位 BP。

模型还具有僵尸张嘴和僵尸愤怒变形目标,在 BP 中使用变量来控制它们。

一个网格变体有 3 个 LOD:

LOD0 – 大约 15000 tris

LOD1 – 大约 7500 tris

LOD2 – 大约 3200 tris

模型是我的其他包“女科学家”的变体https://unrealengine.com/marketplace/en-US/slug/female-scientists

它们共享相同的内容脸部 UV 以及衣服中的相同 UV 和基础模型。

仅包含 Epic 默认第三人称动画。

视频预览 – 来自 MoCap 在线。

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