Features: (Please include a full, comprehensive list of the features of the product)

  • Main map with 2 versions (uninhabited and populated)
  • Procedural foliage system
  • Automatic slope variation and texture coordinate system
  • No viewable LOD transitions
  • Background meshes complements to landscape
  • Easy to control material instances and smart materials
  • Texture atlas usage for less memory usage

Number of Unique Meshes: 82

Collision: YES

Vertex Count: 32 to 35000

LODs: YES

Number of Materials and Material Instances: 100 (22 Master Material and 80 Material instances)

Number of Textures: 165

Texture Resolutions: 1024×1024, 2048×2048, 4096×4096

Supported Development Platforms:

Windows: YES

Mac: NO (not tested)

Documentation: Link

Important/Additional Notes:

  1. Procedural Foliage is a feature you need to turn on from "Editor Preferences -> Experimental".
  2. We recommend to open showcase map before any other.
  3. We will publish an update where we will add one more tree type and update signs with a system that you can easily change text or icon of them within editor.

特点:(请包括一个完整的,全面的产品功能列表)

  • 主地图有2个版本(无人居住和人口稠密)
  • 程序化植物系统
  • 自动斜率变化和纹理坐标系
  • 没有可查看的LOD转换
  • 背景网格与地形相辅相成
  • 易于控制材质实例和智能材质
  • 纹理地图集使用减少内存使用

唯一网格数:82

碰撞:是的

顶点数:32至35000

Lod:是的

材质和材质实例数:100(22个主材质和80个材质实例)

纹理数量:165

纹理分辨率:1024×1024,2048×2048,4096×4096

支持的开发平台:

Windows:是的

Mac:没有(未测试)

文件: 连结

重要/附加注意事项:

  1. 程序化植物是您需要从”编辑器首选项->实验性”中打开的功能。
  2. 我们建议先打开展示地图.
  3. 我们将发布一个更新,我们将添加一个树类型和更新标志与一个系统,您可以轻松地更改文本或图标他们在编辑器。










Preview Video

September Update – Added 3 Traditional Stone Pines and customizable sign bp

Stone Pine Forest is an environment asset pack that can be used in every stage of a project. You can instantly start to use pre-made maps that we provide for your early stages of your project or you can turn your map into a rural environment with procedural foliage system, Automatic slope variation and texture coordinate system, background meshes to complete the look and create depth without performance lost, easy to control material instances using smart master materials.

There are 4 maps in total (1 showcase/overview map, 2 unique pre-made maps [2×2 square km] that are uninhabited rural scenes and 1 pre-made map populated with roads, signs and a rural village)

Main pre-made map(Mountians and Mountains_LevelDesign) has two versions to use; untouched natural forest environment version and settled version has modern roads, a small village with multi-purpose level design to fit multiple genres (racing games, war games with vehicles or deathmatch/survival)

Second pre-made map(GooseLand) is designed as a maze-like forest with hills and natural pathways to confuse player's sense of scale and sense of direction. Since it is also 2×2 square km in scale but feels small, it feels like a different map from different starting points.

Procedural foliage system has 2 types of trees (Stone Pine and Pecan) 11 tree variations in total.

预览视频

九月更新-增加了3个传统的石松树和可定制的标志bp

石松林是一个环境资产包,可用于项目的每个阶段。 您可以立即开始使用我们为您的项目的早期阶段提供的预先制作的地图,或者您可以将您的地图变成一个农村环境与程序树叶系统,自动斜坡变化和纹理坐标系,背景网格完成外观和创建深度没有性能损失,易于控制材料实例使用智能主材料。

总共有4张地图(1张展示/概述地图,2张独特的预制地图[2×2平方公里]是无人居住的乡村场景,1张预制地图填充了道路,标志和乡村村庄)

主要预制地图(Mountians和Mountains_LevelDesign)有两个版本可供使用;原始自然森林环境版本和定居版本有现代道路,一个多用途关卡设计的小村庄,以适应多种类型(赛车游戏,战

第二个预先制作的地图(GooseLand)被设计成一个迷宫般的森林,有山丘和自然的路径,以混淆玩家的规模感和方向感。 由于它的规模也是2×2平方公里,但感觉很小,感觉就像一个不同的地图从不同的起点。

程序树叶系统有2种类型的树木(石松和山核桃)11树的变化总共。

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