Features: (No)
Rigged: (Yes)
Rigged to Epic skeleton: Horse (No); Rider (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: 122
Animation types (RootMotion/InPlace): 48/74
Number of characters: 2
Vertex counts of characters: body (16k triangles); all equipment (~100k); rider (7k)
Number of Materials and Material Instances: 28
Number of Textures: 46
Texture Resolutions: (4096×4096 body and equipment, 2048×2048 hairstyles)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: No
Important/Additional Notes: No
特点:(不)
操纵:(是)
装备史诗骨架:马(否);骑手(是)
如果被装配到史诗骨架上,IK骨骼包括在内:(是的)
动画:(是)
动画数量:122
动画类型(RootMotion/InPlace):48/74
字符数:2
角色的顶点数:身体(16k三角形);所有装备(~100k);骑手(7k)
材质和材质实例数:28
纹理数量:46
纹理分辨率:(4096×4096身体和装备,2048×2048发型)
支持的开发平台:
视窗:(是)
Mac:(是)
文件:否
重要/附加说明:否





Hello everyone!
Here is the Modular Classic Horse for game/cinematic projects – combo of my 3 best assets ( 1 | 2 | 3 )
——————————————————–
——————————————————–
Now the Modular Classic Horse includes:
-
main horse’s body skeletal mesh
-
3 equipment sets (Medieval, English and Western styles). Each set has 3 color schemes
-
3 hairstyles for the neck and tail. You can flexibly adjust the color with Material Instance
-
9 body colors (PBR 4k materials)
-
36 unique animations for the horse + 24 Root Motion versions
-
38 unique animations for the rider including “mount” and “dismount” + 24 Root Motion versions
-
rider textured skeletal mesh (based on Epic Skeleton with original proportions)
——————————————————–
List of unique animations (for the horse; for the rider):
-
mount (only rider)
-
dismount (only rider)
-
idle_base
-
idle_main
-
idle_look_left
-
idle_look_right
-
idle_step
-
idle_eating
-
rear
-
back_legs_kick (+ RM version)
-
get_hit_left
-
get_hit_right
-
death
-
walk (+ RM version)
-
walk_left (+ RM version)
-
walk_right (+ RM version)
-
walk_back (+ RM version)
-
walk_back_left (+ RM version)
-
walk_back_right (+ RM version)
-
trot (+ RM version)
-
trot_left (+ RM version)
-
trot_right (+ RM version)
-
canter (+ RM version)
-
canter_left (+ RM version)
-
canter_right (+ RM version)
-
gallop (+ RM version)
-
gallop_left (+ RM version)
-
gallop_right (+ RM version)
-
jump_short
-
jump_full (+ RM version)
-
jump_start (+ RM version)
-
jump_land (+ RM version)
-
jump_full_run (+ RM version)
-
jump_start_run (+ RM version)
-
jump_land_run (+ RM version)
-
jump_fall
-
turn_left (+ RM version)
-
turn_right (+ RM version)
————————————————————
————————————————————
Disclaimer:
This Asset does not include a Riding System (BluePrints].
————————————————————
Cheers AB
大家好!
这里是游戏/电影项目的模块化经典马-我的3个最佳资产的组合( 1 | 2 | 3 )
——————————————————–
——————————————————–
现在模块化经典马包括:
-
主马的身体骨架网
-
3套设备(中世纪,英国和西方风格)。 每套有3种配色方案
-
3发型的脖子和尾巴。 您可以使用材质实例灵活调整颜色
-
9种车身颜色(PBR4K材料)
-
36独特的动画 马 +24根运动版本
-
38个独特的动画 骑手 包括”山头“和”下马“+24根运动版本
-
骑手纹理骨架网格(基于原始比例的史诗骨架)
——————————————————–
独特的动画列表(对于马;对于骑手):
-
坐骑(只限骑手)
-
下马(只限骑手)
-
idle_base
-
闲着,闲着
-
idle_look_left
-
idle_look_权利
-
空转/空转
-
空转/空转
-
后部
-
back_legs_kick(+RM版本)
-
get_hit_left
-
get_hit_权利
-
死亡
-
步行(+RM版本)
-
walk_left(+RM版本)
-
walk_right(+RM版本)
-
walk_back(+RM版本)
-
walk_back_left(+RM版本)
-
walk_back_right(+RM版本)
-
小跑(+RM版本)
-
trot_left(+RM版本)
-
trot_right(+RM版本)
-
canter(+RM版本)
-
canter_left(+RM版本)
-
canter_right(+RM版本)
-
驰骋(+RM版)
-
gallop_left(+RM版本)
-
gallop_right(+RM版本)
-
跳线/跳线
-
jump_full(+RM版本)
-
jump_start(+RM版本)
-
jump_land(+RM版本)
-
jump_full_run(+RM版本)
-
jump_start_run(+RM版本)
-
jump_land_run(+RM版本)
-
跳线/跳线
-
turn_left(+RM版本)
-
turn_right(+RM版本)
————————————————————
————————————————————
免责声明:
此资产不包括骑行系统(蓝图)。
————————————————————
干杯AB

评论(0)