Basic Motion Set for 3D Fighting Action Game

3d格斗动作游戏的基本动作集

Features:

01_Moves_Idle

02_Moves_Step_Forward

03_Moves_Step_Backward

04_Moves_Step_Left

05_Moves_Step_Right

06_Moves_Dash

07_Moves_Jump

08_Moves_Crouch

09_Moves_Guard

10_Moves_Guard_Hit

11_Moves_Getup

12_Hit_high

13_Hit_Middle

14_Hit_Heavy

15_Hit_Air

16_Hit_Bound

17_Hit_KnockDown

18_Punch_Left_Jab

19_Punch_Right_Straight

20_Punch_Left_UpperCut

21_Punch_Right_UpperCut

22_Punch_PowerSmash

23_Punch_Combination_All

24_Punch_Combination01

25_Punch_Combination02

26_Punch_Combination03

27_Kick_Left_tap

28_Kick_Right_Low

29_Kick_Right_Spin_Heel

30_Kick_Right_Side

31_Kick_Front_Right_Hammer

32_Kick_Double_RoundHouse

33_TestCombo01

34_TestCombo02

35_TestCombo03

35_TestCombo03_1

35_TestCombo03_2

35_TestCombo03_3

36_Hit_Screw

37_Frank_Fury

38_Frank_Hit_Fury

<Sequencer>

Frank_Fighting_Set2_Motions

Frank_Fighting_Set2_Action01

Frank_Fighting_Set2_Action02

Frank_Fighting_Set2_Action03

 

Scaled to Epic skeleton: (Yes)

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

Animated: (Yes)

Number of Characters:1

Number of Animations: 38 +

Animation types (38 Root Motion )

Important/Additional Notes:

特征:

01_Moves_Idle

02_Moves_Step_Forward

03_Moves_Step_Backward

04_Moves_Step_Left

05_Moves_Step_Right

06_Moves_Dash

07_Moves_Jump

08_moves_grouch

09_moves_守卫

10_Moves_Guard_Hit

11_Moves_Getup

12_高

13_hit_米德尔

14_Hit_Heavy

15_Hit_Air

16_hit_行

17_hit_关闭

18_Punch_Left_Jab

19_Punch_Right_Straight

20_Punch_Left_UpperCut

21_Punch_Right_UpperCut

22_Punch_PowerSmash

23_Punch_Combination_All

24_Punch_Combination01

25_Punch_Combination02

26_Punch_Combination03

27_Kick_Left_tap

28_Kick_Right_Low

29_Kick_Right_Spin_Heel

30_Kick_Right_Side

31_Kick_Front_Right_Hammer

32_Kick_Double_RoundHouse

33_TestCombo01

34_TestCombo02

35_TestCombo03

35_TestCombo03_1

35_TestCombo03_2

35_TestCombo03_3

36_hit_螺丝

37-弗朗克-弗里

38-弗朗克-弗里

<音序器>

Frank_fighting_set2_活动

Frank_Fighting_Set2_Action01

Frank_Fighting_Set2_Action02

Frank_Fighting_Set2_Action03

 

缩放到史诗骨架:(是的)

操纵:(是)

装备史诗骨架:(是的)

动画:(是)

字符数:1

动画数量:38+

动画类型(38根运动)

重要/附加注意事项:










Assets for 3D fighting action games.

38 motions, including punches, kicks, and hits

More sequencers are included.

Retargeting to UE5 Mannequin (Video)

Preview Video 1 

Preview Video 2 (Game Concept)

If you purchase the Frank Pack or Slash Pack, you can keep more assets at a lower price.

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*** caution***Please consider this part before purchasing.

  • There is no rotation animation in place
  • No Start or End animations from/to idle
  • There are no breaks in idle, two is a standard
  • No Look around aimoffsets
  • Root motion is not included in movement motion. Except for a few assets.
  • I am blocked from posting on the forum and asset QnA, so please send inquiries to my e-mail.
  • If you want to modify or add motion There is an extra charge of about $150 per motion.
  • Most RootMotion problems are related to development systems, so if it doesn’t suit you, I recommend not buying it.

——————————————————————————————————————————

<Update>

2018-08-18 : Renewal (Rootmotion Only)

2018-06-28 : Fixed Rootmotion of side step animation.

2018-06-23 : 34, 35 Fixed the position of the last pose of RootMotion.

You can check the current production status here

3d格斗动作游戏的资产。

38个动作,包括拳、踢和击球

包括更多的音序器。

重新定位到UE5人体模型(视频)

预览视频1 

预览视频2 (游戏概念)

如果您购买 弗兰克*帕克斜线包,您可以以更低的价格保留更多资产。

——————————————————————————————————————————

*** 小心谨慎***购买前请考虑这部分。

  • 没有旋转动画
  • 从/到空闲没有开始或结束动画
  • 空闲时没有休息,两个是标准的
  • 没有环顾aimoffsets
  • 根运动不包括在运动运动中。 除了一些资产。
  • 我被阻止在论坛和资产QnA上发布,所以请发送查询到我的电子邮件。
  • 如果你想修改或添加运动有一个额外的费用约150美元每个运动。
  • 大多数RootMotion问题都与开发系统有关,所以如果它不适合你,我建议不要购买它。

——————————————————————————————————————————

<更新>

2018-08-18 :续期(只限根)

2018-06-28 :固定侧步动画的Rootmotion。

2018-06-23 :34,35固定RootMotion的最后一个姿势的位置。

您可以在这里查看当前的生产状态

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