Features:

  •  Total 300 of unique static meshes(72 of them are alphabet and letters) 4 skeletal meshes
  •  52 blueprints, 12 tower blueprints, 17 building and bases blueprints, 16 props, and others
  • Shop, gallery, restaurant or server room, variations can be unlimitied
  • Working elevator and spline based escalator blueprints
  • Neon-Letter signboard maker blueprint with 2 version of alphabets
  • Light control system widget, player can adjust the light position and intensity, fog, etc…
  • Working tram blueprint based on spline path, which can be stop and wait at stations
  • All towers emissive colors can be adjustable from blueprints
  • Modular roads and road blueprint
  • Can create combinations with different bases and tower models, 55 unique meshes for buildings
  • 02:17 minute length high quality cinematic coming together with project file.
  • Suitable for meta verse and VR projects
  • High quality PBR textures
  • Game Ready
  • 2 Maps, One is showcase other is example city, included high quality cinematic
  • total file size nearly 3 gb

Number of Unique Meshes: 300

Collision: (Most of them manually generated, small amount of them per poly)

Vertex Count: 730.000 total

LODs: (No)

Number of Materials and Material Instances: 24 Master and 137 Instances.

Number of Textures: 275

Texture Resolutions: (more than half of them 4096×4096, 2048×2048, 1024×1024, 256×256,128×128)

Supported Development Platforms: Win64 (not tested other platforms but probably will work)

Windows: (Yes/)

Mac: (No)

特征:

  •  共有300个独特的静态网格(其中72个是字母和字母)4个骨架网格
  •  52蓝图,12塔蓝图,17建筑和基地蓝图,16道具等
  • 商店,画廊,餐厅或服务器室,变化可以无限制
  • 工作电梯和基于样条的自动扶梯蓝图
  • 霓虹灯-字母招牌制造商蓝图与2个版本的字母
  • 灯光控制系统小部件,玩家可以调整灯光位置和强度,雾等。..
  • 基于样条路径的工作电车蓝图,可在车站停车等候
  • 所有塔发射颜色都可以从蓝图中调整
  • 模块化道路和道路蓝图
  • 可以创建与不同的基地和塔模型的组合,55个独特的网格为建筑物
  • 02:17分钟长度高品质的电影与项目文件一起。
  • 适用于meta verse和VR项目
  • 高品质PBR纹理
  • 游戏准备就绪
  • 2张地图,一张是展示另一张是示例城市,包括高质量的电影
  • 总文件大小近3gb

唯一网格数:300

碰撞:(大部分是手动生成的,每个poly少量)

顶点数:730.000总数

Lod:(不)

材质和材质实例数:24个主实例和137个实例。

纹理数量:275

纹理分辨率:(其中一半以上为4096×4096,2048×2048,1024×1024,256×256,128×128)

支持的开发平台:Win64(没有测试其他平台,但可能会工作)

Windows:(是/)

Mac:(否)










Octagon Retro Sci-fi Futuristic City 

SHOW REEL

Gameplay test

A complete and beautiful pack for the one who needs futuristic sci fi environment. The asset packs visual style is mostly based on 1970's retro sci fi visual style mixed with recently cyber punk trend. Some of the towers are inspired from Doha'(Qatar)s avantgarde towers.

There are 12 special tower blueprints, which have antennas dishes and changable emissive colors controlling by blueprint. Beside that there are totally 16 generic towers as static meshes, which can be used for filling to map. There are 17 interior shop restaurant and mall bluprints as building blueprints, totally 55 unique meshes the buildings folder contains.

You can create your own environment with building blueprints, with roads and props such as city lights, antennas, dishes or banks.

A working tram blueprint, which can be stop at stations, where user can adjust the waiting time and the train speed. It will become better in future updates. Escalator blueprint is based on a spline, can adjustable with different escalator models. Escalator blueprint already have 2 kind of mesh model. Elevator is working with collision channel. Player can call elevator or get into elevator and go to up or go to down. Player can adjust light settings(rotation, intensity, color) fog settings(opacity and color) and expousre settings in real time through control widget. Which is very useful for design the general scene light. Tram model are just done for reference but blueprint has skeletal mesh with moving doors and static interior, where player can get inside and travel to next station.

Join our discord server for more

https://discord.gg/KGze3TNbpg

八角复古科幻未来城市 

显示卷轴

游戏性测试

一个完整和美丽的包谁需要未来的科幻环境。 Asset packs视觉风格主要基于20世纪70年代的复古科幻视觉风格与最近的cyber punk潮流混合。 一些塔楼的灵感来自多哈(卡塔尔)的前卫塔楼。

有12个特殊的塔蓝图,其中有天线盘和可变的发射颜色控制蓝图。 除此之外,还有16个通用塔作为静态网格,可用于填充映射。 有17个室内商店餐厅和商场blupprints作为建筑蓝图,总共55个独特的网格建筑文件夹包含。

您可以使用建筑蓝图创建自己的环境,道路和道具,如城市灯光,天线,盘子或银行。

一个工作电车蓝图,它可以停在车站,在那里用户可以调整等待时间和列车速度。 它将在未来的更新中变得更好。 自动扶梯蓝图基于样条曲线,可以根据不同的自动扶梯模型进行调整。 自动扶梯蓝图已经有2种网格模型。 电梯与碰撞通道一起工作. 玩家可以叫电梯或进入电梯,上或下. 玩家可以通过控制小部件实时调整光线设置(旋转,强度,颜色)雾设置(不透明度和颜色)和expousre设置。 这对于设计一般的场景光非常有用。 电车模型只是做了参考,但蓝图有骨架网格与移动门和静态内部,玩家可以进入和旅行到下一个车站。

加入我们的不和谐服务器以获取更多

https://discord.gg/KGze3TNbpg

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