Features:

  •  Fully customizable Material
  •  APEX cloth dynamic

Scaled to Epic skeleton: YES

Rigged: YES

Rigged to Epic skeleton: YES (legacy skeleton)

Animated: Compatible with all Animation for standard UE4 mannequin

Number of characters: 9

Vertex counts of characters: 15200

Texture Resolutions: 2048×2048

Supported Development Platforms: PC, Mac, Linux

Supported Target Build Platforms: PC, Mac, Linux, Current Gen Consoles

特征:

  •  完全可定制的材料
  •  顶点布动态

缩放到史诗骨架:是的

操纵:是的

装备史诗骨架:是的(遗留骨架)

动画:兼容标准UE4人体模型的所有动画

字符数:9

字符顶点数:15200

纹理分辨率:2048×2048

支持的开发平台:PC、Mac、Linux

支持的目标构建平台:PC、Mac、Linux、当前Gen控制台










Detailed video overview

YOUTUBE

A short example VIDEO with how this asset can be integrated into

Close Combat: Swordsman project from UE marketplace

Cape Cloth dynamics preview.

Materials:

The advanced Material system gives you a possibility to customize the characters and make them look unique. Each body/armor part can be tweaked separately. In addition to the customization option, you can use provided decals or simply add your own logos. A character has cloth parts based on APEX cloth system fully rigged and ready to go.

Fully compatible with UE mannequin and can be integrated into to your project in just a few seconds.

Use this form if you have any questions

Additionally, this pack included a two weapon asset to make your knight be ready for the fight.

CONTACT

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详细视频概述

YOUTUBE的

一个简短的例子 短片 如何将此资产整合到

近战:来自UE市场的剑客项目

斗篷布动态预览.

资料:

先进的材料系统为您提供了自定义角色并使其看起来独特的可能性。 每个身体/装甲部分可以单独调整。 除了自定义选项外,您还可以使用提供的贴花或简单地添加自己的徽标。 一个角色有基于顶点布料系统的布料部件完全装备和准备去.

与UE人体模型完全兼容,只需几秒钟即可集成到您的项目中。

如果您有任何问题,请使用此表格

此外,这个包包括一个两个武器资产,使你的骑士准备战斗。

联系我们

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