Help Document:
https://1drv.ms/b/s!Ai4_qENOmRchitx8uBSCobFC4iciHw?e=wcOwAi
Windows 64-Bit Build (EXE file):
https://1drv.ms/f/s!Ai4_qENOmRchitpORmBhVmv-Lo-q2A?e=sYB3Gm
Unreal Engine 5.4.1 Example Project (Without Plugin Directory):
https://1drv.ms/u/s!Ai4_qENOmRchitx0QBWB8r2d62N4nQ?e=9ZhNIS
Features:
Record screen view in an .MP4 video file in Unreal Engine Editor.
Record screen view and audio in an .MP4 video file in Standalone Mode.
Record screen view and audio in an .MP4 video file from packaged games.
Number of Blueprints:
7
Number of C++ Classes:
9
Network Replicated:
No
Supported Development Platforms:
Windows-64
Supported Target Build Platforms:
Windows 10, 11.
Documentation:
Please look at the image gallery above.
From Edit / Plugins, enable the ScreenCapVideoCap plugin.
In your Blueprint editor, right click on an empty area.
Type “Screen Rec Video Cap”.
Select GetScreenRecVideoCapSubsystem.
Drag from the GetScreenRecVideoCapSubsystem box to an empty space.
Type “Start Screen Recording” or “Stop Screen Recording”.
You can assign input keys for “Start Screen Recording” or “Stop Screen Recording”.
That’s all.
帮助文档:
https://1drv.ms/b/s!Ai4_qENOmRchitx8uBSCobFC4iciHw?e=wcOwAi
Windows64位构建(EXE文件):
https://1drv.ms/f/s!Ai4_qENOmRchitpORmBhVmv-Lo-q2A?e=sYB3Gm
虚幻引擎5.4.1示例项目(不带插件目录):
https://1drv.ms/u/s!Ai4_qENOmRchitx0QBWB8r2d62N4nQ?e=9ZhNIS
特征:
在虚幻引擎编辑器中的.MP4视频文件中记录屏幕视图。
在独立模式下以.MP4视频文件录制屏幕视图和音频。
在打包游戏的.MP4视频文件中记录屏幕视图和音频。
蓝图数目:
7
C++类数:
9
网络复制:
非也。
支持的开发平台:
视窗-64
支持的目标构建平台:
视窗10,11.
文件:
请看上面的图片库.
从编辑/插件,启用ScreenCapVideoCap插件。
在蓝图编辑器中,右键单击空白区域。
键入”Screen Rec Video Cap”。
选择GetScreenRecVideoCapSubsystem。
从GetScreenRecVideoCapSubsystem框拖动到空白处。
键入”开始屏幕录制”或”停止屏幕录制”。
您可以为”开始屏幕录制”或”停止屏幕录制”分配输入键。
仅此而已。
New Update: Full HD Screen Recording for UE 5.4
Screen Recorder & Video Capture with Audio Plugin now supports full HD screen recording, offering a powerful solution for game developers and content creators looking to integrate screen recording and video capture capabilities directly within their Unreal Engine projects. This plugin enhances the functionality of Unreal Engine by allowing both the recording of the Unreal Engine editor interface and the incorporation of gameplay recording features into games developed using Unreal Engine. It is designed to be highly compatible with Unreal Engine’s native Blueprint visual scripting system, making it accessible even to those with limited programming experience.
Help Document:
https://1drv.ms/b/s!Ai4_qENOmRchitx8uBSCobFC4iciHw?e=wcOwAi
Windows 64-Bit Build (EXE file):
https://1drv.ms/f/s!Ai4_qENOmRchitpORmBhVmv-Lo-q2A?e=sYB3Gm
Unreal Engine 5.4.1 Example Project (Without Plugin Directory):
https://1drv.ms/u/s!Ai4_qENOmRchitx0QBWB8r2d62N4nQ?e=9ZhNIS
Watch a 5-minute video on using this plugin from here:
or
https://1drv.ms/v/s!Ai4_qENOmRchitx6FQ_GaoUMZb4uRQ?e=4nzgWq
Enhanced Features and Capabilities:
- Editor Screen Recording: Developers can record their entire workflow in the Unreal Engine editor, capturing every aspect of game development from level design to coding in Blueprints. This is ideal for creating detailed development logs, tutorials, or educational content.
- In-Game Recording via Blueprints: With full Blueprint integration, the plugin allows developers to embed screen recording functionality directly into their games. This can be used to enable players to record their gameplay or to automate recording specific game events or achievements.
- Audio Capture: Multiple audio tracks can be captured simultaneously, allowing for the recording of in-game sounds, microphone input, and system sounds separately. This is particularly useful for post-production processes where audio layers may need individual adjustments.
- Performance Optimization: The plugin includes tools to monitor and optimize the performance impact of recording and streaming on the game’s performance, ensuring minimal disruption to gameplay or development.
Use Cases:
- Development Documentation: Create comprehensive video documentation of development processes, which can assist in team collaboration and training.
- Gameplay Recording Features in Games: Developers can build games that allow players to record and share their gameplay directly from within the game, enhancing community engagement and content dissemination.
- Educational Content Production: Instructors and students can produce educational materials and tutorials on game development utilizing the visual scripting capabilities of Blueprints.
By providing these extensive features through a third-party plugin, Unreal Engine developers will gain a versatile tool that extends the native capabilities of the engine, allowing for enhanced content creation and sharing directly from within the editor and the games they develop.
新更新:UE5.4的全高清屏幕录制
Screen Recorder&Video Capture with Audio Plugin现在支持全高清屏幕录制,为希望在虚幻引擎项目中直接集成屏幕录制和视频捕获功能的游戏开发者和内容创作者提供了强大的解 该插件通过允许录制虚幻引擎编辑器界面和将游戏性录制功能合并到使用虚幻引擎开发的游戏中来增强虚幻引擎的功能。 它的设计与虚幻引擎的原生蓝图可视化脚本系统高度兼容,即使编程经验有限的人也可以访问它。
帮助文档:
https://1drv.ms/b/s!Ai4_qENOmRchitx8uBSCobFC4iciHw?e=wcOwAi
Windows64位构建(EXE文件):
https://1drv.ms/f/s!Ai4_qENOmRchitpORmBhVmv-Lo-q2A?e=sYB3Gm
虚幻引擎5.4.1示例项目(不带插件目录):
https://1drv.ms/u/s!Ai4_qENOmRchitx0QBWB8r2d62N4nQ?e=9ZhNIS
从这里观看关于使用此插件的5分钟视频:
或
https://1drv.ms/v/s!Ai4_qENOmRchitx6FQ_GaoUMZb4uRQ?e=4nzgWq
增强的特性和功能:
- 编辑器屏幕录制:开发者可以在虚幻引擎编辑器中记录他们的整个工作流程,从关卡设计到蓝图中的编码,捕捉游戏开发的各个方面。 这非常适合创建详细的开发日志、教程或教育内容。
- 通过蓝图进行游戏内录制:通过完整的蓝图集成,该插件允许开发人员将屏幕录制功能直接嵌入到他们的游戏中。 这可以用来让玩家记录他们的游戏或自动记录特定的游戏事件或成就。
- 音频捕获:可以同时捕获多个音轨,允许分别录制游戏中的声音、麦克风输入和系统声音。 这对于音频层可能需要单独调整的后期制作过程特别有用。
- 性能优化:该插件包括监控和优化录制和流媒体对游戏性能的性能影响的工具,确保对游戏或开发的最小干扰。
用例:
- 开发文档:创建开发流程的综合视频文档,可以帮助团队协作和培训。
- 游戏中的游戏记录功能:开发者可以构建游戏,让玩家直接在游戏中记录和分享他们的游戏,增强社区参与和内容传播。
- 教育内容制作:教师和学生可以利用蓝图的可视化脚本功能制作关于游戏开发的教育材料和教程。
通过第三方插件提供这些广泛的功能,虚幻引擎开发者将获得一个多功能的工具,它扩展了引擎的本机功能,允许直接从编辑器和他们开发的游戏中增强内容创建和共享。
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