Physically-Based Rendering: Yes
Texture Size : 4096×4096
Collision: Yes
Vertex Count: Varied
LODs: 1 to 3
Number of Meshes: 16
Number of Materials and Material Instances: 17
Number of Textures: 41
Number of Particles: 2
Engine Compatibility: PC
Intended Platform: PC
Platforms Tested: PC
Documentation Included: No
基于物理的渲染:是
纹理尺寸:4096×4096
碰撞:是的
顶点数:变化
Lod:1至3
目数:16
材质和材质实例数:17
纹理数量:41
颗粒数:2
发动机兼容性:PC
预期平台:PC
测试平台:PC
文件包括:否
All environment elements are customisable in blueprint settings. Uses a standard landscape material.
Video URL:
https://www.youtube.com/watch?v=GlMFBXAZd_I
Website URL:
https://www.artstation.com/artist/anilisbilir
所有环境元素均可在蓝图设置中自定义。 使用标准地形材质。
视频网址:
https://www.youtube.com/watch?v=GlMFBXAZd_I
网站网址:
https://www.artstation.com/artist/anilisbilir
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