Version 2.0:

  • Changed to a component based system for an even simpler implementation
  • Added collectible lockpick box blueprint
  • Added structure for easy finetuning
  • New lock mesh and materials
  • General improvements

Features:

  •  Lock-picking minigame blueprint with 3 different lock difficulties
  • Interaction component for character blueprint
  •  Component for locked objects with example blueprint
  •  Example mesh (Textured), audio-files, and user interface

Number of Blueprints: 6

Input: Mouse & Gamepad

Network Replicated: No

Supported Development Platforms: PC, Mac, Linux, Consoles

Supported Target Build Platforms: PC, Mac, Linux, Consoles

Tested Platforms: PC, Mac

版本2.0:

  • 更改为基于组件的系统,实现更简单
  • 新增收藏lockpick box蓝图
  • 增加结构,方便整理
  • 新型锁网和材料
  • 一般改进

特征:

  •  具有3种不同锁定困难的锁定拾取迷你游戏蓝图
  • 角色蓝图的交互组件
  •  带有示例蓝图的锁定对象组件
  •  示例网格(纹理)、音频文件和用户界面

蓝图数目: 6

输入: 鼠标和游戏手柄

网络复制: 非也。

支持的开发平台: PC,Mac,Linux,控制台

支持的目标构建平台: PC,Mac,Linux,控制台

经过测试的平台: PC,Mac








Video: https://youtu.be/ufwKe5Hdh_Q

Demo: Windows

Help & Support: Helpdesk / Documentation

Community: Discord (no direct developer support)

This pack contains all you need to add simple lock picking minigames to your game. Beside the Lockpick-Blueprint, this pack contains a Lock-Component for locked objects, a Lock-Picking-Component to add to your player Blueprint and an example Door-Blueprint. Now with the new version, there’s also a Lockpick-Box-Blueprint that can be placed in the level. The minigame is created for mouse and gamepad input. Furthermore a gamepad vibration is already built in. The minigame has three difficulties, which also can be extended or adjusted.

Demo meshes, textures, materials, and sounds are already integrated and can easily be exchanged.

All Blueprints are clean, well structured, and commented.

短片: https://youtu.be/ufwKe5Hdh_Q

示范: 窗户

帮助与支持: 求助台 / 文件

社区: 不和谐 (没有直接的开发人员支持)

这个包包含所有你需要添加简单 撬锁小玩意儿 到你的游戏。 在Lockpick-Blueprint旁边,此包包含一个 锁-组件 对于锁定的对象,a 锁-采摘-组件 添加到玩家蓝图和 示例门-蓝图. 现在有了新版本,还有一个 Lockpick-Box-蓝图 这可以放在水平。 迷你游戏是为 鼠标和游戏手柄输入. 此外,游戏手柄振动已经内置。 迷你游戏有 三大难点, 其中也可以扩展或调整。

演示网格,纹理,材质和声音已经集成,可以轻松交换。

所有蓝图都是干净的,结构良好,并有注释。

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