Basic Motion Set for 3D Fighting Action Game
3d格斗动作游戏的基本动作集
Features:
01_Moves_Idle
02_Moves_Step_Forward
03_Moves_Step_Backward
04_Moves_Step_Left
05_Moves_Step_Right
06_Moves_Dash
07_Moves_Jump
08_Moves_Crouch
09_Moves_Guard
10_Moves_Guard_Hit
11_Moves_Getup
12_Hit_high
13_Hit_Middle
14_Hit_Heavy
15_Hit_Air
16_Hit_Bound
17_Hit_KnockDown
18_Punch_Left_Jab
19_Punch_Right_Straight
20_Punch_Left_UpperCut
21_Punch_Right_UpperCut
22_Punch_PowerSmash
23_Punch_Combination_All
24_Punch_Combination01
25_Punch_Combination02
26_Punch_Combination03
27_Kick_Left_tap
28_Kick_Right_Low
29_Kick_Right_Spin_Heel
30_Kick_Right_Side
31_Kick_Front_Right_Hammer
32_Kick_Double_RoundHouse
33_TestCombo01
34_TestCombo02
35_TestCombo03
35_TestCombo03_1
35_TestCombo03_2
35_TestCombo03_3
36_Hit_Screw
37_Frank_Fury
38_Frank_Hit_Fury
<Sequencer>
Frank_Fighting_Set2_Motions
Frank_Fighting_Set2_Action01
Frank_Fighting_Set2_Action02
Frank_Fighting_Set2_Action03
Scaled to Epic skeleton: (Yes)
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
Animated: (Yes)
Number of Characters:1
Number of Animations: 38 +
Animation types (38 Root Motion )
Important/Additional Notes:
特征:
01_Moves_Idle
02_Moves_Step_Forward
03_Moves_Step_Backward
04_Moves_Step_Left
05_Moves_Step_Right
06_Moves_Dash
07_Moves_Jump
08_moves_grouch
09_moves_守卫
10_Moves_Guard_Hit
11_Moves_Getup
12_高
13_hit_米德尔
14_Hit_Heavy
15_Hit_Air
16_hit_行
17_hit_关闭
18_Punch_Left_Jab
19_Punch_Right_Straight
20_Punch_Left_UpperCut
21_Punch_Right_UpperCut
22_Punch_PowerSmash
23_Punch_Combination_All
24_Punch_Combination01
25_Punch_Combination02
26_Punch_Combination03
27_Kick_Left_tap
28_Kick_Right_Low
29_Kick_Right_Spin_Heel
30_Kick_Right_Side
31_Kick_Front_Right_Hammer
32_Kick_Double_RoundHouse
33_TestCombo01
34_TestCombo02
35_TestCombo03
35_TestCombo03_1
35_TestCombo03_2
35_TestCombo03_3
36_hit_螺丝
37-弗朗克-弗里
38-弗朗克-弗里
<音序器>
Frank_fighting_set2_活动
Frank_Fighting_Set2_Action01
Frank_Fighting_Set2_Action02
Frank_Fighting_Set2_Action03
缩放到史诗骨架:(是的)
操纵:(是)
装备史诗骨架:(是的)
动画:(是)
字符数:1
动画数量:38+
动画类型(38根运动)
重要/附加注意事项:
Assets for 3D fighting action games.
38 motions, including punches, kicks, and hits
More sequencers are included.
Retargeting to UE5 Mannequin (Video)
Preview Video 2 (Game Concept)
If you purchase the Frank Pack or Slash Pack, you can keep more assets at a lower price.
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*** caution***Please consider this part before purchasing.
- There is no rotation animation in place
- No Start or End animations from/to idle
- There are no breaks in idle, two is a standard
- No Look around aimoffsets
- Root motion is not included in movement motion. Except for a few assets.
- I am blocked from posting on the forum and asset QnA, so please send inquiries to my e-mail.
- If you want to modify or add motion There is an extra charge of about $150 per motion.
- Most RootMotion problems are related to development systems, so if it doesn’t suit you, I recommend not buying it.
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<Update>
2018-08-18 : Renewal (Rootmotion Only)
2018-06-28 : Fixed Rootmotion of side step animation.
2018-06-23 : 34, 35 Fixed the position of the last pose of RootMotion.
You can check the current production status here
3d格斗动作游戏的资产。
38个动作,包括拳、踢和击球
包括更多的音序器。
预览视频2 (游戏概念)
如果您购买 弗兰克*帕克 或 斜线包,您可以以更低的价格保留更多资产。
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*** 小心谨慎***购买前请考虑这部分。
- 没有旋转动画
- 从/到空闲没有开始或结束动画
- 空闲时没有休息,两个是标准的
- 没有环顾aimoffsets
- 根运动不包括在运动运动中。 除了一些资产。
- 我被阻止在论坛和资产QnA上发布,所以请发送查询到我的电子邮件。
- 如果你想修改或添加运动有一个额外的费用约150美元每个运动。
- 大多数RootMotion问题都与开发系统有关,所以如果它不适合你,我建议不要购买它。
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<更新>
2018-08-18 :续期(只限根)
2018-06-28 :固定侧步动画的Rootmotion。
2018-06-23 :34,35固定RootMotion的最后一个姿势的位置。
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