Features:
- 4 Blueprints (1 Character class, 1 Animation Blueprint, 1 Anim Notify, 1 Game Mode)
- 3 Maps (Lighting, Animations, Third Person)
- 20 Facial Morphs. (with in Eye sight for Stylized model)
- 1 Glasses Mesh
- Physics of hair
Scaled to Epic Skeleton: Yes
Rigged: Yes
Rigged to Epic Skeleton: Yes
Animated: Yes
Number of Characters: 1 (includes 5 more skins)
Vertex Counts of Characters: 25k total
Texture Resolutions: 2048 each (Face, Hair, Body, Arm, Hands) and 1024 (Eye)
Number of Animations: 82 (15 Anim Montages, 2 Blend Spaces and 2 Blend Spaces 1D)
Animation Types (Root Motion/In-place): In place 76 root motion 6
Supported Development Platforms: Windows/Mac
Supported Target Build Platforms: Windows
Documentation: No
特征:
- 4个蓝图(1个角色类,1个动画蓝图,1个动画,1个游戏模式)
- 3地图(照明,动画,第三人称)
- 20个面部变形。 (与程式化模型的视线)
- 1个眼镜网
- 头发物理学
缩放到史诗骨架:是的
被操纵的:是的
装备史诗骨架:是的
动画:是的
字符数:1(包括5个皮肤)
字符的顶点计数:25k总计
纹理分辨率:每个2048(脸,头发,身体,手臂,手)和1024(眼睛)
动画数量:82(15个动画蒙太奇,2个混合空间和2个混合空间1D)
动画类型(根运动/就地):到位76根运动6
支持的开发平台:Windows/Mac
支持的目标构建平台:窗户
文件:没有
Updated!!
Update Video Preview: https://youtu.be/_ODmgZkNFKE
Added 3 more skins and a great lot of animations. Punk girl style, Scarlet style, Thin arm style (different mesh). Added Niagara effects. Rocket punching and Power beam shot. Updated sample character Blueprint in many functions. EX: Wall jumping and ragdoll from standing. Added a sample character asset, which can be used as a target mannequin with damage motion and reaction.
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Video Preview: https://youtu.be/5Aqkc4wKnBc
Half cyborg character. Her name is Nanana.
Includes light side hero style black suit and dark side white suit skins.
Additionally a school style physical education suit skin.
For Stylized NPR shading Materials and Function.
Animation assumes three states. (Basic movement, Hover movement, Combat movement).
更新!!
更新视频预览: https://youtu.be/_ODmgZkNFKE
增加了3个皮肤和大量的动画。 朋克女孩风格,猩红色风格,细臂风格(不同的网眼)。 添加了尼亚加拉效果。 火箭冲孔和动力光束射击. 更新了许多函数中的示例角色蓝图。 EX:跳墙和站着的布娃娃. 添加了一个样本角色资产,它可以用作具有损伤运动和反应的目标人体模型。
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视频预览: https://youtu.be/5Aqkc4wKnBc
半机器人角色。 她叫纳娜。
包括光明面英雄风格的黑色西装和黑暗面白色西装皮肤。
此外,学校风格的体育套装皮肤。
用于程式化的npr着色材料和功能。
动画假设三种状态。 (基本运动,悬停运动,战斗运动)。
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