Main Features:
- NPC Can interact with 2 Points (like pickup item from point A, drop it to Point B
- Area interactions for multiple NPC
- If the player hits the NPC make him stumble
- Activate and Disable Interactions in-game
Number of Blueprints: 2 Component, a Total of 18 Blueprints
Sample Animations Included: 18
Input: Keyboard, Mouse
Network Replicated: (No)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Discord: https://discord.gg/M9m4TKNm9Q
Documentation: Here
And more features will come!
主要特点:
- NPC可以与2点互动(如从a点拾取物品,将其放到B点
- 多个NPC的区域交互
- 如果玩家击中NPC让他绊倒
- 激活和禁用游戏中的交互
蓝图数量:2个组件,共18个蓝图
示例动画包括:18
输入:键盘,鼠标
网络复制:(否)
支持的开发平台:
视窗:(是)
Mac:(是)
不和谐: https://discord.gg/M9m4TKNm9Q
文件: 这里
更多的功能将到来!
View : Trailer / How it Works / Integration
Video Tutorials: NPC Crowd System Tutorials
Demo Game for a few features: Here
Integration Tutorial with Other Marketplace Contents:
Ultra Dynamic Sky Integration (DayTime)
Advanced Locomotion System Integration
NPC Crowd System
- Create in-game NPC Crowd easily!
- Crowd System doesn't use any behavior tree (You can keep your behavior tree and trigger it when you need)
- Player can interact with NPC
- NPC Can Flee & Get Damage & Can say something to Player
- Just add 1 component to your characters (That's it!)
短片教程: NPC人群系统教程
一些功能的演示游戏: 这里
与其他市场内容的集成教程:
NPC人群系统
- 轻松创建游戏内NPC人群!
- Crowd系统不使用任何行为树(您可以保留您的行为树并在需要时触发它)
- 玩家可以与NPC互动
- NPC可以逃跑&受到伤害&可以对玩家说些什么
- 只需为您的角色添加1个组件(就是这样!)
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