




Features:
- Blendshapes / Morph Targets / Facial Expressions
- Wind simulation for hair
- Modular
- Epic Skeleton with additional bones
- 3rd person character animations are included
- Material Instances
- Color change of any part
- 2 Hairstyles
- Dirt and clean body textures
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Animated: (Yes)
Number of Animations: retarget
Number of characters: 1
Vertex counts of characters: 45,836
Number of Materials and Material Instances: 40
Number of Textures: 61
Texture Resolutions: 4096×4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: PLEASE NOTE THAT THERE ARE NO BLUEPRINTS! Additional bones that are added to Epic Skeleton: eye_l/r, breast_l/r, sleeve_01-03_r/l, hair_short_01-04_l/r, hair_l/r/back_01-03
功能:
- 混合形状/变形目标/面部表情
- 头发风模拟
- 模块化
- 史诗骨架带有额外骨骼
- 包含第三人称角色动画
- 材质实例
- 任何部分的颜色变化
- 2发型
- 肮脏和干净的身体纹理
绑定:(是)
绑定到史诗骨架:(是)
如果绑定到史诗骨架,则包括IK骨骼:(是)
动画:(是)
动画数量:重新定位
角色数量: 1
字符顶点数:45,836
材质和材质实例数量:40
纹理数量:61
纹理分辨率:4096×4096
支持的开发平台:
Windows:(是)
Mac: (是)
文档:无
重要/附加说明:请注意,没有蓝图! 添加到史诗骨架的其他骨骼:eye_l/r、breast_l/r、sleeve_01-03_r/l、hair_short_01-04_l/r、hair_l/r/back_01-03
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Easy to work with
Perfect main / side character for your project
Compatible with most assets in my store
All available source files are already included in this model.
VIDEO Preview: https://youtu.be/0qkXs0Cw1Y8
⁺₊✧ ⋆ FAQ -> Available in this documentation
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✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧
✦ Key Features
Low-poly
ARKit Blendshapes
Humanoid Rig (UE5)
Glasses (can be turned off)
2 Hairstyles
Easy Color Change
Tattoo & Scar map for Head & Body
Included: character, full-body, static pose
Not included: customization systems, rotation scene, advanced materials, custom animations, locomotions, bone physics, bone simulation, LODs, environments
⁺₊✧ ⋆ Polycount ┆ The Character does not have LOD system
Mechanic Girl
Faces 42625・Tris 67414・Verts 45836
⁺₊✧ ⋆ Rig is based on the Humanoid Skeleton with additional bones
You can apply physics to different parts.
Additional bones that are added to Epic Skeleton: eye_l/r, breast_l/r, sleeve_01-03_r/l, hair_short_01-04_l/r, hair_l/r/back_01-03, jaw
⁺₊✧ ⋆ Blendshapes
Perfectly calibrated 52 Apple Blendshapes.
Tested with Live Link Face in Unreal Engine 5 and Face Capture in Unity.
Can be used for Live Stream facial animations
LiveLinkFace, FaceWare, Facial Mocap, VTuber Avatar, VRchat, MMD, etc.
⁺₊✧ ⋆ Different Outfits and Modularity
The model is completely modular
Remove or add any part. Or if you want, take clothes off completely
To avoid body intersection through clothes, the body is sliced into pieces
Pieces that are beneath the clothes must be turned off or hidden
By doing that, you reduce the polycount!
Glasses can be turned off!
₊✧ ⋆ Body details
Full-Body is included
Body texture is censored.
Adult parts are not sculpted. They do not have morphs or a rig. It’s a plain texture.
₊✧ ⋆ Character’s Rig has been tested
Various animations and animation sets were tested with this character, including:
ALSv4
3rd person standard animations
Female Interactions Animations
Mocap Library
ARLS + Horse Animset
Succubus AnimSet
Valley of the Ancient
Close Combat: Swordsman
Lyra Starter Game Template
⁺₊✧ ⋆ MatID Maps ┆ Skin, Eyes, and Outfit Parts
A MatID map is used for changing colors of a BaseColor Map by sections
You can use the Advanced Shader to change the colors easily
⁺₊✧ ⋆ 4K Textures
8 Texture sets: Body, Head, Eyes, Lashes, Clothes, Shoes, Hair, Cornea
Textures are packed for better optimization
Each set contains:
BaseColor, Normal, Roughness, Metallic, MetallicSmoothness, MaskMap,
and may include an Ambient Occlusion, MatID, Opacity and Emissive maps
⁺₊✧ ⋆ Unreal Engine Project
Supported version: 4.24+
Epic Skeleton rig with additional bones
For facial animations use Morph Targets
Physics are not included. It’s advisable to use KawaiiPhysics plugin for the best-looking results.
Material Instances with MatID map for color change are included
3rd person standard animations are included
Separated Meshes for Master Pose / Leader Component are included
Wind Simulation for Hair!
⁺₊✧ ⋆ Unity project ┆ 2021.3.451f1+
Render pipelines: Built-in, URP, HDRP
Both Advanced and Default Shaders
Humanoid rig with eye and jaw bone
For facial animations use Blendshapes
AllPartsTogether.fbx file is included for customization
Any Humanoid Animations from the store can be applied to this character
Please note, this is a character asset. It has no controls, scripts, animations, props, environments, etc.
⁺₊✧ ⋆ Shader Graph (custom shader)
Easily change colors of any parts
Add tattoos and scars to the head & body
Hair has subtle movements with fake wind simulation
Can be easily turned off:
1. Selecting materials
2. Switching to the default material
For URP, use Universal Render Pipeline -> Lit
For HDRP, use HDRP -> Lit
★★★★★ Please rate and review this asset. Your honest review and rating will help other users who are deciding whether they should get this asset.
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易于使用
为您的项目提供完美的主要/配角
与我商店中的大多数资源兼容
所有可用的源文件已包含在此模型中。
视频预览: https://youtu.be/0qkXs0Cw1Y8
⁺₊✧ ⋆ 常见问题解答 -> 在此提供文档
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✩ ₊˚.⁺₊✧ ⋆☾⋆⁺₊✧
✦ 主要功能
低多边形
ARKit Blendshapes
人形装备(UE5)
眼镜(可关闭)
2 种发型
简单颜色更改头部和身体的纹身和疤痕贴图
包括:角色、全身、静态姿势
不包括:自定义系统、旋转场景、高级材料、自定义动画、运动、骨骼物理、骨骼模拟、LOD、环境
⁺₊✧ ⋆ Polycount ┆ 角色没有 LOD 系统
机械少女
面孔 42625・Tris 67414・顶点 45836
⁺₊✧ ⋆ 装备 基于带有附加骨骼的人形骨骼
您可以将物理应用到不同的部分。
添加到 Epic Skeleton 的其他骨骼:eye_l/r、breast_l/r、sleeve_01-03_r/l、hair_short_01-04_l/r、hair_l/r/back_01-03、下巴
⁺₊✧ ⋆ Blendshapes
完美校准 52 Apple Blendshapes。
在虚幻引擎 5 中使用 Live Link Face 并在 Unity 中使用 Face Capture 进行测试。
可用于实时流面部动画
LiveLinkFace、FaceWare、Facial Mocap、VTuber Avatar、VRchat、MMD 等。
⁺₊✧ ⋆ 不同的服装和模块化
该模型是完全模块化的
删除或添加任何部分。或者,如果你愿意,可以完全脱掉衣服
为了避免身体与衣服相交,身体被切成碎片
衣服下面的碎片必须关闭或隐藏
这样做,你可以减少多重计数!
眼镜可以关闭!
₊✧⋆身体细节
全身是包括
身体纹理经过审查。
成人部位未雕刻。他们没有变形或装备。这是一个普通的纹理。
₊✧ ⋆ 角色的装备已经过测试
使用该角色测试了各种动画和动画集,包括:
ALSv4
第三人称标准动画
女性交互动画
动作捕捉库
ARLS + 马动画集
Succubus AnimSet
远古之谷
近战:剑客
Lyra 入门游戏模板
⁺₊✧⋆MatID 贴图┆皮肤、眼睛和服装部件
MatID 贴图用于更改物体的颜色分段基色图
您可以使用高级着色器轻松更改颜色
⁺₊✧ ⋆ 4K 纹理
8 个纹理集:身体、头部、眼睛、睫毛、衣服、鞋子、头发、角膜
纹理经过打包,以便更好地优化
每组纹理包含:
BaseColor、Normal、Roughness、Metallic、MetallicSmoothness、MaskMap,
并且可能包括环境光遮挡、MatID、不透明度和发射贴图
⁺₊✧ ⋆ Unreal Engine Project
支持版本:4.24+
Epic带有额外骨骼的骨架装备
对于面部动画,请使用变形目标
不包括物理。建议使用 KawaiiPhysics 插件以获得最佳效果。
包含用于颜色变化的 MatID 贴图的材质实例
包含第三人称标准动画
包含用于主姿势/领导者组件的分离网格
头发的风模拟!
⁺₊✧ ⋆ Unity 项目┆ 2021.3.451f1+
渲染管道:内置、URP、HDRP
高级和默认着色器
带有眼睛和颌骨的人形装备
对于面部动画,使用 Blendshapes
包含 AllPartsTogether.fbx 文件以供自定义
来自的任何人形动画商店可以应用于该角色
请注意,这是角色资产。它没有控件、脚本、动画、道具、环境等。
⁺₊✧ ⋆Shader Graph(自定义着色器)
轻松更改任何部分的颜色
在头部和身体上添加纹身和疤痕
头发通过假风模拟有微妙的运动
可以轻松转动关闭:
1。选择材料
2.切换到默认材质
对于 URP,使用通用渲染管道 -> 光照
对于 HDRP,使用 HDRP -> 光照
★★★★★ 请评价并查看此资源。 您诚实的评论和评分将帮助其他用户决定是否应该获得此资产。

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