Features:
- RM System (for root motion animations)
- IP System (for in-place animations)
- Multiplayer
- Mountable Character
- Controllable Character
- Many configurable parameters
- Capable of Jump, Walk, Walk Reverse, Trot, Canter, Gallop, Sprint, Rearing, Rearing Left/Right, Turns, Swim, Fly
- Base Characters with Many Configurable Parameters
- Easy to Integrate
- Contains Some Example Characters
Version: 1.3.3
Input: Keyboard, Mouse
Network Replicated: Yes
Supported Development Platforms: Windows
Documentation: Link
特征:
- RM系统(用于根运动动画)
- IP系统(适用于现场动画)
- 多人游戏
- 可安装字符
- 可控字符
- 许多可配置参数
- 能够跳跃,行走,反向行走,小跑,慢跑,疾驰,冲刺,饲养,左/右饲养,转弯,游泳,飞行
- 具有许多可配置参数的基本字符
- 易于集成
- 包含一些示例字符
版本:1.3.3
输入:键盘、鼠标
网络复制:是
支持的开发平台:Windows
文件: 连结
It’s a complete riding system. It includes two riding systems. The RM System is to use with root motion animations and the IP System is to use with in-place animations. The both systems have multiplayer support.
These systems let you create mountable and ridable characters. It was completely written in blueprints for feasibility and scalability. These are configurable via parameters. Please check out the demos.
Disclaimer:
- This asset doesn’t contain horse models, horse Animations, and horse rider animations.
- This asset contains the riding system components and some examples using Epic free assets.
Recommended Horse Animations: Horse Animset
C++ Plugin Version: Link
lP System Demo (it uses in-place animations)
RM Systen Demo (it uses root motion animations)
这是一个完整的骑行系统。 它包括两个骑行系统。 RM系统将与根运动动画一起使用,IP系统将与就地动画一起使用。 这两个系统都有多人游戏支持。
这些系统允许您创建可安装和可清除的字符。 它完全是用蓝图编写的,以实现可行性和可扩展性。 这些可通过参数进行配置。 请查看演示。
免责声明:
- 此资源不包含马模型、马动画和骑马者动画。
- 此资源包含骑行系统组件和一些使用Epic免费资源的示例。
推荐马动画: 马的Animset
C++插件版本: 连结
lP系统演示 (它使用就地动画)
Rm系统演示 (它使用根运动动画)
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