




- Separate mesh parts
- The ability to combine skin and clothing colors
- Veil physics simulation
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
Model has a UE4 skeleton
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No)
Number of Animations: No
Animation types (Root Motion/In-place): No
Number of characters: 1
Vertex counts of characters: 30627
Number of Materials and Material Instances: 12
Number of Textures: 21
Texture Resolutions:
Body 4096×4096
Head 4096×4096
Weapon 4096×4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
Important/Additional Notes: No
- 独立的网格部件
- 能够结合肤色和服装颜色
- 面纱物理模拟
绑定:(是)
绑定到 Epic 骨架: (是)
模型具有 UE4 骨架
如果绑定到 Epic 骨架,则包括 IK 骨骼:(是)
动画:(否)
动画数量:否
动画类型(根运动/就地):否
字符数:1
字符顶点数: 30627
材质和材质实例数量:12
纹理数量:21
纹理分辨率:
身体4096×4096
头部4096×4096
武器4096×4096
支持开发平台:
Windows:(是)
Mac:(是)
文档:否
重要/附加说明:否
Rigged with Epic Skeleton
The skin has 4 color variations
Clothes have 4 color variations
Weapons have 2 color variations
There are two types of alpha in textures, with and without a mask on the face.
Polygons: 14841
Vertices: 30627
Triangles: 12998
配备史诗骷髅
皮肤有 4 种颜色变化
衣服有 4 种颜色变化
武器有 2 种颜色变化
纹理中有两种类型的 Alpha,有和没有蒙版
多边形:14841
顶点:30627
三角形:12998

评论(0)