Scaled to Epic Skeleton: Yes
Animated: Yes
Number of Animations: 33
Animation Types: Root Motion/In-place
Supported Development Platforms: Windows
Supported Target Build Platforms: Windows
缩放到史诗骨架:是的
动画:是的
动画数量: 33
动画类型:根部运动/就地
支持的开发平台:窗户
支持的目标构建平台:窗户





I created a series of actions of people being surprised and escaped.
The motion of this product is roughly divided into three kinds of movements.
The first one is the motion of “surprised”. The character will act surprisingly and step backwards.
There are 8 types of motion.
The second one is the “start” motion. This includes motions such as turning backwards or moving horizontally when escaping, which connects between the surprised motion and the run motions.
There are 3 types of motions in 3 directions.
The third one is the “run” motion. This includes motions such as running while holding their heads, or running while looking back.
There are 5 types of movements with 2 levels of speed included.
For each motion there are “InPlace” and “RootMotion” prepared.
By combining these 3 kinds of series of actions, different kinds of escape methods can be created.
Hope it helps in your production.
我创造了一系列人们感到惊讶和逃跑的行为。
本产品的运动大致分为三种运动。
第一个是”惊讶”的动作。 角色会出奇地行动并倒退。
有8种类型的运动。
第二个是”开始”运动。 这包括在逃离时向后转动或水平移动等运动,这些运动连接在惊讶运动和跑步运动之间。
在3个方向上有3种类型的运动。
第三个是”运行”运动。 这包括一些动作,比如抱着头跑,或者回头跑。
有5种类型的运动,包括2个级别的速度。
对于每个动议,都准备了”InPlace”和”RootMotion”。
通过组合这3种系列动作,可以创建不同种类的转义方法。
希望它有助于您的生产。

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