Physically-Based Rendering: Yes

Texture Size : 4096×4096

Collision: Yes

Vertex Count: Varied

LODs: 1 to 3

Number of Meshes: 16

Number of Materials and Material Instances: 17

Number of Textures: 41

Number of Particles: 2

Engine Compatibility: PC

Intended Platform: PC

Platforms Tested: PC

Documentation Included: No

基于物理的渲染:是

纹理尺寸:4096×4096

碰撞:是的

顶点数:变化

Lod:1至3

目数:16

材质和材质实例数:17

纹理数量:41

颗粒数:2

发动机兼容性:PC

预期平台:PC

测试平台:PC

文件包括:否










All environment elements are customisable in blueprint settings. Uses a standard landscape material.

Video URL:

https://www.youtube.com/watch?v=GlMFBXAZd_I

Website URL:

https://www.artstation.com/artist/anilisbilir

所有环境元素均可在蓝图设置中自定义。 使用标准地形材质。

视频网址:

https://www.youtube.com/watch?v=GlMFBXAZd_I

网站网址:

https://www.artstation.com/artist/anilisbilir

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