Stylized pack of models and textures for creating houses and the environment. Contains assets for creating houses, interiors, roads and surroundings.
风格化的模型和纹理包,用于创建房屋和环境。 包含用于创建房屋,内饰,道路和周围环境的资产。
Features:
- Beautiful stylized assets, sculpting by hand.
- Lots of unique objects for building a scene.
- Modular pieces for easy create cities and surroundings.
- Fully optimized assets with lods.
Number of Unique Meshes: 304;
Collision: (Yes) some generated in engine;
Average triangles: 16-3564;
Vertex Count: Varies 10-3670;
LODs: Yes;
Number of Materials and Material Instances: 242 (6 Materials, 236 Material Instances);
Number of Textures: 530;
Texture Resolutions: 128×128,256×256, 512×512, 1024×1024, 2048×2048 (Textures do not repeat in different sizes);
Supported Development Platforms:
Windows: Yes
Mac: Yes
特征:
- 美丽的程式化资产,手工雕刻。
- 许多用于构建场景的独特对象。
- 模块化件,方便创建城市和环境。
- 充分优化的资产与lod。
唯一网格数: 304;
碰撞:(是)在引擎中产生的一些;
平均三角形: 16-3564;
顶点计数:变化10-3670;
Lod:是的;
材质和材质实例数:242(6个材质,236个材质实例);
纹理数量s:530;
纹理分辨率:128×128,256×256,512×512,1024×1024,2048×2048(不同尺寸的纹理不重复);
支持的开发平台:
窗户:是的
Mac电脑:是的
Stylized Town Assets Pack contains a kit of models and textures to create an houses and they interiors. All models and textures have been hand-crafted to make every object in the scene unique. Also, all objects are optimized and have Lods for use in projects designed for weak systems. For materials (not all) I used BaseColor, Metallic, Roughness, Emissive and Normal textures. The screenshots show an example of a scene that is included with the pack, is an example scene of using assets with fully static light.
If you have question or requests, please, contact me at Email: masteracia@gmail.com
风格化的城镇资产包包含一个模型和纹理工具包,以创建一个房屋和他们的内部。 所有的模型和纹理都是手工制作的,使场景中的每个对象都是独一无二的。 此外,所有对象都经过优化,并具有用于为弱系统设计的项目的Lod。 对于材质(不是全部),我使用了BaseColor,Metallic,Roughness,Emissive和Normal纹理。 屏幕截图显示了包中包含的场景示例,是使用具有全静态光线的资源的示例场景。
如果您有任何问题或要求,请通过电子邮件与我联系:masteracia@gmail.com
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