Features:
AI fly system (path finder, skip from enemy, firing bullet, firing rocket)
Radar system
landscape
4 aircraft included
score system
damage
sound effects for firing bullet, rocket, and engine
animated aircraft
option menu (set inputs)
Number of Blueprints: 20
Input: Keyboard, Mouse , game-pad
Network Replicated: Yes
Windows: (Yes)
Mac: (Yes)
Documentation: N/A
特征:
AI飞行系统(路径查找器,从敌人跳过,发射子弹,发射火箭)
雷达系统
景观
包括4架飞机
评分系统
损坏
发射子弹、火箭和发动机的声音效果
动画飞机
选项菜单(设置输入)
蓝图数目:20
输入:键盘,鼠标,游戏垫
网络复制:是
视窗:(是)
Mac:(是)
文件:N/A
YOUTUBE
playable build windows_64
** news in this version:
- network replication
- advanced radar system
- fix bugs
- enhance AI performance
this project is a full Multiplayer Aircraft Battle System including AI , every things is replicated, i tested the game in dedicated server (including 100 AI and 4 players), everything work fine and smooth.
i disabled movement replication from the pawn and i replicated everything by myself to have a smooth movement in the clients.
the radar system work in multiplayer or offline, and you can use it in any project.
the landscape is large, the repetition removed in the material without use painting, just with nodes.
you can download the demo and test the project. use this command to connect to server "open + ip"
the performance is good. i tested the game with AI 50vs50 in amazon AWS ec2 (free tier 1 gb ram , 1 core ) dedicated server, it was fine.
my pc is normal but i could play 200vs 200 AI, i try to make the AI better and more performant in every update
YOUTUBE的
可播放的构建windows_64
**此版本中的新闻:
- 网络复制
- 先进雷达系统
- 修复bug
- 增强AI性能
这个项目是一个完整的多人飞机战斗系统,包括AI,每一件事情都被复制,我在专用服务器(包括100AI和4玩家)中测试了游戏,一切工作正常,流畅。
我禁用了pawn的移动复制,我自己复制了所有内容,以便在客户端中平稳移动。
雷达系统在多人或离线工作,您可以在任何项目中使用它。
景观很大,重复在材料中删除而不使用绘画,只是用节点。
您可以下载演示并测试项目。 使用此命令连接到服务器”open+ip”
性能良好。 我在amazon AWS ec2(免费tier1gb ram,1core)专用服务器中使用AI50VS50测试了游戏,它很好。
我的电脑是正常的,但我可以玩200VS200AI,我试图使AI更好,更多的性能在每次更新
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