AAA Quality – PBR Material: (BaseColor, Normal, MaskRGB (RMA, Roughness ,Matellic, AmbientOcclusion)
Number of Unique Meshes: 27
Meshes: 28
Collision: (Yes)
LODs: (Yes , LOD4)
Number of Materials: 5
Material Instances: 53
Decals: 4
Number of Textures: 117
Texture Resolutions: ( 1024 to 8k )
Supported Development Platforms: (PC, Mac, Console, VR, AR)
Supported Target Build Platforms: (PC, Mac, Console, VR, AR)
AAA质量-PBR材料:(BaseColor,Normal,MaskRGB(RMA,Roughness,Matellic,AmbientOcclusion)
唯一网格数:27
网眼:28
碰撞:(是)
Lod:(是的,LOD4)
材料数量:5
材料实例:53
贴花:4
纹理数量:117
纹理分辨率:(1024至8k)
支持的开发平台:(PC,Mac,控制台,VR,AR)
支持的目标构建平台:(PC,Mac,控制台,VR,AR)
The lost temple cave was built in a modular structure. You can create unlimited building cave environments or underground partitions.
You can make changes as you like with dirt, darkening, roughness and color tones.
It is designed at a photorealistic level,
It has realistic high details.
It can be used as a rock, floor or stone wall by scaling.
In addition to the package contents, there is a terrain map reflecting the environment.
You can optionally create your Landscape Material Set using the Megascan library and reflect the world of your own level.
失落的寺庙洞穴以模块化结构建造。 您可以创建无限的建筑洞穴环境或地下分区。
您可以根据需要进行更改,包括污垢,变暗,粗糙度和色调。
它的设计是在一个真实的水平,
它具有逼真的高细节。
它可以通过缩放用作岩石,地板或石墙。
除了包装内容外,还有一个反映环境的地形地图。
您可以选择使用Megascan库创建地形材质集,并反映您自己的关卡的世界。
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