Features:

  •  ARKit Blendshapes / Morph Targets / Facial Expressions
  • Wind simulation for hair
  • Modular
  • Based on UE5 Epic Skeleton with additional bones
  • 3rd person character animations are included
  • Material Instances
  • Color change of any part
  • Many customization options

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations: retarget

Number of characters: 2

Number of Skeletal Meshes: 66

Vertex counts of characters:

Stellar Rogue Boy

🈯️ Faces 35312 ❎ Tris 66206 ✳️ Verts 39631

Stellar Rogue Girl

🈯️ Faces 31466 ❎ Tris 58500 ✳️ Verts 34477

Number of Materials and Material Instances: 100

Number of Textures: 162

Texture Resolutions: 4096×4096

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: no

Important/Additional Notes: PLEASE NOTE THAT THERE ARE NO BLUEPRINTS!

The Boy rig is based on the UE5 Manny Mannequin skeleton. Additional bones that are added to Epic Skeleton are listed 🔗here >

The Girl rig is based on UE5 Mannequin skeleton with additional bones listed 🔗here >

Weapons are not included. They are used for demo only.

功能:

  •  ARKit Blendshapes/变形目标/面部表情
  • 头发风模拟
  • 模块化
  • 基于 UE5 Epic Skeleton 带有额外骨骼
  • 包含第三人称角色动画
  • 材质实例
  • 任何部分的颜色变化
  • 许多自定义选项

绑定:(是)

绑定到Epic骨架:(是)

如果绑定到Epic骨架,则包括IK骨骼:(是)

动画:(是)

动画数量:重新定位

动画数量角色:2

骨骼网格体数量:66

角色顶点数:

Stellar Rogue Boy

🈯️ 面数 35312 ❎ Tris 66206 ✳️ 顶点 39631

Stellar Rogue女孩

🈯️ 面 31466 ❎ Tris 58500 ✳️ 顶点 34477

材质和材质实例数量:100

纹理数量:162

纹理分辨率: 4096×4096

支持的开发平台:

Windows:(是)

Mac:(是)

文档:否

重要/附加说明:请注意,没有蓝图!

Boy 装备基于 UE5 Manny Mannequin 骨架。 🔗此处列出了添加到 Epic Skeleton 的其他骨骼 >

Girl 装备基于在 UE5 人体模型骨架上,列出了其他骨骼🔗此处 >

武器是不包括在内。它们仅用于演示。

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Note: After purchase, with your Order ID, additional source files (Unity, Unreal, FBX, OBJ, etc.) can be requested via e-mail idafaber3d@gmail.com

VIDEO PREVIEW: 🔗 https://youtu.be/lrxM9xWw5uk

🔥 15/02/2024 Updated:

🌟 Stellar Rogue Girl has now an additional rig based on UE5

🌟 Enhanced folder structure

🌟 New scenes, preview here

🌟 New eye shader, preview here

✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧

✦ Key Features

Low-poly

Completely modular

Fully Rigged

Apple Blendshapes

Adjustable body parts

Easy Color Change

Plenty of unique hairstyles

Advanced materials! Tons of customization

⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system

Stellar Rogue Boy

🈯️ Faces 35312 ❎ Tris 66206 ✳️ Verts 39631

Stellar Rogue Girl

🈯️ Faces 31466 ❎ Tris 58500 ✳️ Verts 34477

⁺₊✧ ⋆ Rig is based on the Epic Skeleton (UE5) with additional bones

    The main bones hierarchy has remained untouched

    It was made in Maya without plugins and does not have controls

    You can apply physics to different parts

    The full list of Additional bones: Boys 🔗here > | Girls 🔗here >

    Please note, even though the Boy model has the UE5 Manny Mannequin,

    the character works perfectly with animations rigged to the UE4 skeleton.

⁺₊✧ ⋆ Tested with various animations

        

    Lyra Starter Game

    Game Animation Sample Project

    Advanced Locomotion System v4

    Standard 3rd person animations

    Female Interactions Animations

    Mocap Library

    ARLS + Horse Animset

    Succubus AnimSet

    Valley of the Ancient

    Close Combat: Swordsman

    

⁺₊✧ ⋆ Blendshapes

  

    Perfectly calibrated 52 Apple Blendshapes.

    Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.

    

    Can be used for Live Stream facial animations

    LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

⁺₊✧ ⋆ Different Outfits and Modularity

    

    The model is completely modular!

    Remove or add any part. Or if you want, take clothes off completely

    Body texture is censored. The uncensored texture can be requested

    Adult parts are not modeled and do not have morphs or a rig. It’s a texture

    

    To avoid body intersection through clothes, the body is sliced into pieces

    Pieces that are beneath the clothes must be turned off or hidden

    By doing that, you reduce the polycount!

    Weapons are not included. They are used for demo only.

⚡️ And more!

⚔️ Material ID Maps for

🌟 Skin

🌟 Eyes

🌟 Hair

🌟 Outfit Parts

A Material ID map is used for changing the colors of a BaseMap separately. 

Use the included Material Instances to change the colors easily.

⚔️ 4K Textures

🌟 BaseColor, Normal, Roughness, Metallic, Ambient Occlusion, MatID, opacity, emissive

🌟 7 Texture sets: Body, Head, Teeth, Hair, Eyes, Lashes, Suit

🌟 Textures are packed for better optimization

⚔️ Unreal Engine Project

🌟 Supported version: 4.19+

🌟 Epic Skeleton rig with additional bones

🌟 For facial animations use Morph Targets

🌟 Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results.

🌟 Material Instances with MatID map for color change are included

🌟 3rd person standard animations are included

🌟 Separated Meshes for Master Pose / Leader Component are included

🌟 Wind Simulation for Hair!

🌟 Blueprints are not included

⁺₊✧ ⋆ FAQ

Q: Are you available for commissions? 

A: Yes, send a letter to my e-mail 📧 idafaber3d@gmail.com

Q: Can I use this model in Blender / Cinema4D / 3dsMax / etc.?

A: Yes, you can. File formats such as .fbx can be imported anywhere.

Please note, the rig and blendshapes are originally made in Maya and some software might not recognize them correctly.

Q: Are clothes from other models compatible?

A: Female 🔗 here > | Male 🔗 here >

Q: If I switch to another engine, do I have to re-purchase the asset?

A: No, you don’t have to. You can simply request all related source files (.fbx / .obj / textures / etc )

Q: How to obtain related source files?

A: Please reach out. For verification purposes, please attach the Order ID. Normally, I answer within 1-3 working days.

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注意:购买后,使用您的订单 ID,附加源文件(Unity、Unreal、 FBX、OBJ 等)可通过电子邮件索取idafaber3d@gmail.com

视频预览:🔗 https://youtu.be/lrxM9xWw5uk

🔥 15/02/2024 更新:

🌟 Stellar Rogue Girl 现在有了基于 UE5 的额外装备

🌟 增强的文件夹结构

🌟 新场景,在此处预览

🌟 新眼部着色器,预览此处

✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧

✦ 主要功能

低多边形

完全模块化

完全装备

Apple混合形状

可调节的身体部位

轻松变色

大量独特的发型

先进的材料!大量自定义

⁺₊✧ ⋆ Polycount ┆ 角色没有 LOD 系统

恒星流氓男孩

🈯️ 面孔 35312 ❎ Tris 66206 ✳️ 顶点数 39631

恒星盗贼女孩

🈯️ 面孔 31466 ❎ Tris 58500 ✳️ 顶点数34477

⁺₊✧ ⋆Rig 基于带有附加骨骼的 Epic Skeleton (UE5)

    主要骨骼层次结构保留未触及

    它是在 Maya 中制作的,没有插件,也没有控件

    您可以将物理应用到不同的部分

    其他骨骼的完整列表:男孩 🔗此处 > |女孩们🔗此处>

    请注意,即使尽管男孩模型具有 UE5 Manny 人体模型,

    该角色与 UE4 骨架上的动画完美配合。

⁺₊✧ ⋆ 使用各种动画进行测试

        

    Lyra 入门游戏

    游戏动画示例项目

    高级运动系统 v4

    标准第三人称动画

    女性交互动画

    动作捕捉库

    ARLS + 马动画集

    魅魔动画集

    山谷之谷古代

    近战:剑客

    

⁺₊✧ ⋆ Blendshapes

  

    完美校准了 52 个 Apple Blendshapes。

    在虚幻引擎中使用 Live Link Face 进行测试5 和 Unity 中的面部捕捉。

    

    可用于直播面部动画

    LiveLinkFace、FaceWare、Facial Mocap、VTuber Avatar、VRchat、MMD 等。

⁺₊✧ ⋆ 不同的服装和模块化

    

    模型完全模块化!

    删除或添加任何部分。或者,如果您愿意,可以完全脱掉衣服

    身体纹理经过审查。可以请求未经审查的纹理

    成人部件未建模,也没有变形或装备。这是一种纹理

    

    为了避免身体穿过衣服相交,身体被切成碎片

    衣服下面的碎片必须关闭或隐藏

    通过这样做,你可以减少多重计数!

    武器不包括在内。它们仅用于演示。

⚡️还有更多!

⚔️ 材质 ID 贴图

🌟 皮肤

🌟眼睛

🌟头发

🌟服装部件

材质ID贴图用于单独更改底图的颜色。 

使用附带的材质实例轻松更改颜色。

⚔️ 4K 纹理

🌟 BaseColor、Normal、Roughness、Metallic、Ambient Occlusion、MatID、不透明度、自发光

🌟 7 个纹理集:身体、头部、牙齿、头发、眼睛、睫毛、套装

🌟打包纹理以实现更好的优化

⚔️ 虚幻引擎项目

🌟支持版本:4.19+

🌟带有额外骨骼的Epic Skeleton装备

🌟对于面部动画使用Morph目标

🌟 物理不包括在内。建议使用 KawaiiPhysics 插件以获得最佳效果。

🌟 包含具有用于颜色变化的 MatID 贴图的材质实例

🌟 包含第三人称标准动画

🌟 包含用于主姿势/领导组件的分离网格

🌟 头发的风模拟!

🌟 蓝图不包括

⁺₊✧ ⋆常见问题

问:你们可以获得佣金吗? 

答:可以,请发信至我的电子邮件📧 idafaber3d@gmail.com

问:我可以在 Blender / Cinema4D / 3dsMax / 等中使用此模型吗?

答:可以。 .fbx 等文件格式可以导入到任何地方。

请注意,装备和混合形状最初是在 Maya 中制作的,某些软件可能无法正确识别它们。

问:其他型号的衣服是否兼容?

答:女 🔗 此处 > | 男🔗此处>

问:如果我切换到其他引擎,是否必须重新购买资产?

A:不,您不必这样做。您只需索取所有相关源文件(.fbx / .obj / 纹理等)

问:如何获取相关源文件?

答:请联系我们。出于验证目的,请附上订单 ID。通常情况下,我会在 1-3 个工作日内回复。

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