Create believable ecosystems, stand out from other games without spending months on the heavy logic
创建可信的生态系统,从其他游戏中脱颖而出,而无需花费数月的沉重逻辑
Number of Blueprints: 21
Input: Keyboard & Mouse
Documentation: In-editor & video tutorials
蓝图数目:21
输入:键盘和鼠标
文档:编辑和视频教程
📽 Features Showcase☞ Video tutorials – User Guide
🐺→🐮→🌿 Overview
- Your animals will forage, hunt, sleep or explore, add life to your worlds and save hundreds of hours with this easy to implement pack.
- Perfect for RPGs or just anything that needs a lot of animals living their life
New Update!
- [NEW] Added an option to drain health when a vital stat is low
- Fixed deer carcasses launching into the air when a wolf walks over them
- Predators will no longer kill their own species when hunting for food
- Fixed a runtime error when animals procreate
★ AI features:
- Explore: The animal will explore the land, searching for food and water
- Sleep: When the stamina is low, the animal will find a place to lay and rest.
- Basic needs: Drink at water sources when thirsty or eat food when hungry.
- Fight or Flight: When a predator is hungry it will hunt for food and the prey will escape from danger, taking routes to confuse the predators.
- Mating & Reproduction: Animals will reproduce once in a while, respecting the max population you set for each species so they won’t flood your level.
★ Main features:
- Simple AI Graph based on real life animal behaviour
- Lightweight (Less than 10MB)
- Easy to create your own species, just import your animated model, edit the parameters and you are all set.
- Complex AI with simple logic, making it easy to edit, understand and expand
- Every major blueprint is commented and tidy
- Only basic knowledge required.
- Low poly meshes, materials and animations included
⚠ Important Notes:
- This project will increase its price tag on each update that adds content (not bug fixes)
- Basic knowledge is required if you plan to extend this pack
- This is not a real-life accurate AI, it is intended to simulate the basics of an Ecosystem, it is kept simple to be expanded and adapted to any type of game.
The to-do list of the upcoming features we are currently working on:
[ ] – Day/Night cycle affecting animal behaviour
[ ] – Swimming movement type
[ ] – Custom sleep locations
[ ] – More animal diet types
[✓] – Dynamic health loss
[ ] – Add a distance filter when finding actors
[ ] – Herd AI – Animals like sheep will only explore in groups
[✓] – Mating and reproduction
[ ] – Animal husbandry
- Any suggestions you have will be taken into consideration!
- Disclaimer: We are a non-professional team of passionate content creators, even though we dedicate all our free time to provide the best possible quality in our projects, we cannot promise that the updates will be delivered quickly. We greatly appreciate your patience.
➤Human Daily Life➤Companion AI➤Chicken AI➤Electricity Toolkit➤ CCTV Toolkit
🐺→🐮→🌿 概览
- 你的 动物 威尔 觅食,狩猎,睡眠或探索,添加 生活到你的世界 和 节省数百小时 有了这个易于实现的包。
- 完美的Rpg游戏 或者只是任何需要很多的东西 动物过着自己的生活
新的更新!
- [新] 增加了一个选项,当一个重要的统计是低的流失健康
- 固定鹿尸体发射到空中,当一只狼走过他们
- 捕食者在狩猎食物时不再杀死自己的物种
- 修正了动物生育时的运行时错误
★ AI功能:
- 探索: 动物将探索土地,寻找食物和水
- 睡觉: 当耐力低时,动物会找到一个躺下休息的地方。
- 基本需求: 口渴时在水源处饮用或饥饿时吃食物。
- 战斗还是逃跑: 当捕食者饥饿时,它会寻找食物,猎物会逃离危险,采取路线来迷惑捕食者。
- 交配和繁殖: 动物会偶尔繁殖,尊重你为每个物种设置的最大种群,这样它们就不会淹没你的水平。
★ 主要特点:
- 简单的AI图 基于 现实生活中的动物行为
- 轻量级(小于10MB)
- 轻松创建自己的物种,只需导入你的动画模型,编辑参数,你都设置。
- 复杂的AI与 简单的逻辑,使之 容易 到 编辑、理解和扩展
- 每个主要蓝图都是 评论道 和 整洁
- 只有 所需的基本知识。
- 低聚网格,材料和动画包括
*重要事项:
- 这个项目将 提高其价格标签 在每个 添加内容的更新 (没有bug修复)
- 基本知识 是 需要 如果你打算 延伸,延伸 这个包
- 这不是一个现实生活中的精确AI,它旨在模拟生态系统的基础知识,它保持简单的扩展和适应任何类型的游戏。
的待办事项列表 即将推出的功能 我们目前正在研究:
[]-日/夜周期 影响动物行为
[]-游泳 运动类型
[]-自定义睡眠位置
[ ] – 更多 动物饮食 类别
[✓] – 动态健康损失
[]-查找actor时添加距离过滤器
[]-牛群AI – 像羊这样的动物只会分组探索
[✓] – 交配和繁殖
[]-畜牧业
- 您的任何建议都将被考虑在内!
- 免责声明: 我们是一个由充满激情的内容创造者组成的非专业团队,尽管我们把所有的空闲时间都奉献给我们的项目提供最好的质量,但我们不能保证更新会很快交付。 我们非常感谢您的耐心。
➤人类日常生活➤同伴AI➤鸡艾➤电力工具箱➤ 闭路电视工具包
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