123+ Motion Capture Animations – Subset of Rifle 01 Pro
123+动作捕捉动画-步枪01专业的子集
UPDATE: REV. 2.7B
- “ik_hand_gun” IK socket animation now matches “middle_01_r” FK socket animation.
REV. 2.7A2
Lowered Crouch Turns
Stabilized Aim Turn Loops
REV. 2.7A1
- 2.7A1 has All New Updated Split Jumps. Improved Take-Offs, In-Air Loops and Landings.
- “A” Reference Pose
- UE4 Engine 4.14 – 4.xx Compatible
- For Engine 4.13 and Previous – All FBX Source animation files are included and can be imported into older versions including IPC curves.
2.7A
- New Socket on the “middle_01_r” for attaching the Rifle, and all Animations updated to use it. Original custom “hand_r_wep” bone is no longer used. Characters using the stock Epic Skeleton and proportions easily integrate into a Project with the “Assign Skeleton” function, or the Retarget Manager.
Our IPC(in-place custom) animations have custom attributes providing continuous Speed and Rot(yaw) data curves.
○ New Weapon Holsters – On Back and Pistol Swaps
○ Back Rifle Socket and Hip Pistol Socket with matching animations.
○ Animation List has frame/seconds delay timings for Holster/UnHolster.
○ Holstered Animations match our Mobility Pro and Pistol Pro, and integrate with our other Animation Packs.
● Root Motion and In-Place.
● FBX source files included in “\Project\Source\FBX\”. (not visible in the Editor).
● “A” and “T” pose files included.
更新:REV.2.7B
- “ik_hand_gun”ik套接字动画现在匹配”middle_01_r”FK套接字动画。
修订版2.7A2
降低蹲伏转弯
稳定目标转弯循环
修订版2.7A1
- 2.7A1 有 所有新更新的分割跳转. 改进起飞、空中循环和着陆。
- “A”参考姿势
- UE4引擎4.14-4.xx 兼容
- 引擎4.13及以前 -所有FBX源动画文件都包含在内,可以导入旧版本,包括IPC曲线。
2.7A
- 新插座 在 “middle_01_r” 用于附加步枪,和所有动画更新使用它. 不再使用原始自定义”hand_r_wep”骨骼。 使用库存史诗骨架和比例的角色很容易集成到一个项目与”分配骨架”功能,或重定位管理器。
我们的 IPC(就地定制) 动画具有提供连续速度和旋转(偏航)数据曲线的自定义属性。
○新武器皮套-背部和手枪互换
○后步枪插座和臀部手枪插座与匹配的动画.
○动画列表有枪套/取消枪套的帧/秒延迟时间。
○Holstered动画匹配我们的Mobility Pro和Pistol Pro,并与我们的其他动画包集成。
●根部运动和就地.
●FBX源文件包含在”\Project\Source\FBX\”中。 (在编辑器中不可见)。
●包括”A”和”T”姿势文件。
A Subset of – Rifle 01 Pro
***NEW! – MCO 3D Animation Player: Rifle Basic – Animation Player
VIDEO: Rifle Highlights
***Highlight Video does not show exact contents of “Basic”. Please see Animation Player and List for exact contents.
UPDATE: REV. 2.7B
- “ik_hand_gun” IK socket animation now matches “middle_01_r” FK socket animation.
Version 2.7A1 has New Updated Split Jumps. Improved Take-Offs, In-Air Loops and Landings.
Reference Pose is an “A”.
2.7A has a New Socket on the “middle_01_r” bone for attaching Rifle. The original custom “hand_r_wep” bone is no longer used.
All with Root Motion and IPC.
Visually, 2.7A animations will look the same as 2.7.
88 Animations, 13 Aim Offsets, 7 Split Jumps.
192 Total Animation Files.
Rifle Basic 27 – Animation List:
Basic set of Military Rifle animations for a third-person shooter game.
Pose-matched, for seamless motion trees.
Includes Looking and Aim Offsets, Idles, Walks, Jogs, Runs, Crouches, Holstering, Weapon Swaps, Aiming, Shooting, Reloads, Turns, Jumps, Split Jumps, Deaths and Transitions.
Matching fully textured Rifle is included.
Transfer to UE5.xx Manny is Painless, Quick and Easy, takes about 2 minutes with our modified IK-Retargeters.
- View Quick Tutorial Video – HERE:
- DOWNLOAD THE “UE4 to UE5 Retargeting Project” ZIP HERE:
https://drive.google.com/drive/folders/13tMjMKd2HCFrQUp4Ep9YaI4KaVGIAyRl?usp=sharing
- The stock unmodified IK-Retargeters included with UE5… are not good as is.
步枪01专业的子集
***新! – MCO3D动画播放器: 步枪基本-动画播放呃
短片: 步枪亮点
***高亮视频 没有显示”基本”的确切内容。 请参阅动画播放器和列表以获取确切的内容.
更新:REV.2.7B
- “ik_hand_gun”IK 套接字动画现在匹配 “middle_01_r”FK 套接字动画。
版本 2.7A1 有新的更新分裂跳跃。 改进起飞、空中循环和着陆。
参考姿势是一个”A”。
2.7一个 有一个 新插座 上的”middle_01_r” 用于连接步枪的骨头。 原来的习俗 “hand_r_wep” 骨不再使用。
所有与根运动和IPC。
在视觉上,2.7a动画看起来与2.7相同。
88动画,13瞄准偏移,7分裂跳跃。
192总动画文件。
步枪基本27-动画列表:
第三人称射击游戏的基本军事步枪动画集.
姿势匹配,为无缝运动树.
包括寻找和瞄准偏移,空转,散步,慢跑,跑步,蹲伏,Holstering,武器交换,瞄准,射击,重新加载,转弯,跳跃,分裂跳跃,死亡和过渡。
匹配全纹理步枪包括在内。
转移到UE5。xx曼尼是无痛,快速和容易,使用我们修改过的IK-重定向器大约需要2分钟。
- 查看快速教程视频-这里:
- 在此处下载”UE4到UE5重定向项目”ZIP:
https://drive.google.com/drive/folders/13tMjMKd2HCFrQUp4Ep9YaI4KaVGIAyRl?usp=sharing
- UE5中包含的未经修改的ik重定向器。.. 不像现在这样好。
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