Features:

  •  An awesome bike that lets you ride around in a single giant wheel.
  • It can fly, opening a gap with two contra rotating fan layers to keep it aloft.
  •  Includes audio, dust particle effects, and other things to make it feel and sound good out of the box.
  • 4 material sets, with color masking to further customize the appearance to your desires.
  • Allows for a rider to enter and exit it, including animaitons for that from the bikes right side.
  • Works in multiplayer, though turning speeds vary slightly between clients and server, so may not be ideal for all multiplayer uses. 

Number of Blueprints: 1 Bike blueprint, 1(2 in UE5) demo rider blueprints, a custom Blueprint Interface for the bike, and associated animations blueprints.

Input: Demo is setup for use with controller, and gamepad.

Network Replicated: Yes

Supported Development Platforms:

Windows: Yes

Mac: No

Documentation: https://docs.google.com/document/d/1FMviqfXrL_la0GBIxDkXfD63UW6M4iDsk3yJFhoYx8o/edit?usp=sharing

特征:

  •  一辆超棒的自行车,让你骑在一个巨大的轮子上。
  • 它可以飞行,用两个contra旋转风扇层打开一个间隙,使其保持高空。
  •  包括音频,灰尘粒子效果和其他东西,使它的感觉和声音良好的开箱。
  • 4个材料集,与颜色掩蔽进一步定制外观您的愿望。
  • 允许骑手进入和退出它,包括从自行车右侧的animaitons。
  • 在多人游戏中工作,尽管客户端和服务器之间的转弯速度略有不同,因此可能不是所有多人游戏使用的理想选择。 

蓝图数量:1个自行车蓝图,1个(2个在UE5中)演示骑手蓝图,一个自定义的自行车蓝图接口,以及相关的动画蓝图。

输入:演示是设置与控制器和游戏手柄一起使用。

网络复制:是

支持的开发平台:

Windows:是的

Mac:没有

文件: https://docs.google.com/document/d/1FMviqfXrL_la0GBIxDkXfD63UW6M4iDsk3yJFhoYx8o/edit?usp=sharing










Demo Video

Integration Tutorial

Documentation

Discord

This package contains one MonoWheel Bike, along with animations for a rider, particle effects for dust trails, and audio for its movement. There is one core actor for the bike itself, and then a demo third person character (or 2 for UE5 versions) set up with the animations to ride it, and a basic trace and message node to interact with/enter it by request. This bike can be ridden along the ground like a normal bike, or made to transform into a flying vehicle to get around in the air when/if desired.

There are four bike meshes, a flight version, a non flight version that has a lower performance cost, and an outlined version of each mesh if you want black outlines/anime style. There are four sets of materials for the bike, and they all allow for color masking to modify and adjust the appearance to better match your own projects needs. This pack comes with assets and example characters for both UE4 and UE5 mannequins/skeletons making integration as quick and easy as possible.

The bike itself is using the default engines “Character” class of actor, rather than a wheeled vehicle. This means it’s got some limitations on physics and stuff that you might expect on other vehicles, but on the flip side makes it easier to integrate with most general AI systems on the marketplace. The main reason for this choice was simply that… actual physics using vehicles didn’t work well with the mono wheel design and kept flipping out, or falling over, or doing other wacky things… But hey, this still works well for most cases so for most people it’s a non issue, but still may be for a few so be warned. The product is also replicated to work in multiplayer.

演示视频

集成教程

文件

不和谐

这个包包含一个MonoWheel自行车,以及骑手的动画,灰尘轨迹的粒子效果,以及其运动的音频。 自行车本身有一个核心actor,然后是一个演示第三人称角色(或2个用于UE5版本),并设置了用于骑自行车的动画,以及一个基本的跟踪和消息节点,以便根据请求与之交互/输入。 这辆自行车可以像普通自行车一样沿着地面骑行,或者在需要的时候变成飞行器在空中走动。

有四个自行车网格,一个飞行版本,一个非飞行版本,具有较低的性能成本,以及一个概述版本的每个网格,如果你想要黑色轮廓/动画风格。 自行车有四组材料,它们都允许颜色掩蔽修改和调整外观,以更好地匹配您自己的项目需要。 这个包提供了ue4和UE5人体模型/骨架的资产和示例字符,使集成尽可能快和容易。

自行车本身使用的是actor的默认引擎”角色”类,而不是轮式车辆。 这意味着它对物理和其他车辆可能期望的东西有一些限制,但另一方面使得它更容易与市场上大多数通用AI系统集成。 这种选择的主要原因很简单……使用车辆的实际物理效果与单轮设计并不好,并且不断翻转,或摔倒,或做其他古怪的事情……但是,嘿,这仍然适用于大多数情况下, 该产品也被复制到多人游戏中工作。

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