Features:
· 4K high-definition material will have better surface texture performance
· There is a whole model of knight
· Apex Cloth for 4 Belt armors
· Anim dynamics to simulate the swinging of belt armor
Rigged: (Yes)
Rigged to Epic skeleton: (No)
Skeleton has the same structure and bone names as Epic Mannequin, and original pose is Epic Mannequin pose, I just put additional 4 bones for belt armor, it could be no influence if you want retarget UE4 skeleton animations for it. By the way, I add anim dynamics to enhance the performance of 4 belt armors, IF you do not like it, just delete it.
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (No, Epic demo animations included, just some run walk jump animations)
Number of Animations: 0
Animation types (Root Motion/In-place):no
Number of characters: 1
Vertex counts of characters: 16462
Number of Materials and Material Instances: 3 Materials and 12 instances
Number of Textures:40
Texture Resolutions: 4K
Supported Development Platforms: Windows: (YES) Mac: (YES)
Documentation: No
特征:
·4k高清材质会有更好的表面纹理表现
*有骑士的整个模型
*4带铠甲的先端布
·模拟皮带装甲摆动的动态
操纵:(是)
装备史诗骨架:(不)
Skeleton具有与Epic Mannequin相同的结构和骨骼名称,而original pose是Epic Mannequin pose,我只是为belt armor添加了额外的4个骨骼,如果您想要重新定位UE4骨架动画,它可能没有影响。 顺便说一句,我添加动画动态以增强4皮带装甲的性能,如果你不喜欢它,只需删除它。
如果被装配到史诗骨架上,IK骨骼包括在内:(是的)
动画:(不,包括史诗演示动画,只是一些跑步跳动画)
动画数量:0
动画类型(根运动/就地):没有
字符数:1
字符顶点数:16462
材质和材质实例数:3个材质和12个实例
纹理数量:40
纹理分辨率:4K
支持的开发平台:Windows:(是)Mac:(是)
文件:否
This knight have a shiny red eye, so he has a style of cool and cruel or maybe horrible.
You can change Element10 in Mesh from MI_ShinnyEyes to MI_Eyes to get custom eyes.
Video : https://www.bilibili.com/video/BV18a4y1t7ta/
https://www.bilibili.com/video/BV1LZ4y1j7n1/
Contact Me:Leave a message under video
I found a game maker used my model, contact him and he authority me use his video: https://www.youtube.com/watch?v=Fr6_NeK5UCQ&feature=youtu.be
you can watch this video to evaluate its real performance.
retarget tutorial: https://www.bilibili.com/video/BV1Yt4y1P7jG/
Game Preview by my customer: https://www.bilibili.com/video/BV1uz4y1m7De
这个骑士有一个闪亮的红眼睛,所以他有一个冷静和残忍的风格,或者可能是可怕的。
您可以将Mesh中的Element10从MI_ShinnyEyes更改为MI_Eyes以获得自定义眼睛。
短片 : https://www.bilibili.com/video/BV18a4y1t7ta/
https://www.bilibili.com/video/BV1LZ4y1j7n1/
联系我:在视频下留言
我发现一个游戏制作者使用了我的模型,联系他,他让我使用他的视频:https://www.youtube.com/watch?v=Fr6_NeK5UCQ&feature=youtu.be
您可以观看此视频以评估其真实表现。
重定位教程: https://www.bilibili.com/video/BV1Yt4y1P7jG/
游戏预览由我的客户: https://www.bilibili.com/video/BV1uz4y1m7De
评论(0)