Traffic AI System use Chaos Vehicles Plugin and Enhanced input Plugin ( you must activate for the product to work and the documentation shows how )
Documentation : LINK
Demo : LINK
Features:
- Vehicle spawn system based on player distance
- Vehicle removal system based on player distance
- Spline Road ( Asphalt , Line and Straight )
- Spline Asphalt
- Traffic light system
- Multi Traffic Light System ( Max 4 )
- System Amount of vehicles
- AI Car System ( Do not use NavMeshBounds )
- Vehicle Color Random
- System speed limit Spline
- More items can be added in updates with your feedback
Update-2.1
- added standard maniquin to cars
- add custom cars (any actor) a video on how to do this was added to the documentation link
- small fixes
Update-3.0
- Added driving option
- Spawn checker
- Added an option for traffic lights (Europe and America)
- Parking system
- Spawn in parking
- Static random cars
Update-4.0
- Blinker system
- Lane switching
- Spawn Car Tick
Used for demonstration: City Sample Vehicles
Number of Blueprints: 20
Input: (keyboard, mouse)
Network Replicated: No
Tested platforms: Windows
Contact: lucasoliveirabastos1@gmail.com
交通AI系统使用混沌车辆插件和增强的输入插件(您必须激活产品才能工作,文档显示如何)
文件 : 连结
示范 : 连结
特征:
- 基于玩家距离的车辆生成系统
- 基于玩家距离的车辆清除系统
- 样条路(沥青,直线和直线)
- 花键沥青
- 交通灯系统
- 多交通灯系统(最多4个)
- 系统车辆数量
- AI汽车系统(不使用NavMeshBounds)
- 车辆颜色随机
- 系统限速样条
- 更多的项目可以添加在更新与您的反馈
更新-2.1
- 为汽车添加标准maniquin
- 添加自定义汽车(任何演员)一个关于如何做到这一点的视频被添加到文档链接
- 小修复
更新-3.0
- 增加驾驶选项
- 产卵检查器
- 增加了交通灯的选项(欧洲和美国)
- 停车系统
- 在停车场产卵
- 静态随机汽车
更新-4.0
- 盲点系统
- 车道切换
- 产卵车蜱
用于演示:城市样车
蓝图数目:20
输入:(键盘,鼠标)
网络复制:没有
测试平台:Windows
联络人:lucasoliveirabastos1@gmail.com





a simple AI traffic system with easy integration that has a spline system for street generation, spawn and despawn of vehicles according to the distance from the player and others..
一个简单的人工智能交通系统,易于集成,有一个样条系统的街道生成,产卵和despawn的车辆根据距离玩家和其他人。.

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