Color wheel style color picker built entirely in UMG.

色轮风格的颜色选择器完全建立在UMG.

Technical Details:
– Fully in UMG and Blueprint
– Includes Two Color Picker widget examples.
– Includes a Showcase Scene for changing the color of a material parameter applied to a static mesh.
– Includes a Full Tutorial blueprint on how to set up an Actor Blueprint similar to those found in the showcase.
– All Blueprints and widgets fully commented.
– All Blueprints neatly organized and wires run with little to no overlap where possible.

技术细节:
-完全在UMG和蓝图
-包括两个颜色选择器小部件的例子。
-包括一个展示场景,用于更改应用于静态网格体的材质参数的颜色。
-包含有关如何设置Actor蓝图的完整教程蓝图,类似于在showcase中找到的蓝图。
-所有蓝图和小部件完全注释。
-所有的蓝图整齐地组织和电线运行,在可能的情况下几乎没有重叠。











Video: https://www.youtube.com/watch?v=pXBO_G1Rsww

Color wheel style color picker built entirely in UMG. Supports control of both RGB and HSV with alpha as well as directly picking the color from the wheel. Comes with two versions: Regular and Simple.

The regular color picker supports the most features including:
– Interactive mouse driven Color Wheel.
– Real-Time Color Previewing.
– Smart Hex Input: Will automatically filter out any non Hex-Code characters as well as clamp the length of the entered text to prevent invalid values.
– Random Color independent of Alpha
– Color Harmonies: Includes Monochromatic, Complementary, Analogous, Split-Complementary, and Triadic. Some of which allow for extra adjustments based on a modifier.
– Color Themes: Save-able and Load-able user created color pallets. Themes can have as many or as few (at least 1) colors in them. They can be named, renamed, modified, and deleted all within the color picker widget.
– Toggle-able Features: Many of the features listed above can be turned on or off at widget creation. Don’t need Hex Input, don’t enable it.

The Simple Color Picker includes the same basic functionality of its bigger brother except with only the essential features:
– Interactive mouse driven Color Wheel.
– Real-Time Color Previewing.
– Alpha support: This can be toggled on widget creation.
– Saturation and Value Sliders.
– Linking of Value to the Color wheel: This updates the look of the color wheel to match the Value (Essentially Brightness) of the color. This can be toggled in the widget.

短片: https://www.youtube.com/watch?v=pXBO_G1Rsww

色轮风格的颜色选择器完全建立在UMG. 支持控制RGB和HSV与阿尔法,以及直接从车轮选择颜色。 有两个版本:常规和简单。

常规颜色选择器支持大多数功能,包括:
-交互式鼠标驱动色轮。
-实时色彩预览。
-智能十六进制输入:将自动过滤掉任何非十六进制代码字符,并限制输入文本的长度,以防止无效值。
-与Alpha无关的随机颜色
-颜色和谐:包括单色,互补,类比,分裂互补和三元。 其中一些允许基于修改器进行额外的调整。
-颜色主题:保存和加载能力的用户创建的彩色托盘。 主题可以有尽可能多或尽可能少的(至少1)颜色。 它们可以在颜色选择器小部件中被命名、重命名、修改和删除。
-可切换功能:上面列出的许多功能都可以在创建小部件时打开或关闭。 不需要十六进制输入,不要启用它。

简单的颜色选择器包括其大哥哥的相同基本功能,除了只有基本功能:
-交互式鼠标驱动色轮。
-实时色彩预览。
-Alpha支持:这可以在小部件创建时切换。
-饱和度和值滑块。
-将值链接到色轮:这会更新色轮的外观,以匹配颜色的值(基本上是亮度)。 这可以在小部件中切换。

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