Scaled and Rigged to Epic skeleton: Edited Epic Skeleton with additional bones
Retarget Options:
- UE4 – Retarget(works, but use at your own risk) & Assign Skeleton(stable)
- UE5 – Retarget(works, but use at your own risk) & IK Retarget(stable)
Has Control Rig: Yes(4.27+)
Additional Bones to differ from Epic Skeleton:
- Hip_L&R
- Robe_Back_01-07
- Robe_Back_L & R_01-07
- Robe_Front_01-06
- Robe_Front_L & R_01-06
- Robe_L&R_01-06
- Back_2HL
- Back_Bow
- Back_L
- Back_R
- Back_M
- Back_Quiver
- Cape_01-05
- Shoulder_L & R
- Weapon_L & R
- Weapon_Shield
- Brow_L & R
- Brow_Up_L & R
- Brow_Down_L & R
- Eye_Down_L & R
- Eye_L & R
- Eye_UP_L & R
- Jaw
- Jips_Down_L & R
- Lips_Up_L & R
- Lips_Up
- Lips_Down
- Helmet
- Arrow
- Tail_01-06
Animated: Yes
Number of Animations: 85
Number of characters: 1
Vertex count(Total): 25,099
Triangle count(Total): 45,469
Texture Resolutions: 2048×2048, 512×256, 512×512, 1024×1024
Number of Textures: 89
Number of Blueprints: 3
Number of Materials: 5 master materials, 57 material instances
Do Materials derive from a Master Material with instances as variation: Yes
缩放和装备到史诗骨架: 编辑史诗骨架与额外的骨骼
重定位选项:
- UE4-重定位(有效,但使用风险自担)&分配骨架(稳定)
- UE5-重定位(有效,但使用风险自担)和IK重定位(稳定)
有控制钻机: 是(4.27+)
与史诗骨架不同的额外骨骼:
- Hip_L&R
- 长袍_back_01-07
- Robe_Back_L&R_01-07
- 长袍_front_01-06
- Robe_Front_L&R_01-06
- Robe_L&R_01-06
- 回2hl
- 背弓
- 回_l
- 返回_r
- 返回_m
- 回赠者
- Cape_01-05
- 肩_l&R
- 武器&R
- 武器护盾
- 布朗&R
- Brow_Up_L&R
- Brow_Down_L&R
- Eye_Down_L&R
- 眼_l&R
- 眼_up_l&R
- 下颚
- Jips_Down_L&R
- Lips_Up_L&R
- Lips_Up
- [医]唇
- 头盔
- 箭头
- 尾_01-06
动画: 是的
动画数量: 85
字符数: 1
顶点数(总计): 25,099
三角形计数(总计): 45,469
纹理分辨率: 2048×2048,512×256,512×512,1024×1024
纹理数量: 89
蓝图数目: 3
材料数量: 5个主材料,57个材质实例
材质是否派生自具有实例作为变体的主材质: 是的
Join the N-hance Studio community on: Discord and Facebook
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Attention:
In case of usage of our assets (including this one) in NFT / Blockchain projects – we recommend to contact us via e-mail!
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Asset Description:
VIDEO PREVIEW
Retargeting Preview(UE4)
Different color materials for each equipment component for wide skin, hair, armor and eye color customization are included.
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V1.01 Update
- Master Materials Update to adjust Metal Glossiness separately from Roughness
- Added Opacity to eyelashes
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Features:
- Control Rig (4.27-5.X). Please note that for 4.27 you have to enable Control Rig Plugin!
- IK Rig (5.X) . Easy IK retargeting
- Easy Compatibility with other character assets like Orc Male, Human Male, Human Female
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PBR Stylized Material:
- 57 Hand-painted Diffuse Maps
- 14 Normal maps
- 14 Metallic & Roughness Maps
Create your own style with:
- 5 Base skin colors
- 3 Base Faces
- 3 Piercings
- 5 Hairstyles
- 4 Earrings
- 7 Tusks
- 4 Eye colors
- Modular Equipment with 3 Color materials
Check out our content related to Stylized Character System:
Characters:
Outfits:
- Bandit
- Barbarian
- Cleric
- Corsair
- Crusader
- Dungeon Plate
- Fantasy #1
- Fantasy #2
- Footman
- Necromancer
- Newbie
- Pirate
- Pumpkin
- Reaper
- Rogue
- Sci-Fi Soldier
- Vampire
- Wild Hunter
- Wizard
Weapons:
加入N-hance工作室社区: 不和谐 和 Facebook
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注意事项:
在NFT/Blockc中使用我们的资产(包括此资产)的情况下海恩项目 – 我们建议通过电子邮件与我们联系!
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资产说明:
视频预览
重新定位预览(UE4)
分配骨架预览(UE4)
包括每个装备组件的不同颜色材料,用于广泛的皮肤,头发,盔甲和眼睛颜色定制。
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V1.01更新
- 主材料更新调整 金属光泽度 与粗糙度分开
- 增加睫毛的不透明度
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特征:
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PBR程式化材料:
- 57手绘漫射图
- 14法线贴图
- 14金属和粗糙度图
创建自己的风格与:
- 5种基本肤色
- 3个基面
- 3穿孔
- 5种发型
- 4耳环
- 7象牙
- 4种眼睛颜色
- 具有3种颜色材料的模块化设备
查看我们与程式化角色系统相关的内容:
人物:
服装,服装:
武器:
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