Animated: (No)

Number of Vehicles (Skeletal Meshes): 2

Number of Vehicles (Blueprints): 19

Number of Materials and Material Instances: 64

Number of Textures: 174

Number of Vehicle Material Slots (per Vehicle): 11

Number of Vehicle Meshes (per Vehicle): 1

Number of Vehicle 01 Triangles: 54 802

Number of Vehicle 02 Triangles: 56 754

Number of Attachments: 6 (2 x bumpers, 2 x trunks, 2 x wheels)

Number of Textures (per Vehicle): 27 dirty / 18 clean

Texture Resolutions: (4K)

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

动画:(没有)

车辆数量(骨架网格):2

车辆数目(蓝图):19

材质和材质实例数:64

纹理数量:174

车辆物料槽数(每辆车):11

车辆网格数(每辆车):1

车辆01三角形数目:54802

车辆02三角形数量:56 754

附件数量:6个(2个保险杠,2个行李箱,2个轮子)

纹理数量(每辆车):27脏/18干净

纹理分辨率:(4K)

支持的开发平台:

视窗:(是)

Mac:(是)










[Demo Project here]

Ready to use as Driveable Pawn (Check the Overview video for detailed info)

2 Driveable Cars:

  • 3 skins (ditry + clean)
  • Possible to combine skins (example: body01-> skin01 and body02->skin03 etc)
  • Control are set up
  • Complex suspension
  • Front/Rear lights control (color/power)
  • 4K Textures (PBR)
  • Engine ignition sound (W/S key pressing when car is off, delay 0.5sec by default for realistic feeling)

*can be changed in BP

  • Engine turning off sound (Delay before turning off engine due inactivity (4 sec by default)

*for turning car on again just press W or S, can be changed in BP

  • Doors are connected to the skeleton (possibility to open them if needed)
  • Glass (Front, Side and Rear). Possibility to apply glass material you want or use present (dirty or clean)
  • Attachments (2 x bumpers, 2 x trunks, 2 x wheels). Possibility to add them (or not) in the vehicle blueprint as static mesh component

** I showed the asset good as possible in different angles in the Overview video.

Inputs:

  • Acceleration, Ignition (W/S)
  • Wheeling (R/L)
  • Turn ON/OFF Front Lights (F)
  • Handbrake (SPACE)
  • Camera changing (C)

*Renders created in Quixel Environment. Not included in asset.

[这里的演示项目]

准备用作可驱动的典当(检查 概览短片 有关详细信息)

2辆可驾驶汽车:

  • 3皮肤(ditry+clean)
  • 可以组合皮肤(例如:body01->skin01和body02->skin03等)
  • 控制被设置
  • 复合悬架
  • 前/后灯控制(颜色/电源)
  • 4K纹理(PBR)
  • 发动机点火声(汽车关闭时按W/S键,默认延迟0.5秒,以获得真实的感觉)

*可以在BP中更改

  • 发动机关闭声音(由于不活动而关闭发动机之前的延迟(默认情况下为4秒)

*再次打开汽车只需按W或S,可以在BP中更改

  • 门连接到骨架(如果需要,可以打开它们)
  • 玻璃(前部,侧面和后部)。 应用您想要或使用的玻璃材料的可能性(肮脏或清洁)
  • 附件(2个保险杠,2个行李箱,2个轮子)。 在车辆蓝图中添加(或不添加)作为静态网格体组件的可能性

**我在 概览短片.

输入:

  • 加速、点火(W/S)
  • 轮转(R/L)
  • 打开/关闭前灯(F)
  • 手刹(空间)
  • 更换相机(C)

*在Quixel环境中创建的渲染。 不包括在资产中。

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