Rigged: Yes

Rigged to Epic skeleton: No

If rigged to the Epic skeleton, IK bones are included:No

Animated: Yes

Number of Animations:34

Animation types (Root Motion/In-place):14/ 20

Number of characters:1

Vertex counts of characters: 24397

Number of Materials and Material Instances:3/3 (body, eye, teeth)

Number of Textures:18

Texture Resolutions: 512-8k

Supported Development Platforms:pc

Windows: Yes

Mac: no tested

Documentation: no

Important/Additional Notes:no

操纵:是的

装备史诗骨架:不

如果被装配到史诗骨架上,IK骨骼包括在内:不

动画:是的

动画数量:34

动画类型(根运动/就地):14/20

字符数:1

字符顶点数:24397

材料和材料实例数:3/3(身体,眼睛,牙齿)

纹理数量:18

纹理分辨率:512-8k

支持的开发平台:pc

Windows:是的

Mac:没有测试

文件:否

重要/附加说明:否










  • The dragon is 25 meters long , you can compare the size with the mannequin in the screenshots
  • you can change the colors of the body, eyes and teeth (Watch video)
  • 51 face blendshape, for animation face (Watch video)
  • 34 animation ,you can see the list of animations in screenshots or videos (Watch video)
  • 2 mesh – with and without blendshapes face
  • you can add a emission effect at the throat and chest, for fire (Watch video)
  • the whole body has 1 UV set (8к textures)
  • in the render scene, you need to select “CineCamera Actor”
  • all screenshots and videos are made in UE

  • 龙长25米,你可以将尺寸与截图中的人体模型进行比较
  • 您可以更改身体,眼睛和牙齿的颜色(观看视频)
  • 51脸部blendshape,用于动画脸部(观看视频)
  • 34动画,您可以在屏幕截图或视频中看到动画列表(观看视频)
  • 2个网孔-有和没有blendshapes脸
  • 您可以在喉咙和胸部添加发射效果,用于火灾(观看视频)
  • 全身有1个UV套装(8种不同的纹理)
  • 在渲染场景中,您需要选择”CineCamera Actor”
  • 所有屏幕截图和视频都是在UE中制作的
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