Collision: Yes, automatically generated and per-poly mix based on the complexity of the asset

Vertex Count: Displayed in Documentation

LODs: none due to Nanite usage

Number of Meshes: 199

Number of Materials and Material Instances: 90

Number of Textures: 185

碰撞:是的,根据资产的复杂性自动生成和每个poly混合

顶点计数:在文档中显示

Lod:没有由于Nanite用法

网格数: 199

材质和材质实例数: 90

纹理数量: 185










Documentation: https://www.notion.so/dekogon/Ancient-Mountain-Temple-2221770747af43e4817f9b113e5b0742

This project includes everything pictured with all assets, maps, and materials created in the Unreal Engine. Each asset was created for realistic AAA quality visuals, style, and budget.

NOTES:

  • These assets all are constructed using nanite for high-quality fidelity polycounts.

  • Requires VOLUMETRICS plugin to work properly for sky dome

  • Includes Stone Sculptures VOL.1 and VOL.2

  • Large file size due to additional packs included – many textures are at 4k for high rez usage

  • Total file size is 14 GB

  • Textures are scaled down in engine with texture overrides but can be scaled back up via the texture settings

Features:

  • 199 Meshes Total (Some mesh variants included in this total number)

  • High quality and fidelity texture sets – 4k textures

  • Master material setup that controls the majority of all assets

  • Additional controls for roughness, albedo, normals, etc

  • Channel packed Roughness | Metalness | Ambient Occlusion

  • Realistic Post Process

  • Nanite based modular construction

  • Fully detailed models

  • Includes test dynamic lighting scene

  • This product supports Lumen/Nanite for Unreal Engine 5.0+ (Documentation)

  • Projects use Nanite based geometry meshes and models for Unreal Engine 5.0+ (Documentation)

VIDEO PREVIEW HERE

Art created by Dekogon Studios Artists with special guest artist Eduardo Aguirre

文件: https://www.notion.so/dekogon/Ancient-Mountain-Temple-2221770747af43e4817f9b113e5b0742

这个项目包含了在虚幻引擎中创建的所有资源、地图和材质的所有图片。 每个资源都是为逼真的AAA级质量视觉效果、样式和预算而创建的。

注意事项:

  • 这些资产都是使用nanite构建的,用于高质量的保真度polycounts。

  • 需要VOLUMETRICS插件才能正常工作

  • 包括石雕 卷。1卷。2

  • 大文件大小由于包括额外的包-许多纹理是在4k高rez使用

  • 总文件大小为14GB

  • 纹理在引擎中通过纹理复盖缩小,但可以通过纹理设置缩小

特征:

  • 199网格总数(此总数中包含一些网格变体)

  • 高品质和保真度纹理集-4k纹理

  • 控制大部分资产的主材料设置

  • 粗糙度、反照率、法线等附加控制

  • 通道填充粗糙度/金属度|环境光遮蔽

  • 现实的后期处理

  • 基于纳米岩的模块化结构

  • 完全详细的模型

  • 包括测试动态照明场景

  • 本产品支持Lumen/Nanite for Unreal Engine5.0+(文件)

  • 项目使用基于纳米的几何网格和模型的非真实引擎5.0+(文件)

视频预览这里

由Dekogon工作室艺术家与特邀艺术家Eduardo Aguirre创作的艺术

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