Features:
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Available as Skeletal or Static Mesh
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10 Timers: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 seconds
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Dissolve effect for bananas (can be applied to other meshes, e.g., apples)
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Additional emissive details for cubes
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11 editable variables for the Dissolve Effect
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11 editable variables for cubes, bananas, and other meshes
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6 editable variables for visual effects (FX)
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Assistance in creating textures from materials
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Right-to-Left dissolve direction
Number of Blueprints: 3
Number of Unique Meshes: 1
Number of Materials and Material Instances: 4
Number of Material Functions: 5
Number of Textures: 11
Texture Resolutions: 1024×1024-2048×2048
Input: Keyboard, Mouse;
Supported Development Platforms:
Windows: Yes
Documentation: Included
特征:
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可用作骨架或静态网格体
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10计时器: 1, 2, 3, 4, 5, 6, 7, 8, 9, 10 秒数
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香蕉的溶解效果(可应用于其他网格,例如苹果)
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多维数据集的其他自发光细节
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溶解效果的11个可编辑变量
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11多维数据集、香蕉和其他网格的可编辑变量
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6视觉效果(FX)的可编辑变量
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协助从材质创建纹理
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从右到左的溶解方向
蓝图数目:3
唯一网格数:1
材质和材质实例数:4
材质功能数量:5
纹理数量:11
纹理分辨率:1024×1024-2048×2048
输入:键盘,鼠标;
支持的开发平台:
Windows:是的
文件:包括
Version 3.0:
Playable Character & Tutorial (How to add dissolve to Your PlayerCharacter)
Playable Character (only Cubes Dissolve): Video
……
Version 2.0:
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Able to use Skeletal Mesh: Paragon: Wukong
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Infinite number of materials
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Manually adjust each material: Tutorial on Paragon Mesh
Select the mesh and objects you want to remain after the dissolve effect. You have the option to choose from cubes and bananas, or you can add your own custom meshes.
版本3.0:
可玩角色和教程(如何添加溶解到你的玩家角色)
可玩角色(只有立方体溶解): 短片
……
版本2.0:
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能够使用骨架网格体: 模范:Wuk
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无限数量的材料
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手动调整每种材料: Paragon网格教程
选择要在溶解效果后保留的网格体和对象。 您可以选择立方体和香蕉,或者您可以添加自己的自定义网格。
水平概览.
网格示例.
文件.
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