Whip sword animation for female characters
女角色鞭剑动画
Features:
- All motion was made at 60 FPS.
- Run and Walk do not actually move.
- Since it was made based on Epic’s female Mannequin, it can be a bit unnatural when applied to men.
- Weapon animations were also separated. It can be attached to the character’s right hand through ‘r_hand_Align’.
- Mannequin Female is included, so you can check compatibility with Unreal’s default Skeleton.
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (Yes)
Number of Animations
–Whip Female : 85
–DMan : 3
–Whip Weapon : 32
–Mannequin Female : 85
Animation types (Root Motion/In-place)
Number of Characters: 4
Supported Development Platforms:
–Windows: (Yes)
–Mac: (Yes)
Documentation: Anim Sheet
Important/Additional Notes: Run and Walk are designed not to actually move.
特征:
- 所有运动都以60FPS进行。
- 跑步和走路实际上不会移动。
- 由于它是基于Epic的女性人体模型制作的,因此应用于男性时可能会有点不自然。
- 武器动画也被分开了。 它可以通过’r_hand_Align’附加到角色的右手。
- 包含人体模型女性,因此您可以检查与虚幻默认骨架的兼容性。
装备史诗骨架:(是的)
如果被装配到史诗骨架上,IK骨骼包括在内:(是的)
动画数量
–鞭女:85
–DMan:3
–鞭子武器:32
–人体模型女:85
动画类型(根运动/就地)
字符数:4
支持的开发平台:
–Windows:(是)
–Mac:(是)
文件: Anim表
重要/附加说明:跑步和步行的设计不是为了实际移动。
Retargeting to UE5 Mannequin (Video)
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*** caution***Please consider this part before purchasing.
- There is no rotation animation in place
- No Start or End animations from/to idle
- There are no breaks in idle, two is a standard
- No Look around aimoffsets
- Root motion is not included in movement motion. Except for a few assets.
- I am blocked from posting on the forum and asset QnA, so please send inquiries to my e-mail.
- If you want to modify or add motion There is an extra charge of about $150 per motion.
- Most RootMotion problems are related to development systems, so if it doesn’t suit you, I recommend not buying it.
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A female character who uses a whip-transformed sword.
Sword 1’s female character and body type are similar,
but it is unknown whether they will be perfectly compatible.
(Proportions are different)
Sword was separated and animated.
It can be aligned to the right hand of a character
such as Mannequin if necessary.
[Update]
+ Whip Weapon – Idle Pose : Whip was re-skinned according to Idle Pose.
You can check the current production status here
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*** 小心谨慎***购买前请考虑这部分。
- 没有旋转动画
- 从/到空闲没有开始或结束动画
- 空闲时没有休息,两个是标准的
- 没有环顾aimoffsets
- 根运动不包括在运动运动中。 除了一些资产。
- 我被阻止在论坛和资产QnA上发布,所以请发送查询到我的电子邮件。
- 如果你想修改或添加运动有一个额外的费用约150美元每个运动。
- 大多数RootMotion问题都与开发系统有关,所以如果它不适合你,我建议不要购买它。
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使用鞭形剑的女性角色。
剑1的女性角色和体型相似,
但它是未知的,他们是否会完美兼容。
(比例不同)
剑分开,动画。
它可以对齐到一个字符的右手
必要时如人体模型。
[更新]
+ 鞭子武器 -空闲姿势:鞭子根据空闲姿势重新剥皮。
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