Features:
- Modular interior walls, ceilings, floors, doors, staircases, multiple stories, and windows
- Blueprints for cables and splines throughout the environment
- Ceiling Fan Blueprint for spinning asset during play
Number of Unique Meshes: 150+
Collision: (Yes) Very accurate collision made with each specific asset in mind.
Vertex Count: 8 Tris – 110,000 Tris (Depending on asset scale and complexity the tri count is adjusted)
LODs: (No) Because most assets are hero props, 1st person props, or interior props seen very close up, these assets do not have LODs. If people can recommend examples and use cases where LODs would be beneficial, we can consider adding them.
Number of Materials: 10 Master Materials
Number of Material Instances: 100+
Number of Textures: 280+ Textures
Texture Resolutions: 128 / 4096 (Most Textures are very detailed at a 4096 x 4096 Resolution, but can be lowered all the way down to 512×512 in most cases of needed for optimization)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: https://www.sierradivision.com/support
特征:
- 模块化内墙、天花板、地板、门、楼梯、多层和窗户
- 整个环境中电缆和样条的蓝图
- 在游戏过程中旋转资产的吊扇蓝图
唯一网格数:150+
碰撞:(是的)考虑到每个特定资产的非常准确的碰撞。
顶点计数:8个Tris-110,000个Tris(根据资产规模和复杂性调整tris计数)
Lod:(不)因为大多数资产都是英雄道具、第一人称道具或近距离看到的室内道具,所以这些资产没有Lod。 如果人们可以推荐Lod有益的示例和用例,我们可以考虑添加它们。
材料数量:10主材料
材质实例数:100+
纹理数量:280+纹理
纹理分辨率:128/4096(大多数纹理在4096×4096分辨率下非常详细,但在大多数需要优化的情况下,可以一直降低到512×512)
支持的开发平台:
视窗:(是)
Mac:(是)
文件: https://www.sierradivision.com/support
Help us bring education and scholarships to children in Mexico!
2% of all sales from this Explorer’s Pack will be donated to “Project Amigo.” Education and literacy are powerful keys to enabling a brighter future for the world’s children, who in turn benefit the nations they live in. Your support may one day help a child go on to be an Explorer too.
**Updated November 19, 2023 – To add Staircases and Multiple Stories**
A fully modular Explorers Pack with a motel/home interior, Mayan Ruins, artifacts, survival props and more!
From the team and creator of PurePolygons and Downtown West Modular Packs!
Videos
- Trailer Video – Showcasing the Demo Scene and Props
- Real-Time Run-Through and Environment Overview
- Introduction – Folder Structure and Files Overview Video (Uses the same folders and file structure)
– Create hallways, rooms, entrances, and full spaces with these modular interior parts.
– Tons of highly detailed hero props that are ready to be used in 1st Person player experiences or as beautiful props in your story driven environments
– Mayan and Incan Artifacts are based on actual reference gathered from the Riviera Maya region in Mexico
– Daytime lighting setup (Ray Traced and Baked)
– Nighttime lighting Only available in Unreal 5.1 and up (Lumen)
SCENE AND SET PROPS
– Modular Walls, Ceilings, Floors, Windows, and Doors (Entire scene is modular)
– Wrenches
– Table Lamps with and without Lamp Shade (Included SSS and Emissive Maps for Lamp Shade)
– Floor Lamp
– Light Switch and Wall Outlet Sets
– Desk Clock
– Cardboard Boxes
– Pictures and Picture Frames for the wall
– Ceiling Fan Blueprint for Spinning Fan
– Wooden Wardrobe, Desk, and Tables
– Wooden Chairs
– Leather Chair
– Bed Frame / Mattress / Sheets / Blanket with separate and combined versions for your needs
– Old Tire set
EXPLORER HERO PROPS
– Binoculars
– Compass (Blueprint with Rotating Parts)
– Medkit (Closed and open / with key included)
– Walkie Talkies
– Bolt Rifle
– Matchete
– Flashlight
– Traveling briefcase (Only closed)
– Water Canteens (Lid on and off / with Interior)
– Explorers Journal / Notebook with pages and notes to be spread on desks, countertops and grounds
ARTIFACTS
– Monkey Head (For potions and Poisons with interior)
– Witch Doctor Sculpture
– Stone Tablet (with symbols and carvings)
NOTICE
– There is no exterior included in this set, but the parts are created with exterior faces and separate material IDs so that you can easily build a full interior and exterior from these parts.
Artwork completed in collaboration with Mostafa Sobhi and the Sierra Division Art Team
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**Update Logs – January 20, 2023**
All Engine Versions Updated
- All new lighting (Cinematic and Baked Lighting modes for all engine versions)
- New File/Folder Assets with updated textures and quality to asset
- Adjusted scaling to Explorer Props for more accurate representation
- Retextured the plastic Trash Bin to update the quality of the asset in the scene
- Created Emissive Textures for the Tall Standing lamp shade for night time version
- Updated some assets geometry for more accurate model detail
- Set Default Texture resolution to 2048 for memory (Can be scaled up to 4096)
- Updated Pinboard papers and textures to make colors and sizes more uniform
Unreal Engine 5.1
- Night time lighting scenario added
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**Update Logs – November 19, 2023**
All Engine Versions Updated 4.27 -> 5.0+ Present Version
- Set of Stairs and “Second Story” assets added to Modular Kits
- Half Stair Added / Full Stair Added / Corner Walls + Door entrances without crown molding added
- Cinematic and Day/Night Lighting scenes have been updated to include a second story + stairs
- M_Default_Glass_Master Material has been updated with additional features and bug fixes
- MI_Glass Material instances updated to incorporate updates to Master Material + Bug Fixes
- Cleaned Project files to remove left over assets
帮助我们为墨西哥的儿童带来教育和奖学金!
这个探险家包的所有销售额的2%将捐赠给”Project Amigo。”教育和识字是为世界儿童创造更光明未来的有力关键,而儿童反过来又使他们所生活的国家受益。 你的支持可能有一天会帮助一个孩子继续成为一个探险家。
**2023年11月19日更新-新增楼梯及多个楼层**
一个完全模块化的探险家包与汽车旅馆/家庭内部,玛雅遗址,文物,生存道具和更多!
来自PurePolygons和Downtown West模块化包的团队和创建者!
短片
- 预告片视频-展示演示场景和道具
- 实时运行和环境概述
- 简介-文件夹结构和文件概述视频 (使用相同的文件夹和文件结构)
-使用这些模块化的内部部件创建走廊,房间,入口和完整的空间。
-大量非常详细的英雄道具,可以在第一人称玩家体验中使用,也可以在故事驱动的环境中作为美丽的道具使用
-玛雅和印加文物是基于从墨西哥里维埃拉玛雅地区收集的实际参考
-日间照明装置(光线追踪及烘烤)
-夜间照明仅适用于虚幻5.1及更高版本(流明)
场景和布景道具
-模块化墙壁,天花板,地板,窗户和门(整个场景是模块化的)
-扳手
-有和没有灯罩的台灯(包括Sss和灯罩的发射图)
-落地灯
-电灯开关及墙壁插座
-台钟
-纸箱
-墙上的图片和相框
-吊扇旋转风扇蓝图
-木制衣柜,书桌和桌子
-木椅
-皮椅
-床架/床垫/床单/毯子,配有独立和组合版本,可满足您的需求
-旧轮胎套装
探险家英雄道具
-双筒望远镜
-指南针(带旋转部件的蓝图)
-Medkit(关闭及开启/包括钥匙)
-对讲机
-螺栓步枪
-火柴人
-手电筒
-旅行公文包(只关闭)
-水餐厅(盖子打开和关闭/内部)
-探险者日记/笔记本,页和笔记铺在桌子、台面和地面上
人工制品
-猴头(用于药剂和毒药与内部)
-巫医雕塑
-石碑(附符号及雕刻)
通知书
-此套装中没有包含外部,但部件是用外部面和单独的材料Id创建的,以便您可以轻松地从这些部件构建完整的内部和外部。
与合作完成的艺术品 莫斯塔法*索比 和塞拉分部艺术小组
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**更新日志-2023年1月20日**
所有引擎版本更新
- 所有新的照明(所有引擎版本的电影和烘焙照明模式)
- 新的文件/文件夹资产,具有更新的纹理和资产质量
- 调整缩放到资源管理器道具以获得更准确的表示
- 重新构建塑料垃圾桶,以更新场景中资产的质量
- 为夜间版本的高立灯罩创建发光纹理
- 更新了一些资产几何以获得更精确的模型细节
- 将内存的默认纹理分辨率设置为2048(可扩展到4096)
- 更新了针板纸和纹理,使颜色和尺寸更均匀
虚幻引擎5.1
- 增加夜间照明方案
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**更新日志-十一月19,2023**
所有引擎版本更新4.27->5.0+当前版本
- 一套楼梯和”第二层”资产添加到模块化工具包
- 半楼梯增加/全楼梯增加/角墙+门入口没有冠模增加
- 电影和日/夜照明场景已更新,包括第二层+楼梯
- M_default_glass_master材质已更新,包含附加功能和错误修复
- MI_Glass材质实例已更新,以包含主材质+错误修复的更新
- 清理项目文件以删除遗留的资产
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