Video preview: https://www.youtube.com/playlist?list=PL8CC5ABb2BHbt0ZdxccFVl3_ovbt-zUch

Rigged: Yes

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: Yes

Number of Animations: 27

Animation types: In-place 25, Root Motion: 2

Number of characters: 1

Vertex counts of characters: 21387

Number of Materials and Material Instances: 11

Number of Textures: 59

Texture Resolutions: 4096×4096

Supported Development Platforms:

Windows: (Yes)

Mac: (No)

Documentation: No

视频预览: https://www.youtube.com/playlist?list=PL8CC5ABb2BHbt0ZdxccFVl3_ovbt-zUch

操纵:是的

装备史诗骨架:(是的)

如果被装配到史诗骨架上,IK骨骼包括在内:(是的)

动画:是的

动画数量:27

动画类型:就地25,根运动:2

字符数:1

字符顶点数:21387

材质和材质实例数:11

纹理数量:59

纹理分辨率:4096×4096

支持的开发平台:

视窗:(是)

Mac:(否)

文件:否










"Shinokao" in Japanese is "the Face of Death". And this is the name of this character that reflects his skill and lethality. When I created it, I kept in mind the image of an invincible swordsman who dedicated his entire life to honing the skill of swordsmanship. He despises any long-range weapon using only a sword in battle and has achieved truly terrifying skill, and by improving his body with the help of Cybernetics, he has become an absolutely invincible opponent!

I hope you can use it for your game or other project!

Technical information:

Faces: 21173 / Tris: 41635

Texture maps include:

Normal, Ambient Occlusion, Metallness, Roughness, Albedo, Emissive 

All maps resolution: 4096×4096

Model contains:

– 3 Head skins

– 3 Body skins

– 4 Cloak skins

– 1 Weapon skins

Animation set contains 27 original animations:

– Attack (6)

– Iddle (6)

– Block (2)

– Walk (2)

– Run (2)

– Wounded iddle (2)

– Take hit (2)

– Jump (2)

– Sword to sheath (1)

– Sword out sheath (2)

Attention!!! The animation of the clothing items was carried out. Clothing is animated by game engines.

Please note: the model uses the UE 4 version skeleton.

“新高” 在日语中是”死亡的面孔”。 这是这个角色的名字,反映了他的技能和杀伤力。 当我创作它的时候,我一直铭记着一个无敌的剑客的形象,他一生都在磨练剑术的技巧。 他鄙视任何在战斗中只使用一把剑的远程武器,并取得了真正可怕的技能,并且通过在控制论的帮助下改善他的身体,他已经成为一个绝对无敌的对手!

我希望你能把它用于你的游戏或其他项目!

技术资料:

面孔:21173/三角:41635

纹理贴图包括:

正常,环境光遮蔽,金属度,粗糙度,反照率,发光 

所有地图分辨率:4096×4096

模型包含:

-3头皮

-3身体皮肤

-4披风皮

-1武器皮肤

动画集包含27个原创动画:

-攻击(6)

-闲荡(6)

-座(2)

-步行(2)

-跑(2)

-受伤的iddle(2)

-打(2)

-跳(2)

-剑出鞘(1)

-出剑鞘(2)

注意!!! 服装项目的动画进行了。 服装是由游戏引擎动画。

请注意:该模型使用UE4版本骨架。

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