Features:

  •  Blendshapes / Morph Targets / Facial Expressions
  • Wind simulation for hair
  • Modular
  • Epic Skeleton with additional bones
  • 3rd person character animations are included
  • Material Instances
  • Color change of any part
  • 2 Hairstyles
  • Dirt and clean body textures

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Animated: (Yes)

Number of Animations: retarget

Number of characters: 1

Vertex counts of characters: 45,836

Number of Materials and Material Instances: 40

Number of Textures: 61

Texture Resolutions: 4096×4096

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: no

Important/Additional Notes: PLEASE NOTE THAT THERE ARE NO BLUEPRINTS! Additional bones that are added to Epic Skeleton: eye_l/r, breast_l/r, sleeve_01-03_r/l, hair_short_01-04_l/r, hair_l/r/back_01-03

功能:

  •  混合形状/变形目标/面部表情
  • 头发风模拟
  • 模块化
  • 史诗骨架带有额外骨骼
  • 包含第三人称角色动画
  • 材质实例
  • 任何部分的颜色变化
  • 2发型
  • 肮脏和干净的身体纹理

绑定:(是)

绑定到史诗骨架:(是)

如果绑定到史诗骨架,则包括IK骨骼:(是)

动画:(是)

动画数量:重新定位

角色数量: 1

字符顶点数:45,836

材质和材质实例数量:40

纹理数量:61

纹理分辨率:4096×4096

支持的开发平台:

Windows:(是)

Mac: (是)

文档:无

重要/附加说明:请注意,没有蓝图! 添加到史诗骨架的其他骨骼:eye_l/r、breast_l/r、sleeve_01-03_r/l、hair_short_01-04_l/r、hair_l/r/back_01-03

Discord YouTubeInstagram Unity ArtStation LinkedIn Patreon

Easy to work with

Perfect main / side character for your project

Compatible with most assets in my store

All available source files are already included in this model.

VIDEO Preview: https://youtu.be/0qkXs0Cw1Y8

⁺₊✧ ⋆ FAQ -> Available in this documentation
﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌

✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧

✦ Key Features

Low-poly

ARKit Blendshapes

Humanoid Rig (UE5)

Glasses (can be turned off)

2 Hairstyles

Easy Color Change

Tattoo & Scar map for Head & Body

Included: character, full-body, static pose

Not included: customization systems, rotation scene, advanced materials, custom animations, locomotions, bone physics, bone simulation, LODs, environments

⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system

Mechanic Girl

Faces 42625Tris 67414Verts 45836

⁺₊✧ ⋆ Rig is based on the Humanoid Skeleton with additional bones

You can apply physics to different parts.

Additional bones that are added to Epic Skeleton: eye_l/r, breast_l/r, sleeve_01-03_r/l, hair_short_01-04_l/r, hair_l/r/back_01-03, jaw

⁺₊✧ ⋆ Blendshapes

Perfectly calibrated 52 Apple Blendshapes.

Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.

Can be used for Live Stream facial animations

LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.

⁺₊✧ ⋆ Different Outfits and Modularity

The model is completely modular

Remove or add any part. Or if you want, take clothes off completely

To avoid body intersection through clothes, the body is sliced into pieces

Pieces that are beneath the clothes must be turned off or hidden

By doing that, you reduce the polycount!

Glasses can be turned off!

₊✧ ⋆ Body details

Full-Body is included

Body texture is censored.

Adult parts are not sculpted. They do not have morphs or a rig. It’s a plain texture.

₊✧ ⋆ Character’s Rig has been tested

Various animations and animation sets were tested with this character, including:

ALSv4

3rd person standard animations

Female Interactions Animations

Mocap Library

ARLS + Horse Animset

Succubus AnimSet

Valley of the Ancient

Close Combat: Swordsman

Lyra Starter Game Template

⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts

A MatID map is used for changing colors of a BaseColor Map by sections

You can use the Advanced Shader to change the colors easily

⁺₊✧ ⋆ 4K Textures

8 Texture sets: Body, Head, Eyes, Lashes, Clothes, Shoes, Hair, Cornea

Textures are packed for better optimization

Each set contains:

BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,

and may include an Ambient Occlusion, MatID, Opacity and Emissive maps

⁺₊✧ ⋆ Unreal Engine Project

Supported version: 4.24+

Epic Skeleton rig with additional bones

For facial animations use Morph Targets

Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results.

Material Instances with MatID map for color change are included

3rd person standard animations are included

Separated Meshes for Master Pose / Leader Component are included

Wind Simulation for Hair!

⁺₊✧ ⋆ Unity project ┆ 2021.3.451f1+

Render pipelines: Built-in, URP, HDRP

Both Advanced and Default Shaders

Humanoid rig with eye and jaw bone

For facial animations use Blendshapes

AllPartsTogether.fbx file is included for customization

Any Humanoid Animations from the store can be applied to this character

Please note, this is a character asset. It has no controls, scripts, animations, props, environments, etc.

⁺₊✧ ⋆ Shader Graph (custom shader)

Easily change colors of any parts

Add tattoos and scars to the head & body

Hair has subtle movements with fake wind simulation

Can be easily turned off:

1. Selecting materials

2. Switching to the default material

For URP, use Universal Render Pipeline -> Lit

For HDRP, use HDRP -> Lit

★★★★★   Please rate and review this asset. Your honest review and rating will help other users who are deciding whether they should get this asset.

Discord YouTubeInstagram Unity ArtStation LinkedIn Patreon

易于使用

为您的项目提供完美的主要/配角

与我商店中的大多数资源兼容

所有可用的源文件已包含在此模型中。

视频预览: https://youtu.be/0qkXs0Cw1Y8

⁺₊✧ ⋆ 常见问题解答 -> 在此提供文档
﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌﹌ ﹌﹌﹌﹌﹌

✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧

✦ 主要功能

低多边形

ARKit Blendshapes

人形装备(UE5)

眼镜(可关闭)

2 种发型

简单颜色更改头部和身体的纹身和疤痕贴图

包括:角色、全身、静态姿势

不包括:自定义系统、旋转场景、高级材料、自定义动画、运动、骨骼物理、骨骼模拟、LOD、环境

⁺₊✧ ⋆ Polycount ┆ 角色没有 LOD 系统

机械少女

面孔 42625Tris 67414顶点 45836

⁺₊✧ ⋆ 装备 基于带有附加骨骼的人形骨骼

您可以将物理应用到不同的部分。

添加到 Epic Skeleton 的其他骨骼:eye_l/r、breast_l/r、sleeve_01-03_r/l、hair_short_01-04_l/r、hair_l/r/back_01-03、下巴

⁺₊✧ ⋆ Blendshapes

完美校准 52 Apple Blendshapes。

在虚幻引擎 5 中使用 Live Link Face 并在 Unity 中使用 Face Capture 进行测试。

可用于实时流面部动画

LiveLinkFace、FaceWare、Facial Mocap、VTuber Avatar、VRchat、MMD 等。

⁺₊✧ ⋆ 不同的服装和模块化

该模型是完全模块化的

删除或添加任何部分。或者,如果你愿意,可以完全脱掉衣服

为了避免身体与衣服相交,身体被切成碎片

衣服下面的碎片必须关闭或隐藏

这样做,你可以减少多重计数!

眼镜可以关闭!

₊✧⋆身体细节

全身是包括

身体纹理经过审查。

成人部位未雕刻。他们没有变形或装备。这是一个普通的纹理。

₊✧ ⋆ 角色的装备已经过测试

使用该角色测试了各种动画和动画集,包括:

ALSv4

第三人称标准动画

女性交互动画

动作捕捉库

ARLS + 马动画集

Succubus AnimSet

远古之谷

近战:剑客

Lyra 入门游戏模板

⁺₊✧⋆MatID 贴图┆皮肤、眼睛和服装部件

MatID 贴图用于更改物体的颜色分段基色图

您可以使用高级着色器轻松更改颜色

⁺₊✧ ⋆ 4K 纹理

8 个纹理集:身体、头部、眼睛、睫毛、衣服、鞋子、头发、角膜

纹理经过打包,以便更好地优化

每组纹理包含:

BaseColor、Normal、Roughness、Metallic、MetallicSmoothness、MaskMap,

并且可能包括环境光遮挡、MatID、不透明度和发射贴图

⁺₊✧ ⋆ Unreal Engine Project

支持版本:4.24+

Epic带有额外骨骼的骨架装备

对于面部动画,请使用变形目标

不包括物理。建议使用 KawaiiPhysics 插件以获得最佳效果。

包含用于颜色变化的 MatID 贴图的材质实例

包含第三人称标准动画

包含用于主姿势/领导者组件的分离网格

头发的风模拟!

⁺₊✧ ⋆ Unity 项目┆ 2021.3.451f1+

渲染管道:内置、URP、HDRP

高级和默认着色器

带有眼睛和颌骨的人形装备

对于面部动画,使用 Blendshapes

包含 AllPartsTogether.fbx 文件以供自定义

来自的任何人形动画商店可以应用于该角色

请注意,这是角色资产。它没有控件、脚本、动画、道具、环境等。

⁺₊✧ ⋆Shader Graph(自定义着色器)

轻松更改任何部分的颜色

在头部和身体上添加纹身和疤痕

头发通过假风模拟有微妙的运动

可以轻松转动关闭:

1。选择材料

2.切换到默认材质

对于 URP,使用通用渲染管道 -> 光照

对于 HDRP,使用 HDRP -> 光照

★★★★★   请评价并查看此资源。 您诚实的评论和评分将帮助其他用户决定是否应该获得此资产。

声明:本站所有资源都是由站长从网络上收集而来,如若本站内容侵犯了原著者的合法权益,可联系站长删除。