Features:

  •  Fast simplification suitable to be done in runtime
  • Tweak parameters ranging from the max error or the quality of the resulting model to obtain the best result possible
  • Because RMB is very fast you can build LOD versions of your models at runtime using the plugin or even optimize your models!
  • Documentation & examples
  • Completely coded in C & C++ to ensure maximum performance
  • Fully commented code
  • Support for blueprint nodes
  • The simplified version preserves everything form the original model, including vertex colors, uvs, materials, normals and tangents.
  • Support for static meshes & procedural meshes

Code Modules:

  • RuntimeMeshSimplifier (Runtime)

Number of Blueprints: 0

Number of C++ Classes: 2

Network Replicated: No

Supported Development Platforms: Win32, Win64, MaxOs, Linux, IOS, Anroid, PS4, Xbox One

Supported Target Build Platforms: Win32, Win64, MaxOs, Linux, IOS, Anroid, PS4, Xbox One

Documentation: Link

Example Project: Link

特征:

  •  适合在运行时进行的快速简化
  • 调整参数范围从最大误差或结果模型的质量,以获得可能的最佳结果
  • 因为RMB非常快,您可以在运行时使用插件构建模型的LOD版本,甚至优化模型!
  • 文档和示例
  • 完全编码在C&C++,以确保最大的性能
  • 完全注释的代码
  • 支持蓝图节点
  • 简化版本保留了原始模型的所有内容,包括顶点颜色,uv,材料,法线和切线。
  • 支持静态网格和程序网格

代码模块:

  • RuntimeMeshSimplifier(运行时)

蓝图数目:0

C++类数:2

网络复制:没有

支持的开发平台:Win32,Win64,MaxOs,Linux,IOS,Anroid,PS4,Xbox One

支持的目标构建平台:Win32,Win64,MaxOs,Linux,IOS,Anroid,PS4,Xbox One

文件: 连结

示例项目: 连结










RMB or Runtime Mesh Simplifier is a UE4 plugin that allows you to simplify any static mesh just by calling a simple C++ function or a blueprint node.

Preview Video: https://www.youtube.com/watch?v=a8HgKV2SjBc

For any help or inquiries please reach out to: support@leastsquares.io or join the discord https://discord.gg/DZpBsTYNPD

人民币 运行时网格简化器 是一个UE4插件,允许您通过调用简单的C++函数或蓝图节点来简化任何静态网格体。

预览视频: https://www.youtube.com/watch?v=a8HgKV2SjBc

如有任何帮助或查询,请联络: support@leastsquares.io 或加入不和谐 https://discord.gg/DZpBsTYNPD

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