Physically-Based Rendering: Yes

Texture Size: 5 textures at 4096 for trims sheet, 5 textures at 4096 for floaters, 2 textures at 2048 for signs and display, 11 textures textures at 1024 for materials, 3 tile textures at 512 for different wear effects, 1 texture at 256 for logo material mask

Collision: Yes, custom

Vertex Count: 24 to 4,432

LODs: No

Number of Meshes: 53

Number of Materials and Material Instances: 12 master materials, 18 material instances

Number of Textures: 27

Engine Compatibility: 4.17 – 4.22

Intended Platform: High-end desktop

Platforms Tested: Desktop

Documentation Included: No

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Support: https://discordapp.com/invite/KuzEpas

基于物理的渲染:是

纹理大小:5个纹理在4096的装饰板,5个纹理在4096的漂浮物,2个纹理在2048的标志和显示,11个纹理纹理在1024的材料,3个瓷砖纹理在512的不同磨损效果,1个纹理在256的标志材料面具

碰撞:是的,定制

顶点数:24至4,432

Lod:不

目数:53

材质和材质实例数:12个主材质,18个材质实例

纹理数量:27

发动机兼容性:4.17-4.22

目标平台:高端桌面

测试平台:桌面

文件包括:否

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支援服务: https://discordapp.com/invite/KuzEpas










A set of sci-fi modular elements which allows to create high-quality interiors with customizable materials and proper element scales.

It is friendly to a top-down perspective games. Demo level from the preview included.

Previewhttps://youtu.be/ztu8kN88UP8

Feedback / support: https://www.facebook.com/tyapkin.art

Also you can read the article about this pack here!

https://80.lv/articles/creating-sci-fi-modular-environment-in-ue4/

Package features

· High-quality static meshes with face weighted normals.

· Floaters and Trims textures for fast creating new assets.

· Highly customizable base materials.

· Proper element scales, easy to combine elements together with grid snap.

一套科幻模块化元素,允许创建高品质的内部与可定制的材料和适当的元素规模。

这是友好的自上而下的视角游戏。 演示级别从预览包括.

预览https://youtu.be/ztu8kN88UP8

反馈/支持: https://www.facebook.com/tyapkin.art

你也可以在这里阅读关于这个包的文章!

https://80.lv/articles/creating-sci-fi-modular-environment-in-ue4/

包装功能

*具有面部加权法线的高质量静态网格。

*用于快速创建新资产的漂浮物和修剪纹理。

*高度可定制的基础材料。

*适当的元素比例,易于将元素与网格单元组合在一起。

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