All the assets and textures are designed to give you the best result while staying optimized.

• The scene is using Nanite/Lumen (Version UE5). You can easily enable and disable it as you want.

• The scene has been created for a all dynamic environment (days and night cycles) chopping the trees, etc, that won’t work in a static environment. Thus, i created a static version of the skeletal meshes, and Lightmaps UVs . You decide how you want to use the assets.

What you get :

• A demo scene, to show what you can do.

• A Blueprints spawning volume. So you don’t place all those Blueprints one by one.

• Terrain blended materials

• Automatic foliage placement on landscape layers

• LODs included

• Wind

• Work on mobile device too

All those assets :

• 3 Berry Bushes resources

• 6 Grounds flowers

• 4 Grass patches

• 6 types of mushrooms

• 6 types of water plants

• 2 Gold mines resources

• 2 Stone mines resources

• 4 Mountain Rocks

• One strange monolith (Get the reference)

• 18 Materials Layers (To paint every type of material you want )

• 6 Skeletal Oak Trees

• 6 Dead Trees

• 6 Pine Trees

• Moving clouds (mesh)

Update 4-26 :

• Added RVT support (4.26)

•General optimization /Performance improvements (switch from foliage static mesh to bp object on click)

•removed planar reflections.

•added ssgi instead of LPV

•General improvement to android version

Update UE5 :

Added Nanite support and Lumen.

Fixed various bugs.

所有资源和纹理均旨在为您提供最佳结果,同时保持优化。

• 场景使用 Nanite/Lumen(UE5 版本)。您可以根据需要轻松启用和禁用它。

• 该场景是为所有动态环境(昼夜循环)创建的,砍伐树木等,这在静态环境中不起作用。因此,我创建了骨架网格物体和 Lightmaps UV 的静态版本。您决定如何使用资源。

您将得到什么:

• 演示场景,展示您可以做什么。

• 蓝图生成体积。因此,您不必逐一放置所有这些蓝图。

• 地形混合材质

• 在景观图层上自动放置树叶

• 包含LOD

• 风

• 也可在移动设备上工作

所有这些资源:

• 3 个浆果灌木资源

• 6 朵地面花朵

• 4片草丛

• 6种蘑菇

• 6种水生植物

• 2个金矿资源

• 2个石矿资源

• 4块山石

• 一块奇怪的巨石(获取参考)

• 18个材质层(绘制你想要的每种材质)

• 6 棵骷髅橡树

• 6 棵死树

• 6 棵松树

• 移动云(网格)

更新 4-26:

• 添加了 RVT 支持 (4.26)

• 一般优化/性能改进(从树叶静态网格切换到 bp 对象)单击)

•删除了平面反射。

•添加了 ssgi 而不是 LPV

•对 Android 版本的总体改进

更新 UE5:

添加了 Nanite 支持和 Lumen。

修复了各种错误。

Preview: youtu.be/AteGLzkSHs0

Follow the development and ask your questions on Discord. https://discord.gg/fsC4YgB

The RTS Cartoon Environment pack is an ensemble of 78 + assets dedicated to the creation of an awesome cartoon environment , perfect for creating RTS style game.

Landscape : 18 Different material layers, allowing to paint any type of texture you want, create sand beach, grass, cavern, cliff, and much more easily. Flowers, grass, and small rocks are directly placed on the corresponding layers. Speeding up your creative process.

Trees : The trees are created to react to the players actions , Click on them to cut them , on mouse over they will shake gently.

Gold and Stone mines : Created in the same way that the trees, simulate mining action and destroy on click.

Blueprints spawning volume : Directly place any blueprints you want on the terrain layer you want, easily create your forest blueprints and place your resources.

With all these tools the creation of your next RTS scenario will be a matter of seconds!

预览:youtu.be/AteGLzkSHs0

关注开发并在 Discord 上提出问题。 https://discord.gg/fsC4YgB

RTS 卡通环境包是一个包含 78 多个资源的集合,致力于创建令人惊叹的卡通环境,非常适合创建 RTS 风格的游戏。

景观:18 个不同的材质层,允许绘制您想要的任何类型的纹理,创建沙滩、草地、洞穴、悬崖等等。花、草、小石头直接放在相应的图层上。加快你的创作过程。

树木:树木的创建是为了对玩家的动作做出反应,点击它们来切割它们,当鼠标悬停在它们上面时它们会轻轻摇晃。

金矿和石矿:以与树木相同的方式创建,模拟采矿行为并点击破坏。

蓝图生成体积:直接将任何您想要的蓝图放置在您想要的地形层上,轻松创建您的森林蓝图并放置您的资源。

使用所有这些工具,创建下一个 RTS 场景只需几秒钟!

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